
Famine and war have ravaged the land, leaving it in ruins. Step into the shoes of three legendary physicians—Hua Tuo, Zhang Zhongjing, and Dong Feng—and harness surgery, potions, and divine powers to restore order, end the chaos, and uncover the conspiracy behind the epidemic.
Modeled estimate, not a reported figure. How we estimate →
Media

About

In the late Eastern Han Dynasty, a mysterious illness ravages the land, bringing continuous disasters and wars. In such dire times, death may seem like a blessing. Enter a girl who claims to be the true Hua Tuo, the renowned physician Zhang Zhongjing who longs for peace, and Dong Feng, the medical master behind Qing Nang Shu and Shanghan Lun. These three individuals, each from different walks of life, unite on a tumultuous journey, their fates intertwined. After enduring great sorrow and sacrifice, can they uncover the truth and stop the mastermind behind the calamities?


Experience a card-driven narrative adventure, engaging puzzle-solving mini-games, and rich lore explanations that delivers a deeply immersive storytelling experience.
Throughout your journey, you will treat a variety of patients and navigate the world of figures like Cao Cao and Yuan Shao, biding your time to unveil the massive conspiracy lurking behind the epidemic.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Almost a month after release and for some reason there are no reviews in English language yet. It's surprising. Maybe it has to do with people having trouble understanding what type of game it is. It is basically a pretty good linear visual novel game. You just read a lot of dialogues and find the next chapter which was unlocked after the previous one. There are three main characters and all dialogues, characters and locations are represented as cards, but you don't choose cards, you just click to display the next one. There are some splits in chapters but you can't choose a second split until you reach a dead end in the story and it unlocks. So while in-game story