
The Dungeoning is a difficult action platformer with character levelling, set in a procedurally generated dungeon. Kill enemies, level up using experience and master varied weapons and magic. Collect gold to spend with traders and buy better weapons. Try NG+ and beyond for an extra challenge.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bei The Dungeoning handelt es sich um einen Platformer mit RPG-Elementen. Man startet auf einer Ebene und muss dort den Schlüßel finden, um die Tür zur nächsten Ebene zu öffnen. So weit so gut, jedoch versucht allerhand monströses Getiers das zu verhindern. Hier bekommen wir es mit alt bekannten Vertreter der RPG-Mobs zutun, so z.B. haben wir Fledermäuse, Gespenster, Skelette, Ratten und giftige Blobbs, die sich uns wagemutig entgegenstellen. Nun zu den vorhandenen RPG-Elementen, man sammelt Erfahrung und kann damit seinen tapferen Recken in Punkto Vitalität, Magie, Verteidigung usw. verbessern, natürlich steigt die erforderliche Menge Exp mit jedem Aufstieg. Die Level sind zufallsgeneriert und ändern sich vom Setting her alles paar Ebenen. Die Level bieten wunderbare Jump'n Run-Settings durch die man schnellen Schrittes rennen kann. Neben einfachen Sprüngen kann sich unser Alter-Ego auch von Wänden abstoßen und Leitern runter rutschen. Um seine Gegner zu dezimieren stehen einem allerhand Waffen zur Verfügung. Man startet mit Schwert, Bogen, Zwille, Zauberstab und einem Schwert zur Selbstverteidigung, den man aber nicht zwangsläufig benutzen muss. Loot bekommen wir im allgemeinen von allem was kaputt gehen kann. Neben Gold und Waffen erwarten uns auch Ausrüstungsgegenstände wie Ringe und Verbrauchsmaterial aller Art, Pilze, Tränke, Äpfel uvm.. Fazit: 90/100 Wunderbares schnelles Gelegenheitsspiel, das Abwechslung zu bieten hat, da man durch die RPG-Elemente auf unterschiedliche Spielweisen gehen kann. Weiterhin ist es abgesehen von dem teils hohen Tempo sehr entspannend, da im Hintergrund angenehme Musik zur Untermalung daherplätschert. Die Steuerung ist nebenbei bemerkt sehr intuitiv und schnell erlernt.
Rage game but very funny at all ^^
Love this game! One of my favorite rogue-like games on Steam. Please continue updating this game!
I'm a big fan of dungeon games and this is pretty good. Controls were a bit awkward for me but I got used to them quickly. Otherwise was a really fun dungeon experience with a great feel!
Not worth th $8.
Easy mechanics, but funny and complex gameplay. Pretty animation, good level design.
This game is basic fun, distilled down to simple yet engaging play with no story filler, no stat filler, and no loot filer. It does not take too long to get good; there is a bit of learning early on and only a little in a slow pace a bit later on with new monsters, environment obstacles. traps, etc. However, once I discovered how to cope with the monsters and the mechanics of the game I really felt motivated to keep playing. I kept cringing before entering each new exit because I figured, oh it's going to ramp in difficulty for sure now. Yet while the monsters do get tougher and the dungeons get bigger after about 5 or so levels with each change including updated environment graphics and new monsters populating an expanding randomly generated dungeon each time, it doesn't feel like it's being too cheap or too random. My guess is that the developer played his game. A lot. This might sound like a stupid thing to write, of course game developers play their own games, but I have a feeling that the dev of The Dungeoning loved and played his game with as much humility and excitement as required to make a very good, fair, and most importantly repeatedly fun, game that will keep players coming back. It's not all perfect of course, and yes, there are some pointless things that occur; like rooms that are just empty, with no rhyme or reason, but those are easily tolerated because it's fun to play. However, I did not find a room chock full of high powered monsters. Everything, monsters, chests, loot, health, potions, etc. was sort of on this slow pace which made everything much more tolerable to a casual player like myself. You aren't overwhelmed with new weapons and armor, quite the contrary I found very little of those upgrades throughout my sessions thus far, but I really like that aspect. Too often rogue-like or rogue-lite games just copy the original rogue, or each other to the point where it becomes so predictable and boring when it comes to loot management and figuring out which piece of gear is better than which, this game is not weighed down by that kind of thing at all. Instead, it focuses on exploring the dungeons, learning how to stay alive by avoiding or killing monsters in the way, and finding the next exit. Movement in this game is solid and the platformer side of things is not at all difficult. The combat and inventory is shallow, but it's deep enough to make it not as trivial and the RPG stats and leveling have a direct impact on the outcome of the game. There are no fluff stats, it's all related to the game somehow. I find this a breath of fresh air as the game doesn't try to do all things but it pays homage to and definitely uses the RPG bits and pieces (attributes, leveling, derived stats like HP, MP, and stamina) very well. I've not completed new game+, I made it to level 15 though and just read in the community that there are only 16 levels total. It took me around 2 hours to reach level 15, and I don't have that much experience with the game yet. I can see a full pass through all 16 levels by a good player taking about 45 minutes to an hour, and I can't speak to NG+ yet. Overall, The Dungeoning is definitely worth checking out if you're looking for a light, platformer with player advancement, and mostly-fair and fun randomly generated dungeons to explore and conquer.
Peti jeu cool die and retry.Le but est de vous rendre le plus loin possible et faire le plus de points possible.
This is a Platformer, not a roguelike https://en.wikipedia.org/wiki/Rogue_(video_game)
I wanted to hate this game, but I got addicted. Nothing fancy here, just your difficult rogue-like RPG with permadeath. At least get it on sale if you're a fan of the genre. My full review here: http://indiegamers.co.uk/archive/2015/08/24/lets-take-a-look-at-the-dungeoning/
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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