
Step into the fractured mind of a killer. Alone and unarmed, uncover evidence inside distorted memories as you solve puzzles and confront the horror inside the psyche of the accused.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Это просто лютый кусок кала! Почему? Да всё просто! Огромное количество минусов: - Очень темно (как в жопе у негра) - Тупые загадки (которые тоже непросто разгадать из-за полнейшей темноты) - Даётся ограниченное количество времени - Нет физики предметов - Атмосфера хоррора практически не чувствуется - Цена для этой игры макисимум рублей 80 Единственный плюс это БУ-моменты, которых здесь мало. Я ставлю этой, кхм-кхм, игре 3/10
The Corridor on behalf of the dead is one of the most disturbing SCI FI –horror games I’ve played. (“it’s as if Jan Svankmajer, Dave McKean, Terry Gilliam and Nine Inch Nails had an orgy, and then collectively gave birth to this...place..., before euthanising it. It wouldn’t be a respectful burial either; this would be sticking the remains in a plastic bag and shoving it into a basement incinerator.”) game grin review. I couldn’t agree more. It’s just the sort of game I wanted to play a total emersion and stuff of nightmares.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 36 reviews with recorded playtime.
[b]Первый взгляд на канале PlayZodi:[/b] [url=https://www.youtube.com/watch?v=Yukpw24mWXk]youtube.com/watch?v=Yukpw24mWXk[/url] [i]Игра "The Corridor: On Behalf Of The Dead" является мрачной, жуткой, иногда довольно страшной бродилкой по темным помещениям с решением головоломок. Находясь в памяти подозреваемого в убийстве, мы должны найти улики, которые подтвердят либо опровергнут его вину и раскроют правду. Играть интересно и жутко. Но есть и пара минусов. Минусы: 1) Ограничение по времени - не знаю, зачем это сделано. Все локации нужно пробегать очень быстро, не осматриваясь, мгновенно решая головоломки, иначе - гейм овер. 2) Приседание на клавише "С". Перенастроить управление нельзя. 3) Очень темно - даже с максимальной гаммой почти ничего не видно. Во всем остальном игра хороша. Если вас не отталкивают эти минусы, можете смело играть.[/i]
I really enjoyed playing this game, there is so much attention to detail and the atmosphere is incredible! I was a little unsure due to some of the old comments mentioning lighting being an issue but I think they refer to an older version of the game and for me the lighting worked really well. It seems the dev's have really listened to feedback from the player base which bodes well for the future expansion! The cohesion system is a very interesting mechanic in my view, as I think it grounds you as the player rather than just being a series of places to explore, the cohesion depleting away with the teletype reminder made me feel very aware that my mind was carrying out an investigation while my body was tethered to machinery in the real world. Fascinating concept and looking forward to finishing it! 9/10
Only gotten through the first level so far but the atmosphere and theme is really great so far! Cant wait to get stuck in further.
This game is so atmospheric and spooky as hell, I played it in the dark with my headphones on and felt totally immersed. For an indie game I thought the graphics were top notch which just made everything even more creepy. If you like horror as an overall genre then this is a game you should experience. Can't wait to see what Desktop Daydreams do in the future. 10/10.
So far so good. I've been playing a lot of indie horror games recently and this one stood out for its excellent atmosphere and the story has really pulled me in. I just read that the makers of this game are adding an expansion with lots more content which I'm really looking forward to. 8/10 - A surprising treat!
Очень плохая попытка сделать смесь хоррора и детектива. Не пойми о чем сюжет, не пойми как проходить..механика игры тоже не ахти. Бегать от одного зеркала к другому в ожидании загрузки сцены.
I love horror games and this one is really well made. It’s defiantly a thinking game and the atmosphere just keeps you hooked. There are some interesting mechanics I haven’t seen a lot of horror game do such as the Anchor and the Cohesion system which is a welcome break from the sanity meters. The developers have tried to work these mechanics into the games narrative so it feels like they belong in the game world. Really cool! Although it’s a slow burn, it’s really interesting and scary. There was one point I literally screamed and my boyfriend came running in! Awesome. Thanks for that! Looks forward to the update coming tomorrow.
Uma grande ideia pouco entendida e talvez mal explorada. O game apresenta uma nova forma de sistema penitenciário ou de aplicar pena a condenados da prisão, um sistema inovador onde pelo que entendi tenta transforma-lo de mal elemento a um cidadão normal e arrependido pelas maldades. Mais isso é feito no formato de corredores e salas,e isso acaba não tendo tanto impacto como devia. Tem muita coisa legal no game, algumas salas são bem feitas e organizadas e o ambiente de penumbra faz imaginar que desde o inicio estaremos em perigo ou seremos atacados por alguma criatura. Um elemento frustrante é o tempo. Você é obrigado a “aumentar” seus níveis de Coesão, o que permite que você mantenha esse vínculo mental. O único problema que tenho com isso é, bem, por quê? Não vejo necessidade de impor uma pressão de tempo ao jogador, parece-me supérfluo no contexto de um jogo de quebra-cabeças e exploração. Isso o leva a perder coisas e, devido ao ambiente, atrapalha a localização de itens difíceis de localizar quando você entra em pânico ao cair para 10% de coesão. É um game um pouco bem diferente e fora do normal, temas SCI FI realmente são difíceis de montar a ponto de serem tão amados e agraciados por publico. Para jogar coisas diferentes do costume é uma boa e pode te render alguns sustos, mais se não gosta de ler documentos e não tem conhecimento do ingles; pode vir a ficar perdido na história e acabar achando que é tudo sem sentido.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Ready or Not | $238.1M | 339K | 78% | $49.99 |
| Sons Of The Forest | $201.1M | 315K | 88% | $29.99 |