does have splits the actual game is linear. The story is pretty long, at least 10 hours (it took me 15 hours to complete the story but I am a slow reader). There are three card-minigames in the game related to each of the characters: memory game where you are shown a set of cards with illnesses then they are hidden and shuffled and you need to apply different medical tools to fix them, math game where you have several cauldrons and need to use resource cards to craft recipes with certain amounts of points, speed game where you have to teach a certain amount of characters which appear for few seconds on the field by dropping book cards on them and then dragging them to recruit card. There are some issues with English translation, most specifically one of the last chapters in Zhang Zhongjing's story has completly messed up dialogues (some are missing, some appear twice), and constant incorrect use of he/she pronouns. But overall the game is readable. It was a great read in Ancient China setting about medicine, cultivation breakthroughs, godly summons, cults, demons and other stuff.
[h1][b] 醫者的實力哪是如此簡單就能衡量的? [/b][/h1] [h1] 劇情: [/h1] 在東漢末年,神秘的疾病席捲神州,導致不斷的災禍與戰爭。 三位背景迥異的人,因緣際會走上了這段亂世旅途,命運由此緊密交織。 經歷了無數的悲痛與犧牲,他們能否克服重重困難,找到真相,終結一切災難的罪魁禍首? [h1] 遊戲: [/h1] 卡牌式視覺小說 [h1] 角色與立繪CG: [/h1] 3位主角 [b] 華敷 [/b]-妙手回春 米灰色短髮、青綠墨綠白配色旗袍、將式披風護肩 黑私長手套、緊身黑絲襪、手持剪刀 刀子嘴豆腐心 [b] 張仲景 [/b]-懸壺濟世 墨藍色高束長馬尾 紅灰藍白配色斜襟武將風上衣、紅色將式披風 寬皮帶束腰、單手插腰很酷 主公就是全部 [b] 董奉 [/b]-杏林春暖 粉白短髮、修仙風格官服 內搭夜行衣、黑手套、黑面罩 小華敷~小華敷~ 真不愧是我的小華敷~ 其他角色 女 袁紹、顏良、文醜 楊松、甄宓、吳普 ...等 男 曹操、典韋、郭嘉、許褚 袁譚、袁熙、袁尚、陳宮 ...等 [h1] 心得: [/h1] 對華佗、張仲景、董奉不熟,看了看~商店頁面介紹 堅稱自己是真正華佗的少女、心懷死亡願望的當世名醫張仲景,以及編寫了《青囊書》與《傷寒雜病論》的醫學大師董奉 看到這有點疑惑,確定這款是魔改~ 就當作輕鬆看故事 [h3] 視覺小說 [/h3] 背景可以當作是一個桌面,桌面上可以同時有多個角色一起演出 角色是用卡牌立繪表示,美術很好看 部分劇情敘事也是用卡牌表示 有劇情互動時,卡牌會移動位置(可惜沒有表情變化或是動作的差分) 有戰鬥劇情時,會有一些簡單特效的演出(震動、刀劍撞擊...