
Your job at the Cabin Factory is simple: inspect the cabins and decide on whether they’re haunted or not. If you do find any anomalies, get out…immediately.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 0.86/day in the week after.
About
Welcome to The Cabin Factory - as a newly hired Cabin Inspector your job is to inspect the cabins and determine whether or not they are haunted.
Inspect the whole cabin:
If haunted, turn back immediately and press 'danger'.
Is safe, press 'clear'.
The Cabin Factory is a short horror anomaly-hunting experience (~60 minutes) inspired by liminal spaces and psychological horror walking simulators, like 'The Exit 8', 'Pools', and their virtual predecessor, 'P.T.'.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 3.5Kreviews | 91% | — | $368.8K |
| $2.09−30% | 692ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 165 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
short but scary
A fun take on the "spot the difference" horror genre! Lots of cool and creative scares.
Dear network, I would like to thank today the whole Cabin Factory Corporation Family for giving me an opportunity to join the company as their employee. Thank you for this unforgettable experience, the night shifts, the inspections... and for making me feel at home in every cabin I visited. Looking forward to new opportunities.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese*, Traditional Chinese*, Catalan*, Portuguese - Brazil* +1 more
| $2.99 |
| 488ratings |
| 94% |
| — |
| not modelled |
| $2.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 165 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不错的,戴上耳机沉浸玩挺恐怖的,毛骨悚然
Ich habe mir in die Hose gekackt bei dem Spiel
boring, bad writing, just good graphics.
One of the more enjoyable anomaly games I've lived through.
This is a wonderfully creepy game that offers a little more variety than a lot of these other anomaly-based simulations that I've tried out recently. While I've enjoyed each one to varying degrees, this is the best of the bunch. If you're looking for a genuinely unnerving, unsettling and legitimately spooky experience, this one's for you. This game has excellent visuals, great sound design and voice acting. To top if off there are a few really nice cut scenes that expand the story. The anomalies themselves range from delicately subtle to extremely intense, and there is a reasonable selection to experience. Where this title falls short, however, is the depth of play. I was able to clear this one in a mere hour and a half. For better or worse, that is a common issue with these types of games. They tend to present only one area in any given game; in this case the one main area to explore is the cabin. This game would benefit greatly from different "levels" - new cabin types to explore, new characters to interact with/avoid. Just imagine the potential of even having 2 more cabins to vet in this game. It would vastly improve re-playability. All in all, I highly recommend it.
This is one of those janky little asset flip that somehow ends up being more fun than it has any right to be You work at a factory that mass produces cabins and your job is to inspect each one for paranormal anomalies like you're doing quality control at a haunted assembly line. Cabin comes down the conveyor, you walk in, check if anything's haunted, stamp danger or clear There's something appealing to me about taking eldritch horror and turning it into a corporate 9 to 5. Somewhere out there a ghost worked decades to perfect his murderous spooky routine just to get flagged as a manufacturing defect by some wagie. Capitalism truly conquers all, including the horrors fo the universe Now, the bad: this game is short. Like, blink and it's over short. And you can tell from a mile away it's built from pre made assets, nothing wrong with that, indie devs gotta eat, but don't expect polish work. Also half the anomalies I missed weren't because I'm unobservant, it's because the cabins are darker than my browser history. A flashlight would go a long way, devs. I'm trying to spot a ghost, not develop glaucoma. And yeah, f**king up means starting over from the beginning which is tedious, but if there were no stakes it'd just be a haunted house walking sim, so I get it I wanted more "locations" like office building, a apartment complex, an anomalous DMV. The concept has legs, expand it In conclusion: fun little game, costs about the same as a gas station burrito and lasts about as long, except this one won't destroy your a**hole Couple hours of entertainment with a concept I can't stop thinking about 7/10 would inspect haunted prefab cabins for minimum wage again
Played at night with headset. No regrets full immersion.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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