
The Dungeon Power is a challenging 3D-Isometric Platformer where you must to get through deadly rooms in order to advance and escape from a gigantic cursed dungeon.Timing your actions, taking chances and tilting hard is required to overcome this trial and face the Dungeon Master!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
[u][b]-Quick Review-[/b][/u] The Dungeon Power is a 3d dungeon runner... is that a genre? It's part 3d platformer, part "Finish the level as fast as possible". [u][b]-Detailed breakdown review-[/b][/u] [b]Gameplay:[/b] I highly suggest using a controller in this game, the controls are actually pretty solid, at times your character's momentum feels a bit weird, but you can get the hang of it after a while. I learned pretty quickly that this game (much like other difficult 2d and 3d platformers) have a tendency to frustrate me quickly... but much like well put together 2d platforms: being able to make some type of progress makes all the difference for me. Careful on loading your game, I accidenly ended up deleting my save file because it doesn't ask confirmation on weather I'd like to delete or not. I was just absentmindedly clicking the save file to load in, and BAM, I lost it. Thankfully once you learn a level in the game, you KNOW that level. So catching back up to my save was remarkably easier then I expected. ..but not salt-less of course. http://steamcommunity.com/sharedfiles/filedetails/?id=1313685371 [b]Conclusion:[/b] If you still want a bit of a more solid idea for what you're getting yourself into, feel free to watch the video linked at the bottom of this review. In conclusion, I enjoyed the amount of time I spent in game, and it was enough to drive me forward, I'm not necessarily motivated enough to beat the whole game... and I think part of that comes down to style, theme, and polish. Some people might enjoy playing an indie game like this... other will just get mad, I like to think I'm a bit of a combination of both. [b]Unscripted Thoughts Video:[/b] https://www.youtube.com/watch?v=SNocZemcDLs&feature=youtu.be
So was just about to drop a video on this game! and the game gets revoked from the Dev! I have never had a dev do this! how unprofessional!
[b][i]Review copy provided by developer via Curator Connect[/i][/b] What I thought was going to be a 3D dungeon crawler turned out to be a speedrunning game in disguise. The Dungeon Power pits your bulbous little gremlin-thing against timed levels of moving platforms, spikes, collapsing floors, and other deadly traps you’ve seen a million times before. Movement is nice and responsive, and you actually pick up momentum from moving platforms which allows you to pull off some pretty neat moves once you master controlling it. However, it’s still just a plotless speedrunning game, the kind of thing that exists as a bonus mode for a more ambitious, complete title. Plus it runs into that classic problem of levels eventually getting several minutes long and one misstep sending you all the way back to the start. I’m not a fan of that frustration in better games, so I’m definitely not going to tolerate it here. You can find more mini-reviews like this one, along with full reviews and other features, at https://goldplatedgames.com/ or on my [url=http://store.steampowered.com/curator/11322459/]curation page[/url]!
ótimo jogo para quem curte esses puzzles em que você deve morrer várias vezes pra entender como completar (ou completar mais rápido). fãs de super meat boy devem curtir o game. A diversão é simples e rápida, mas dá pra gastar um bom tempo tentando melhorar seu recorde. Pelo valor cobrado, compensa fácil.
Speed-running and Frustration go hand in hand. Game offers good graphics, sound quality and over all enjoyment. But get your controller ready and the swear jar also, cause you will be cussing in no time!!!!!
I can't say this is the best looking game, but it is servicable for the type of game it is. It's a platformer with one-hit kills, and you need to make your way through the levels as fast as you can. Initially, I didn't make any of the times, and though I just sucked. But then I noticed you can use different characters that go faster, but makes the game harder as well. So at least I know it's not my skill at fault. Some slight performance issues ( getting locked "out" of window, but being in the game, hard to explain without seeing it, I had to reset my PC, couldn't tab out, alt f4, cntrl alt delete, nada. But once I figured the issue out, it never appened again. Little rough around the edges, but it can be an enjoyable game, if this sort of gameplay suits your tastes.
Game is very well developed and also creative, it pushes your limites and sometimes make you feel like to smash you pc screen hehehe :P, but is very adictive, once you start you wont stop till the next level (you can easly spend hours playing this game), and the next...Devs as also very active! GJ keep UP!
The Dungeon Power is an Unreal Engine based 3D isometric/top down view console-esque platformer where you control some colourful blobs and bounce around a series of dungeon textured low poly count 3D platformer levels, with timing obstacles and so on. Nothing remarkable in the generic plot, generic gameplay, and lacklustre implementation. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at around 1440p, there's no support for the state-of-the-art 4K or higher resolutions. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. Another problem here is that the game wasn't implemented properly for Windows, such that if there's a Windows notification or any "background" activity, even if you are in fullscreen, the game defers to that and lets the notification sieze the foreground, effectively alt + tabbing you out of the game whenever anything else happens in your OS, another shortcoming that should have been picked up with even a basic amount of software testing. This is extremely frustrating in the modern era of gaming and it's a shortcoming that gamers are unlikely to accept, but this game really seems to have been designed for the single-tasker console peasant gaming appliances and not for PC. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. PC gamers will be insulted by the demand from the developer that a console peasant children's toy controller should be used, despite this being on PC. Developers should try to be aware which platform they're developing for, and must never, under any circumstances dictate to gamers how their games are to be experienced. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this game was never accepted on the video game console appliances it seems to have been designed for. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. The Dungeon Power is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Se você não sabe se é masoquista ainda, essa é a sua oportunidade! Preste agora o exame The Dungeon Power certificado pelo Ministério da Sanidade. A movimentação fluída e precisa do personagem combinada com o design intencionalmente frustrante de tentativa-e-erro demonstra que este jogo é a encarnação de um demônio em forma de entretenimento gamer. Você se divertiu? Então é masoquista. O Ministério da Insanidade adverte: quaisquer fetiches detectados podem não ter nada a ver com seu desempenho sexual.
Very difficult, yet very funny so far. Worth it.
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