等) 角色說話有配語音,說話時卡牌會跳一下 對話米黃字黑底框,看得很清楚 可以自動撥放跟回顧劇情,回顧可以重播語音 劇情有些分歧選擇(對話不同 沒啥影響) 沒有劇情SKIP功能,想看其他分歧選擇的對話要~重頭跑一次 設定>其他>對話速度>立即 重頭跑劇情會點比較快XD [h3] 卡牌式劇情冒險(見聞) [/h3] 三位主角的全部劇情卡片,都放在見聞裡面 劇情時間線是同時進行的 但有些劇情卡片會被鎖住(會提示解鎖的條件 例如 完成其他角色的見聞) 所以觀看順序不一定,有時候會跳一下 劇情會有莫名其妙的強制死路,然後要回頭找劇情卡片(有新的紅色路線) 角色個性都很鮮明,劇情還不錯~滿有趣 有醫術疫病相關、有埋伏筆迷語人、有黑暗與亂世、有中二、有驚喜與魔幻、有無奈跟感傷 有些劇情會刻意說些幽默的對話(有時好笑、有時一般般、有時很跳tone、有時感覺說不出的怪) 有些劇情在感傷的氣氛中,突然講冷笑話有點怪怪的[spoiler](像是 張仲景 第一張劇情) [/spoiler] 有些劇情有明顯劇透你的違和感~[spoiler]像是 現代用語梗、《青囊書》、《傷寒雜病論》 [/spoiler] 背景設定有 法術、機巧、邪教、疫病...等 越是看到後面會覺得,多種元素混合的有些偏多 文本量不少~中後期爆點比較多 最後真相[spoiler]沒想到居然是這樣演~ [/spoiler] [spoiler]有坑沒填阿~有些人也沒交代後續 實際上看起來是沒演完的~大概是想弄續作吧 [/spoiler] [h3] 益智解謎小遊戲(行記) [/h3] 本應該是為劇情加分的小遊戲(例如 劇情演到哪~就專門設計遊戲增加代入感) 結果設計上沒有樂趣、沒意義的關卡數量、難度也誇張 那就從頭到尾看見聞故事就好,何必玩啥小遊戲 [b] 華敷 [/b]-妙手回春 猜杯子遊戲 把"絲棉"配對到"創傷" 把"銀針"配對到"瘡癤" ...等相關醫療組合 最難要記到3組(其中一組還是2張疊加),並且還要連贏= = [b] 張仲景 [/b]-懸壺濟世 依照目標參考數值調藥 卡片上有 藍紅綠數值 "桂花"1藍2紅 + "陶土罐"2綠 = 桂枝湯 "菊花"2藍1紅 + "陶土罐"2綠 = 桑菊飲 [b] 董奉 [/b]-杏林春暖 依照目標完成招募對象跟數量 招募點附近有數張暗卡,暗卡會自動翻面成學徒 把手上的"青囊書"給學徒會變成"郎中" 把手上的"青囊書 進階"給郎中會變成"江湖郎中" ...等 [h3] 以及背景設定解說(手札) [/h3] 七星刀、內科、外科...等 [h1] BUG或文字錯誤: [/h1] 1.擂颱>擂台 2.劇情跟語音說三個時辰>對話顯示兩個時辰 3.非常誇張的錯誤 華敷見聞 一切的起點(下) 語音不對台詞、不對說話之人、不對順序 [h1] 建議: [/h1] 1.新增劇情SKIP功能(想看其他分歧選擇的對話) 2.部分配音突然變小聲,建議重錄吧 3.輪到說話的角色,希望卡牌在最頂,而不是被其他人壓著~ 4.默認切換到有新劇情的頁數 5.提示哪位出了新劇情可以看,不用再去翻找每一位的見聞 6.加強~戰鬥演出 [b] 推薦 [/b] 1.視覺小說(曹、袁、醫術疫病相關、多種元素混合、超級魔改...等) 2.卡牌立繪好看、音樂不錯聽 3.全劇情配音(男角、女角、村民都有),配的很不錯 4.有時窩還滿喜歡,劇中的一些幽默鬥嘴XD [b] 不推薦 [/b] 1.沒有卡牌策略跟戰鬥、也不是桌遊(這款就是視覺小說XD) 2.有古文有白話,有些玩梗的對話插入~有時覺得幽默好笑,但有時感覺說不出的怪 3.會在意正統三國題材(設定有三國的影子,但基本上是超級魔改,跟第2點有些關聯) 4.益智解謎小遊戲(行記),窩玩不下去~ [h2][b]附註:Nyanco Channel是什麼?[/b][/h2]想發掘出色的Steam遊戲嗎?請在YouTube上關注我們的[u][url=https://store.steampowered.com/curator/33855818]Nyanco Channel[/url][/u],以及在[u][url=https://store.steampowered.com/curator/33855818]Steam Curator[/url][/u]上查看我們的評論和推薦。一起探索有趣的遊戲,踏上遊戲冒險之旅吧!ヽ(´• ω •`)ノ
优缺点都很明显的披着卡牌外皮的视觉小说: -谜语人 -玩梗有时候会出现在不合时宜的地方 -古文,古白话文,现代文混杂,而且还有错字,漏语音,文本语病等问题 -科幻玄幻修仙轮回等设定大乱炖 -有做不少的铺垫,但到了超展开的部分,细品之后有不小的概率会让人有很重的机械降神感 -作为视觉小说,卖相有点奇怪(甚至游玩之后被人打上寒碜的标签可能都不奇怪,而且有可能会被人当成是噱头大于实质的那种),以至于有可能不太接触得到目标受众 -QOL相关功能首发时缺失(文本亮度偏低,没有常见视觉小说的标配功能如快进和自动播放等) -貌似故事的核心还是比较日式.....? ↓ [h3]这些毛病单个来看其实还好,但是多起来之后,而且被注意到了的话,很容易让玩家心存芥蒂,在还不熟悉的时候优先对游戏产生坏印象,从而掩盖掉这游戏其实还算可以的质量.....?