
The WWI story where your goal isn’t to kill, but to survive. In the still trenches, three soldiers learn the harsh truth of war: reckless missions, digging trenches, collecting dog tags and ghostly whispers in the dark. Home before the leaves fall, they thought.
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THE CARIBOU TRAIL - Home before the leaves fall, they thought.
Far from home, Fisher leaves his quiet harbor town in Newfoundland to join the British war effort with his friends. They expect a short-lived adventure full of tales to bring back home.
What awaits them is not glory, but dirt, loss… and a touch of madness. The quiet gestures that hold a regiment together, the impossible choices, the weight of survival and... well, dubious stews no one back home would dare to call edible.
The Caribou Trail is a visceral, first-person narrative experience about a band of friends sent on some of the most unlikely missions of the Great War.
Inspired by real testimonies, The Caribou Trail blends history with fiction to portray a rarely explored front of WWI: Gallipoli, from the landing to the final evacuation.
Cut through barbed wire in no man’s land on a desperate reconnaissance mission, silence a sniper holding the line, and make noise during a chaotic evacuation. Each step is experienced through your own eyes.
Yet this is not about winning the war, it’s about enduring it. Explore the back lines, feel the weight of anticipation, stumble through the trenches, reclaim the dog tags of fallen comrades, and share stories with those who still have the strength to speak. Sit by the fire, share ghostly tales (that may or may not be true), and find warmth around the campfire.
When the time comes, you may choose to pull the trigger… or not. Every gesture brings you closer to the men who laugh beside you… and fall before you.
There is no score. No kill count. Only resilience, fleeting friendship, and the fragile hope of making it home.
War may take everything, but it also builds bonds.
You and your companions are not hardened soldiers, but ordinary men: fishermen, dreamers, storytellers; cooking fish’n’brews in battered pots, laughing at bad jokes, and clinging to one another when silence grows too heavy.
In the chaos, these small rituals become lifelines - reminders of who you are, and of who's fighting alongside you. What begins as survival becomes brotherhood, etched into memory long after the guns fall silent.
Gordon - Insufferable and lovable. Always the center of attention. He'll crack a joke or roast you at the worst moment possible, but he'll be there for you no matter what.
Lonnie - A whimsical, dreamy kid who doesn't belong, but still strives to do his best. What he lacks in military prowess, he compensates with his warmth and spirit. He'll even share a good spooky story or two to change the mood…
Fisher - You are the middle brother, constantly defusing (or participating in) Gordo and Lon's bickering. In the face of the war's horrors, you define Fisher's willingness to see things as they are, or instead delve into superstitious escapism.
These are the faces you will remember long after Gallipoli.
When night falls, the line between reality and imagination blurs.
Are the shadows in the trenches just tricks of the firelight, or spirits drawn to the living? In The Caribou Trail, folklore and psychological horror intertwine, echoing how soldiers made sense of a world that no longer did.
What you find may not change history, but it might change you.
Visceral First-Person Experience
Feel the closeness of the trenches, the weight of silence, cut through barbed wire, crawl across no man’s land.
Narrative Exploration
Explore the camp between battles: the waiting, the daily lives of ordinary soldiers, and the quiet moments that speak louder than combat.
Friendship & Humor
Share ghost stories, laugh with comrades, and improvise suspicious stew together because survival is found in warmth and laughter, not in gunfire.
Folklore & Psychological Horror
Face the blurred line between reality and myth as campfire tales echo into the darkness.
Inspired by Real Events
Rooted in historical testimonies and the legacy of those who lived through Gallipoli.
Original Score & Immersive Sound Design
A haunting and gut-wrenching soundtrack paired with realistic ambient sounds to reflect the emotional weight of each moment.
Stylized Visuals
A semi-stylized art direction inspired by archival photography, evoking memory, loss, and timelessness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 67 reviews with recorded playtime.
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Extremely railroaded gameplay that was completed in 2,5 hours, only running that long because of the unskippable dialogues.
An incredibly well done story, particularly for anyone interested in history.
I really enjoyed this game. It wasn't very long but it conveyed the horrors and heartbreak that plagued WW1. Without giving too much away ill just say it hit me hard and made me really think about the lads that actually did this stuff.
Wow, this was a short yet great story. I feel like this was what mixtape should have been, there was not much gameplay but it is not hand holding you at all. You really connect with the characters as the story progresses and all of them are likeable. This is truly a unique gem of a game.
6.7/10 Это история от лица солдата, пережившего битву на Галлиполи в Первую мировую Здесь легким образом показано как солнечно и радостно молодые ребята идут на войну, слушая пропаганду До осознания, что никому-то они и не нужны, кроме ещё 1 человека, который положит голову о камень. Хоть история и простая и запоминающаяся, она очень коротенькая, что веет легким инди проектом Визуально игра очевидно не конкурент современным играм, но стиль похож на firewatch, чем подкупает... Игра буквально в тегах описывает ваш досуг на ближайшие часы, ходить и тыкать чуть кривые кнопочки Атмосфера не всегда соответствует действительности, но есть и сильные моменты на которых можно взгрустнуть В целом неплохая история, как интерактивный фильм
very good
Fini en une seule traite. 1 seul coup de feu. Rentrons, il va pleuvoir..
It is great not just another shooter but a story told about people who died for both nothing and everything id recommend this game if you like/love history even if you dont or atleast not this time period i think you would still like it the voice acting is amazing and i find it Incredible how they have a rather cartoony artsyle while still keeping it serious you can finish this game in one or two sessions aswell so i hope we can get more (or longer) games like this 8,5/10 monkey points (the only part which i can complain about is how short it was so i couldnt get too attached to some of the characters however it still hit me hard when they or another nameless soul was lying in the dirty and wet mud of no-mans-land
Games like The Caribou Trail are rare to come by. It's one of those stories that can be told in a very special way, through this medium. While there may not be much of a "game" in this product, it deliver's almost exactly what you'd expect from a short story about some of the worst times in human history. Never thought I'd want to try out a game where you get to be an irish lad from the Newfoundland regiment in Gallipolli, but here we are. It very much reminds me of Valiant Heart, but doesn't quite meet the same mark as that game (mostly due to how short it is). However if we glance over the comparisons for a bit, The Caribou Trail isn't trying to do what Valiant Hearts did, but merely expand on it. Expand our horizons once again. Heck it definitely has the attention to detail of a developer who cared a lot about what they we're making. It is just enough to make me say "Yes I recommend this game to anyone interested in being told a nice story about the great war in a different way than a movie could ever do. Now sure it can get a little boring with the lack of proper gameplay, but this is not a game for those who come for an excellent gameplay loop. It's just a story. A real one. A human one. This is a game for those who'd like to expand their library with more games that are art. And this one i genuine art. More people need to know of heroes past. Those that came before us. And what they did. This game tells one of those stories. I'm glad this game was made. Hope to see more like it sometime.
the b'ys at the studio definetly worked hard on this so ill give it a review. pretty good game, movement is a little sluggish but it makes sense. i like the art style and story telling. tho the death of a certain character was a little cliche, saw it coming from a mile away, and knew exactly what scene it was when it happened. pretty much no replayability value, but i will reccomend it to be played, i enjoyed it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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