
The Cherry Orchard is a 3D kinetic novel adaptation of the classic play by Anton Chekhov. An eccentric aristocrat and her friends try to sort out her debts so that she isn’t forced to sell her beloved cherry orchard, but there’s just one problem: she doesn’t understand the value of money at all.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
This is a really lovely way to bring the theater to a digital medium. Highly recommended. Well worth the cost of admission.
This is a fun take on a classic play. The visual effects are spectacular and the voice acting is quite good.
A beautiful, uniquely styled 3D kinetic novel, imbued with love and respect for Chekhov's original material. The script adaptation is superb, the voice acting is top notch, and the attention to details, such as facial and hand expressions, graphical effects, and accessibility features, are a masterclass in literary/dramatic game design. I've played it through many times in testing, a couple more times since release and, while the game is linear, I'll be coming back to it many more times to attempt to fully absorb the depth of detail and meaning. Theatre students take note, this could be a valuable study resource.
I like plays. I like classic Russian literature. I like cool computer visuals. I've never experienced anything quite like this before, but somehow it mashes up those things and makes them work together. And the awesome shader work isn't just a "visual theme" (although it *is* that and a bold choice of a theme, too), there's some interesting storytelling going on with the effects too. Probably not going to be for everyone, but if it sounds remotely interesting, give it a shot! I'm glad I did.
Probably the best kinetic visual novel/play I've ever seen. Uses the vaporwave style to tell the story and embellish the performances, rather than just as a random stylistic choice. Highly recommended!
The Cherry Orchard is the MOST visual novel, literally a CG adaptation of the Russian play of the same name. There's a pseudo-cyberpunk element to it, however, with vaporwave and techno visual effects that accentuate some of the story's subtext. It's a little jarring how the lip synch doesn't really match (but maybe that's my slow computer not able to handle it), and there are a handful of small glitches that don't affect the gameplay, like the hovertext in the settings sometimes flickers, but overall it's interesting to watch.
Very cool style, stellar voice actors, overall a good experience. Definitely recommended
[b]UPDATE (December 4th, 2020):[/b] I greatly appreciate the developer's diligence in addressing various user concerns and releasing a substantial update to this work since my original review. I am more than happy to change my review to Recommended instead of Not Recommended. This is a great way to experience Chekhov's work and I applaud the devs for bringing this to a casual audience, with a great aesthetic style to boot. -- This was a very cool idea, adapting this classic play into a kinetic novel - especially with this clearly vaporwave-based art style. Unfortunately, it could have used more time in development. It looks like this project was rushed out the door before all the scenes could be fully animated and polished. The scenes keep switching between fluid, real-time animations and sequences of frozen poses and expressions. This is very jarring and immediately cheapens the entire production. I can only hope this was a result of some resource constraint, and not part of the original vision. [b]UPDATE:[/b] This was in fact the case, and I'm sure I won't be alone in both sympathising with the developers and remaining put off by the non-animated segments. However, I think I've been somewhat unfair; traditional visual novels use static portraits in exactly this fashion, and it was only the immediate [i]contrast[/i] against the fully animated scenes that these still poses were made to seem "worse". There's definitely food for thought here, about how and why we perceive and review games as we do. [strike]The on-screen dialogue could be better divided up to match the voice acting. We are frequently left waiting for the voice actors to overcome awkward pauses and catch up to the ends of sentences shown on screen. [i]How much[/i] of a line is shown on screen, and [i]when[/i] it shows up, affects the feel of the entire delivery, and these are not handled well here.[/strike] [b]UPDATE:[/b] This complaint has been resolved in the update released on December 2nd, 2020, and I have no further complaints along these lines.
Retelling of a play by the same name. More of a movie / interactive novel? Voice acting and visuals are excellent. If this play interests you, give it a watch!
This was super-neat!! I've been on a chekhov kick lately so this was a treat, love the shaders and music too.
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