[/h3] +有些地方的双关用的还不错 +能看出来故事文案有些地方还算是比较考究 +作为群像剧,游戏讲故事的方式用的是(大致还能算的)线性结构,理解成本降低了些 ±二次元浓度相当高(不是这游戏为什么也有金毛败犬???) ±有不少东西需要重新细品,才能回过味明白是什么用意 ±用了和悬疑剧类似的结构,解决一个小的疑案后,以此作为引子抛出下一个更大的疑案,然后环环相扣层层递进 ±群像剧和水平还差了点的配音(但也还不至于母语尴尬),导致游戏有点慢热,玩家需要花时间去习惯,也是在逐步接受游戏的节奏和情绪,能坚持玩下去的基本都可以算是被提纯的受众 ↓ [h3]如果细品,能看出来,这游戏有在认真讲故事,并且尽可能让行文简练和克制,但是水平还是欠了(可能不止一)点火候,东西混杂的太多,感觉有点(甚至是有些)没驾驭住[/h3] [spoiler]这么综合看下来,这游戏某种程度上其实和MyGO和Mujica有点相似? [/spoiler] 打好评算是因为了解到了背后的制作人沙露,并且因为各种原因,被迫一开始囫囵吞枣过了两遍,然后觉得不能就这样不了了之后,又想办法抽空重新细读了一遍,与其说是推荐游戏,不如说是觉得打好评不配,但是打差评又不值,为这游戏感到惋惜
有点后悔众筹了,因为我很喜欢voice of cards和三国题材,感觉这个游戏看上去有点类似se的那款游戏就入了(感觉剧情演出像照抄这是可以说的吗),结果发现你游整体就是网文套了个三国和卡牌来叙事的皮,三国故事背景和卡牌只起了一个形式上的作用…… 游戏剧情全篇到处穿插一些烂梗,看多了真的很烦,只能和普通网文坐一桌。而且剧情太过好猜导致玩的时候内心毫无波动,你要说又性转又魔改又野史架空好玩吧,但是文笔和剧本又撑不起来,角色的搭建也不吸引人,多线叙事和群像的描写也参差不齐,有点太倾斜开颅手了,外加上游戏玩法太线性,选项根本没有任何实际作用和改变剧情的能力,玩家能做的就是从头到尾的点击,然后到处找哪里的牌开了点进去看剧情(真的很麻烦,能不能加点提示啊),导致游玩体验太过无聊和坐牢。 然后最让我不理解的是这个游戏竟然没有快进和存档的选项,纯线性视觉小说演都不演了,你选项没意义不给我存读档可以理解,那我中途有事退出来下次还要从章节最开始一路点击快进是不是太蠢了…… (而且你游的bug好晃眼啊!战斗剧情时突然卡牌上的特效都变成荧光紫大方块差点没给我闪晕……) 总结:除了美术以外其他都是减分项
《浮生游歌》——优缺点明显的卡牌视觉小说 先说结论,披着卡牌之声皮的视觉小说,总体剧情还行,全成就比较折磨。文本量挺大的还有全语音。建议小游戏玩不来的不要想全成就了纯坐牢。 总分5/10,故事6,文笔5,美术8,配音7,主线游戏性3,小游戏0。 故事: 王道剧情,科幻玄幻一锅炖,该圆的剧情基本上都圆上了,结尾稍显仓促以及有机械降神的感觉。张仲景和袁绍这对还蛮好嗑的(但是看到历史上的伟人自称狗还是心里不好受)。前期慢热,爆点集中于后期但是感觉没讲完。不过这个群像其实高光几乎都集中在外科医生身上了,其他两人的人设有点立不起来。(但是总体看下来又和三国没什么关系,除了官渡之战,这个故事换个名字可以套在任何地方) 文笔: 谜语人,有些地方的玩(烂)梗莫名其妙且不合时宜。一会儿古文一会儿现代文中间夹杂着二次元(轻小说)的文笔有些割裂,总体来说文风偏网文和轻小说。 美术: 类卡牌之声的ui,只能说是非常好看了。扣分的点在于场景卡牌画风的不统一和人物卡牌没有表情差分。用卡牌特效作为演出有不愿意画cg偷懒的嫌疑。 配音: 难得在独立游戏里玩到了不棒读的配音,非常惊喜,不过配音有些地方有点用力过猛,有些该带动情绪的地方又十分平淡,加上偶尔出现的声音忽大忽小音质忽高忽低导致整体的体验一般。 主线游戏性: 纯粹的小说,线性发展,好处是不用打多周目,坏处是玩家真的没事做,连选择选项改变结局也没有。视觉小说也得给玩家一点影响剧情走向的玩法吧不然很难坚持到结局。三条线反复横跳的体验也非常一般。 小游戏: 整个游戏的败笔,非常、非常、非常差。高难度且不说,正反馈几乎没有,后期失败一次的挫败感非常强,所以我董奉线的小游戏没打完,太折磨了。想法是好的但是太难了,和主线完全脱节,而且除了成就以外没有其他的奖励,可能会逼疯全成就强迫症的人。 其他: 标签里有卡牌我还以为是桌游形式,没想到是(剧透)。没有存档读档和快进也不太能理解,打到一半有事但是不能保存退出,下次再来也不能快进,不是很懂视觉小说没有快进。
以“建安三神医”作为主角,用卡牌的形式展现故事,人物关系及事迹都有一定魔改,比如历史上董奉活动年份远晚于另两人,但本作里却是作为另两人的前辈。卡面不错,但人物立绘完全没有差分,剧情比重相当大的战斗部分也只是卡牌撞来撞去。用剧情锁来确保三条线路大致并行,但解锁没有任何提示,还得玩家自己去找哪里解锁了。小游戏比较一般,关数也过多,而且董奉的你们制作者自己有玩过吗?
