
Get ready to enter a new era of physics platforming. Polyball is a classic ball rolling game in the vein of Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trackmania, and Mario Kart.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Russian*, Finnish*, Simplified Chinese*, Italian*, Turkish*, Norwegian*, Portuguese - Portugal*, Polish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Arcade game where you roll a ball through challenging levels ✅Many levels, as many as 60 ✅Various maps ✅Multiplayer mode, but unfortunately, no one is playing ✅Very good for the game's content ✅A good soundtrack that suits this game ✅You can create your own levels or play from the community ✅You can customize the appearance of the ball ✅Global rankings allow you to see who has what results and beat your own or someone else's time ✅❌ The game isnt for everyone. The initial levels are easy, but later levels can be extremely challenging ❌In my opinion, additional coins are unnecessary because this game is about time, not the number of points that will give you a better score ❌With such a difficult game, there should be checkpoints. It's really annoying that at the end you can fall off the map and have to restart the level ❌Many times of strangers. They are simply hacked and shouldn't be in the top rankings ✅✅ Verdict: [strike] Very Bad [/strike] , [strike] Bad [/strike] , [strike] Average [/strike] , [strike] Decent [/strike] , [b] Good [/b] , [strike] Very Good [/strike] (Rating scale for tested games) If you have any questions about my reviews, feel free to ask. I'm happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer
yani bir insan oyunu zor yapar anlarım biraz zorlar anlarım bu nedir bre amına koduklarım hadi bölümler zor sadece geçmeye dayalı yaptınız onuda anlarım geçtik bir de madalya toplamadan bir sonraki episode açmıyor amına koyduğumun oyunu çin işkencesi gibi 3 saate beni sinir küpüne döndürdü çok zor oyun arayıp oyalanmak istiyorsanız alın yoksa alınmaz.
Сама по себе идея неплохая. Есть физика и сложность порой заоблачная. Но не хватает проекту глубины, какой-то особенности, какого-то особенного фактора. Сделано все (от управления до графики) подстать цене. Ощущение скорее нейтральное, чем негативное.
[h2] 実績全解除、実プレイ約30時間、怨嗟の奇声は無数 [/h2] ゲーム性→球を操作する、ゴールに向かう 注意点→慣性で転がる、傾斜に影響される 難易度→作者(※想像)「クリアできるように作ってるんだからクリアできて当たり前でしょ?」 感想→俺「お前人の心とかないんか?」 作者に一言伝えられるなら「中間セーブッッッッッッッッッ!!!!」と絶叫して奴の鼓膜を破ります。 血の池地獄の隣にpolyball地獄を新設するように閻魔様に直訴してもいいくらいに、ゲームの完成度は高いです。 球になりたい人にオススメ。
Дарк Соулс, но ты футбольный мячик
Simple ball movement time attack game. The whole setting of this game looks good. Low poly with clean animations, the environment is simple but works, and the lighting and interactive physics are not bad. The menu UI is clean but moving around it is a mess. Some levels are better designed than others but nothing is really unpleasant to play. There's also plenty of customization you can do to your ball. The gameplay is as simple as it can get. You can accelerate and jump, giving birth to different approaches to the same level. It tries to mix some high-speed levels with platforming precision ones, and it fails to create an identity and specialize in one or the other by doing so. Some important markers like the finish line should be way more noticeable, as you can get lost pretty easily because the levels are not as closed and linear as they should be. Also, I think this game would benefit from creating a medal above the gold one, making it hard to achieve for more competitive players, and lowering the time on the gold ones to make them more accessible and not time-consuming to achieve. The camera and camera controls are pretty janky and hard to keep straight throughout a whole level. The overall sound could be improved, and there should be distinct feedback when interacting with different structures/surfaces. There's an online mode, but I wasn't able to explore it, and there's also a workshop and level editor for community content.
Las mejores 4 lucas que he gastado, tremenda basura, recomendado
低血压患者的福音,序章过后每一关都是折磨,即使你想花时间慢慢磨也通关不了,需要花费大量时间练习手法,不建议游玩
jajaaj una piedra que gira, ta bueno
momentum feels bad
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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