
Evil has taken over a small town. But a group of courageous adventurers has decided to organize an expedition to end the feared vampire. Recruit a group of characters to enter the castle and fulfill your mission. But get ready because the castle hides many surprises.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−50% | 41reviews | 90% | — | $1.6K |
| $2.99−50% | 30ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a homage to classic Maniac Mansion, in every sense. So basically you have a selection of various characters with different skills, the choice of who goes to the castle is going to block some puzzles and enable others, but at no point is the game adjusted for this. You can still get every item even if you cannot use it to solve any puzzle, red herrings are not removed. This is similar to Maniac Mansion of course. The setting and plot is similar, you go to the castle to vanquish some vampires. There's a master vampire who acts as the final boss. Depending on how you beat him you get one of the possible 5 endings, some of them require very obscure and moonlogic puzzles. Similar to MM, there's a character who can roam the mansion from time to time and can capture you. This time you can choose between 3 different prison places. Also, beware that it's possible to get killed. One of the endings, the hardest one, involves getting killed at some point. Expect to be roaming the castle a lot, trying to guess what is needed for the next puzzle. It's a really hard game and almost impossible without hints or a guide, at least if you want to see every ending. It's a hard recommendation, Maniac Mansion is a dated game, already obsolete in the 90s. If you are a super fan of it, try to get The Castle on a huge discount.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Italian, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fue una buena experiencia que remite a Maniac Mansion. Buena historia y buenos personajes, muy graciosos. Muy divertido. Particularmente me pareció excelente el final 3.
Juego perfecto si buscas una aventura gráfica clásica estilo Maniac Mansion
Me parece este juego una autentica maravilla! si te encanto maniac mansion este juego te enamorara, se base en sus graficos pero tiene su propia personalidad con un gran humor, historia y mil cosas que hacer . Lo he exprimido bien al maximo al creador sencillamente decirle que gracias! ojala saque mas juegos o un the castle 2 y que pena no exista en formato fisico para tenerlo
A very fun adventure game with challenging puzzles and a silly story. Fans of the old Maniac Mansion will probably love this homage to the classic style of gameplay. It features multiple endings and alternate ways of solving puzzles, which is not so common nowadays. Highly recommended for fans of pixel art and old point and click adventure games.
Si te gustó Maniac Mansion te gustará The Castle. Mantiene el humor fresco y la jugabilidad. Un diez
This is a hard review for me, because I'm a huge fan of MM and NotT, and you can tell this solo developer is too. You can tell they put thought into their design, and lovingly re-created a Maniac Mansion LOOK and EXPERIENCE. However, this game lacks almost all of the charm of the inspirational material. Wacky characters, all act the same, and say "bad idea" over and over again when you try this on that. They don't say "no way" or "not a chance" or "it's against my code" or anything like that- just "bad idea." Variety is the spice, and this game just simply feels lifeless. None of the characters interactive that differently outside of opening lines after playing three teams, outside of the Bernard analog who runs from scary rooms, and there doesn't seem to be nearly as many branching options with different characters or clever diversions away from the main narrative, of which there really isn't any. Villagers gather outside of a pretty familiar but well-illustrated castle in Transylvania, but they're idiots and ill-prepared. For some reason, your main character (the Dave analogue, since this game only has pod-person versions of their obvious inspiration) lies and says he's a professional. I'm not sure why- maybe there's some reason revealed at the end- but that doesn't help me care NOW while I'm playing the game. So, I have no idea why I'm sneaking in, and bringing two innocent people along with me. It's honestly a solid effort, and a love letter that's making me think it was all nostalgia. There's a nice level of wackiness here, and there were several moments that really got interesting and made me laugh out loud, and that's why it sucks to not be able to recommend it. It's simply too under baked, feels overly linear, and is drab despite all the hard work of a single developer. If the dev reads this, and I know they will, I want you to know this could be the next step to a bigger game, but you need to hire or partner up with a writer or writers. I wish you luck in the future, and I'll buy your next game as well.
Typos. Translation issues. The nine-verb interface is cumbersome and unwelcome, since most of the interactions will just result in a generic "no" response. The player character is unfortunately a hotspot and will often stand in the way of stuff I am trying to click on. I can't "open" the curtain to open the curtain, but I can "push" the curtain to open the curtain. Cool.
No point in beating around the bush: this game owes much to Maniac Mansion. To clarifiy, it's a graphic adventure where the player leads a trio of unlikely heroes (chosen among a bigger pool) to explore a creepy mansion avoiding its ghastly occupants. That's the plot in a nutshell. The gameplay is a classic point-and-click but the difficuly is very high and there is little room for mistakes, as more than one party will be totally wiped out or simply get to a point where the game is unwinnable by design. This could prove frustrating for players who grew up with more forgiving titles (e.g. the Monkey Island saga), but also very satisfying for hardcore puzzle solvers. The solutions are always "logic", though. Long story short: only buy it if you want to dive thirty years in the past and use up all of the save slots.
very good. it has the magic adventure gamers are looking for. the art is superb as well.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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