原谅我没打完就来打差评了(不过离结局也快了,已经有一条线彻底收尾了) 纯粹的网文式剧情,说是魔改三国,实际上已经和三国完全无关了。选择这个题材实在是太过没必要了 剧情上算是能自圆其说,但是给不了我惊喜,看一半就会觉得:果然啊。这个游戏前期剧情松散,不愿意给你透露任何主线相关信息,其他人的好评里说后期会变得好看,最主要的原因就是后期愿意给你讲主线了,但这是一个剧情向游戏最基本的要求。 制作组剧情的创作我认为是很功利的,包括很强行的便当,但凡有点意识就能避免的马脚……仔细想想,角色似乎也都比较脸谱化,二傻子到后面还是二傻子,神棍最后也大抵还是个神棍,作者对剧情的掌握能力实在不足,空有爆点却没有深入。 总之算是个差强人意的作品,给不了什么惊喜,我选择去网上找网络小说,不满意了还能随时弃坑
很好玩,喜欢文字avg的来,人物塑造还有剧情各方面都不错,也没有什么gal味男女均适宜。小游戏和故事是完全分开的,无所谓成就的话根本不用管小游戏 ——————打完结局的分割线 如果没有这个结局我会给推荐,看到有评论说机械降神或者元素混乱,我觉得问题不在于这个,问题在结局给出的信息直接破坏了整个故事的结构。 以下剧透 ——————— 比如华敷,我对她的印象就是一心攀登医道高峰的小姑娘,然后理解华佗算人物成长,结果最后说她是欺诈师,全人类都在太空舱,MVP是从来没在主线里塑造过的角色诸葛亮。这跟前面给的世界观非常割裂,明明打到结尾应该给玩家解决困难的感觉,这游戏的剧情却在告诉我主角都不是主角(仍以华敷为例,她变成欺诈师了,作为华敷的经历全是她的游戏,那她到底是个什么样的人呢?不知道),以至于世界都是假的,高高举起轻轻放下。制作组不如加一段大家都在游戏外苏醒,然后变成朋友,不然感觉玩了个寂寞,看这个故事就是浪费几十小时
Visual novels are a great way to experiment with storytelling. With [b]Songs of Life[/b], all aspects of the story are told via cards. Set in a fantastical version of the Three Kingdoms period of China, you follow the endeavours of three highly skilled doctors. The story jumps around both between the characters and points in the timeline. It's admirable how much is achieved with the constraints of the card-based format, elevated by pleasant music, consistent art direction and visual flourishes, and excellent voice acting. While the latter is only available in Chinese - a language I don't know - it still manages to get the interpersonal relations across very well. Zhang Zhongjing's journey especially was a joy in that regard. Next to the visual novel there are also three minigames themed around the three doctors. It's a shame these were not woven into the story more, though the advantage now is that failing at the games won't lock you out of finishing the story. I think its best seen as bonus content. While the game has some rough edges and loses some of its strength in the last quarter, I still enjoyed it a lot.
"Songs of Life" is a tabletop VN. It's a story that unfolds through a tabletop game. Basically, it's one story shown from different points of view and unfolds differently for each of the main characters, accompanied by their distinct card minigame (one is memory like, the other is mix and match in a way and the last one is based on speed and organization). You jump around their stories by completing games and unlock them in a progressive linear way. This keeps things interesting as you slowly see everything together instead of playing one game three times to see the other angles. The artwork is exceptional! I really liked it, as I did the soundtrack and sound effects. The gameplay itself isn't boring nor very easy nor exceptionally hard. You should be able to beat most of the game on your first try with some thinking. The presentation and animations are also very very good. The game makes a really good job of explaining to you how to play it without losing its fun for a single second! Core gameplay mechanics are solid and fun! Interesting plot and story, characters with a backstory and a rich personality, and a mystery that awaits for you to see it to the end! While the translation isn't excellent, it should be an issue to understand it fully without losing its charm at all. It's also a great example of how to show a county's cultural history in a unique way since you get to feel and experience the events instead of reading about them and trying to understand how it must have felt. Games are immersive so this is quite a take on past (and present at times) customs and ways. A card game that worthy of more attention than what it's getting! For more reviews, follow my curator https://store.steampowered.com/curator/44864435-Mewesome-Reviews/
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Satisfactory | $164.4M | 275.8K | 97% | $27.99 |
| Kerbal Space Program | $154.7M | 144.7K | 96% | $39.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Don't Starve Together | $130.6M | 373.1K | 95% | $14.99 |
Related
| Abo Khashem | $46.5K | 69 | 77% | $29.99 |
| Riddled Corpses | $46.5K | 245 | 65% | $7.99 |
| Magic Scroll Tactics / マジックスクロールタクティクス / 魔法卷轴 / 魔法捲軸 | $46.5K | 148 | 78% | $11.99 |
| Unsung Story | $46.5K | 71 | 31% | $29.99 |
| Age of Fear 3: The Legend | $46.5K | 180 | 92% | $10.49 |
| Adorable Crush | $46.5K | 655 | 77% | $2.99 |