
The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 2.14/day in the week after.
About
Purchasing the Standard Edition of The Casting of Frank Stone will unlock exclusive rewards in Dead by Daylight via your Behaviour Account*, including:
"Murder Mill" Shirt Cosmetic for all Original Survivors released before May 7th, 2025.
"Murder Mill" Badge & Banner
2 Million Bloodpoints
The storytelling prowess of Supermassive Games meets the Dead by Daylight universe in a haunting horror game that won’t soon be forgotten.
The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.
In the depths of an Oregon steel mill, the gruesome crimes of a sadistic killer spawn horrors beyond comprehension. Delve into the mystery of Cedar Hills alongside an original cast of characters bound together on a twisted journey where nothing is quite as it seems.
Every decision you make shapes the story and impacts the fate of the characters within it. Brimming with emotional gut-punches and high-stakes horror, discover how a simple decision can become a truly heart-wrenching dilemma.
For those who find comfort in the unknown, and glee in the grotesque, Supermassive Games’ cinematic storytelling brings new levels of emotion, immersion, and intensity to this darkly rich universe.
Experience a never-before-seen look at the wider world of Dead by Daylight, Behaviour Interactive’s acclaimed multiplayer horror game. Filled with spine-chilling twists, this dark original tale is certain to haunt you long after it’s over.
*A Behaviour Account with linked entitlements to both The Casting of Frank Stone and Dead by Daylight is required to claim rewards.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 6Kreviews | 62% | — | $963.9K |
| $9.89−67% | 8.2Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Casting of Frank Stone ist der Versuch das Multiplayer Horrorspiel Dead by Daylight mit einer Hintergrundgeschichte zu unterlegen, was voll in die Hose geht. Die Geschichte ist ein reines Durcheinander. Es lässt sich viel zu viel Zeit mit Nebensächlichkeiten und die eigentliche Handlung ist unverständlich. Der Titelgebende Bösewicht kommt zusammengerechnet keine 20 Minuten im Spiel vor. Ebenso wenig der andere Bösewicht Augustine Lieber, die mit langer Abwesenheit glänzt. Ihre bescheuerten Narrationen helfen nicht, ihre Motive oder was überhaupt los ist zu verstehen. Ihre Fixierung auf Frank Stone wird nicht erklärt. Noch dazu sind die Entscheidungen, die zu den Toden der Charaktere führen abrupt und nicht abzusehen. Sie sind mehr da um zu Schocken als die Konsequenz erzählerischer Stärke. Und das Ende ist eine Unverschämtheit. Außerdem gibt es viele Aspekte, die keinen Sinn machen. Es gibt eine Vielzahl an Anspielungen an DbD, was ganz nett ist. TCoFS punktet nicht in der wichtigsten Kategorie für ein Spiel dieser Art und versagt bei den anderen leider auch. Es ist kaum zu glauben, dass in einem Spiel, in dem man nicht mehr tut als rumzulaufen, die Steuerung schlecht ist. Supermassive Games ihr wisst schon, dass ihr solch ein Game nicht zu ersten Mal macht, oder? Wie kann es dann sein, dass die Kamera so nah am Charakter klebt, dass sie Aussetzer hat in engen Räumen oder Ecken, was dazu führt, dass die Charaktere einfach stehen bleiben. Auch haben sie mit Treppen zu kämpfen. Noch dazu sind die Gameplayelemente gähnend langweilig und werden unnötig oft wiederholt. Der Kamerakampf ist ein gutes Beispiel für den öden Horror. Apropos Horror. Wo ist er eigentlich? Im Spiel habe ich nur Anzeichen gefunden. Die abrupten und unnötig brutalen Tötungen sind für mich kein Horror. Man läuft das ganze Spiel durch die sich wiederholenden Bereichsabschnitte, ohne dass was passiert. Auch ist das Leveldesign schwach. Fast jeder Abschnitt wird durch eine deutlich gekennzeichnete Interaktion mit einem Gegenstand beendet, was dazu führt, dass das Spiel auffallend in kleine Szenen unterteilt wird. Das ist in diesem Genre üblich. Aber diese übertriebene Klarheit macht das Spiel sehr gamey und stört den Eindruck einer zusammenhängenden Geschichte. Grafisch sieht das Spiel gut aus, wirkt aber doch billiger als die vorherigen Titel. Die Gesichter und ihre Animationen sind schwächer als früher. Die Perfomance war okay. Keine hohen FPS, aber flüssig genug. Nur bei jeder neuen Szene gab es einen kurzen starken Framerate-Einbruch, was immens immersionsstörend ist. Dazu kamen ein paar visuelle Bugs, die waren aber nicht der Rede wert. The Casting of Frank Stone bleibt weit unter der Messlatte, die Supermassive Games mit ihren eigenen Spielen gelegt hat, zurück. Es ist verwunderlich, dass ein Entwicklerstudio, dass nun mehr als ein Jahrzehnt derartige Spiele entwickelt, solch einen schlechten Ableger ihrer eigenen Formel abliefert. Ich kann mir dies nur mit Desinteresse am Projekt und Zeitdruck erklären.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $963.6K | 2.7K | 84% | $14.99 | |
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| $961.6K | 2.4K | 83% | $19.99 | |
| $966.2K | 1.9K | 65% | $19.99 | |
| $960.3K | 1K | 83% | $24.99 | |
| $960.2K | 2.1K | 90% | $11.69 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311 | 4 | 75% | $4.99 | |
| $43.7K | 245 | 89% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $218.1K | 370 | 57% | $39.99 | |
| $158.2K | 528 | 77% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 25 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
| $29.99 |
| 2.1Kratings |
| 72% |
| — |
| not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is a pile of farts. there is no point to your actions.
