Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
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The Chase - World Tour has grossed an estimated approximately $9.3K on Google Play.
About approximately $9.3K gross, estimated range approximately $2.3K to approximately $37.1K — roughly approximately $6.8K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $2.3K – $37.1K. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score94% | approximately $9.3K |
| App Store | Free | Score93% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $9.2K | 716 | 96% | Free | |
| approximately $9.3K | 262 | 97% | $1.99 | |
| approximately $9.3K | 56 | 84% | Free | |
| approximately $9.3K | 230 | 96% | $0.99 | |
| approximately $9.3K | 76 | 92% | Free | |
| approximately $9.4K | 111 | 74% | Free |