Запутанная история с оптимизацией которая портит всё погружение, но мне понравилось
The Casting of Frank Stone, hikâye olarak fena olmayan ama tamamen Dead by Daylight evrenine bağlı bir oyun. Eğer DBD’ye hiçbir ilginiz yoksa, oyunun anlattıkları çok bir şey ifade etmeyebilir. Buna rağmen kısa süresi sayesinde sıkmadan biten, fiyatına göre de kesinlikle bir şansı hak eden bir yapım. Oyunun en keyifli yanı, DBD evrenine ait sürekli karşımıza çıkan küçük easter egg’ler. Bu detaylar gerçekten hoş, fakat keşke mevcut DBD karakterlerinden biri kullanılsaydı. Var olan bir karakterin arka planını görmek çok daha çekici olurdu. Frank Stone ise bana biraz basit ve sıkıcı bir karakter gibi geldi. Grafikler tatlı duruyor ama optimizasyon konusunda net sıkıntılar var. Bazı sahneler gayet akıcı ve güzel görünürken bazıları “yeter artık” dedirtecek kadar düşebiliyor. Aksiyon çok fazla beklemeyin; oyun daha çok hikâye anlatımı üzerine kurulu. Kısacası: %100 kusursuz bir oyun değil, ama belli bir seviyenin üstünde. Hem kısa hem uygun fiyatlı hem de DBD evrenini seviyorsanız kesinlikle hoşunuza gider.
runs like dogsh*t, characters are horsesh*t, story is bullsh*t, adds jack sh*t to DbD lore so overall this game is one steaming pile of sh*t
I'm going to be honest, I only got this game because it was on sale, and because of the free cosmetics in Dead by Daylight. My main survivor, Vee, did not even get the shirt (as of March 2026 (Every current original survivor except her has a shirt.)) Just to clear something up, if you refund the game, your rewards will be revoked in Dead by Daylight, just to let you know. Very little choices matter in this game. That's not good for a choice based game. Spoilers, only one character can really survive in the 2024 and I don't even know if it counts. Everyone else either dies or gets thrown into the Entity's realm, so if you want the best ending, I'd argue you just let everyone die instead of having to face blight forever, except for Chris who you can send back in time in two parts of the story, one that possibly lets her stop everything from happening. If you are not a Dead by Daylight fan, you probably won't understand the story, if you are, you also probably won't, but you'll get free cosmetics. TL;DR buy if its on sale so you can show your a dbd fan on your profile or if you want to give your survivor a T-shirt. unless said survivor is licensed or Vee Boonyasak
If you get this game. Don't expect many choices that matter. Of those choices, you can't really infer what will happen. Even if you could, you won't care what happens as the story makes no sense and the characters constantly contradict logic/reality. The setting feels like it should be cool, but there is effectively two locations to explore with nothing to find other than collectibles. The action/gameplay is nonexistent as even the quick time events are pointless. If you're looking for another supermassive game to play - go play any of the dark anthology games as they are all 100x better than this unfinished mess. I'd hardly constitute this as a game, as you're strapped into a story where you influence almost nothing. Gosh I wish I could refund the 9 dollars I spent on this mess.
The Casting of Frank Stone - внезапно качественное, несмотря на смешанные отзывы игроков, интерактивное кино во вселенной Dead by Daylight от Supermassive Games. Режиссура, актёрская игра и анимация лиц здесь гораздо лучше, чем в играх серии The Dark Pictures Anthology. Сюжет намеренно трэшовый (а не потому, что плохо написан, как во многих эпизодах уже упомянутых «Тёмных картинок»), в стиле дешёвых, любительских, эксплуатационных фильмов ужасов 70-80-х, что даже сюжетно обыгрывается (моя любимая линия - как раз-таки съёмки хоррора Murder Mill).
This game is definetely full of bugs, but most of them are visual bugs.. Not softlocks or anything. When it comes to replayability and earning achievements, this game is awesome. The web feature is honestly so cool and so helpful, the game knows that having to replay the entire game just to avoid ONE characters death is frustrating, so it lets you go back in time while having multiple open routes. I also find the story to be very interesting and unique. A con I have to say is that the animation can be...not good.. Its motion capture so obviously its not gonna be great, but there are some moments that are just really not great and some that are passable. My best example is near the end of the game where Frank stone appears and he starts walking towards the "survivors", his walk is so slow and so awkward he looks like he's wearing a dookie filled diapers, and all of the other survivors are just kinda panicking not doing anything.
If you're not a fan of Supermassive games: absolutely skip it If you are a fan: skip it too unless you really want to experience first hand why it has bad reviews It's much worse than their other games. Story is ridiculous. Instinct choices lead to bad outcomes. There's a lot of references to Dead by Daylight but it's absolutely not required to know the game. Length: 6,5h
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.