
Steal everything. Even the people. The Break-In lets you take whatever you want, from TVs to fridges to toilets. And all in 1-4 player co-op, VR and non VR. Select your getaway vehicle, anything from a bicycle to a stolen police van, and load up with gear like hammers and rocket boosters, and steal.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Break-In is a 4 player online co-op burglary game about sneaking into houses, stores, and casino vaults to steal everything that isn't bolted down. (And maybe some of the things which are bolted down)
If you can get it into your van, you can sell it for a profit. And you can use the money you make to purchase new thief equipment, to help you take on riskier heists
Use a wide range of equipment to help you to extract the most valuable items from your target. Ladders and climbing picks can help you get in, then use attachable items like airbags and pistons to safely get your stolen items to your van
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Other items like hammers, firecrackers, and wearable head lampshades can help you deal with any residents, either by knocking them out, distracting them, or hiding from them.
The climbing freedom gives you full freedom to get around. Clamber up drainpipes, crawl through windows, or even stealthily make your way to the roof to scout the area
Just be careful to make sure that nobody is waiting for you on the other side of the window, it's a long way down and you didn't bring a trampoline. Or maybe you did, and this is all part of your plan?
There are 3 classes to choose from. will you be the sneaky, speedy Infiltrator, breaking in and opening up the target for your team?
Or the beefy Strongman, dragging the valuable heavy items to your van, and protecting your teammates from guards?
Or maybe you're the Mastermind, co-ordinating everything in secret and hacking the vault?
VR adds an extra layer of immersion, but you can play fully without it too! Cross-play allows you to play alongside VR players, even in non-VR mode
The keyboard and mouse controls are designed to give non VR players the same level of control as VR players
Every mission you enter has randomised room varieties including different points of entry, so you'll have to make a new plan for each place you infiltrate

NPCs are also randomised, so make sure you scout the area well before going in. You never know what might be guarding that jewelry, an angry resident, a trained guard, or a hidden camera?
Don't forget to join the official discord server! Ask questions, chat to the developer, and make suggestions for what you'd like to see in the game.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BEST GAME FOR VR. Ignore everybody else going on about the game having bad graphics and models because the game was intended to be goofy like that. Although people saying its glitchy I can't lie. But altogether I very highly recommend purchasing The Break-In and I am still yet to trying the game in flatscreen.
Got it for VR co-op, buggy, unplayable.
i love this game i reccomend you buying and for developers you should add a space map with the spaceship getaway and the map would be the international space station or just a space station
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buggy
Now, I will get this out first. I do not think the game is worth $20. However, it is very fun and performant even at max graphics. I haven't tried this with friends yet, so I could be wrong about the $20. Overall, 9.5/10. Edit: HELL YEAH IT'S WORTH 20$!
Das Spiel ist eigentlich ganz cool, aber keine Einweisung, keine Hilfe, man musste alles selbst rausfinden und ich war komplett verloren..
Après 10 heures de jeu, j’ai vraiment bien accroché à The Break-In. Le concept est original et les parties sont toujours assez fun, surtout quand on joue avec des amis. J’aime bien le côté infiltration et le fait de devoir réfléchir à la manière de réussir chaque cambriolage. Un petit jeu vraiment sympa pour passer de bons moments. 👍
ATTENTION : Jeu clairement conçu pour la VR... système de menu inadapté pour jouer sans casque VR. très déçu, le jeu semblais fun mais il est injouable de manière "classique".
👎 **Je ne recommande pas le jeu dans son état actuel.** Après plusieurs heures passées sur **The Break-In**, je ressors avec un avis assez mitigé. L'idée de départ est excellente : préparer des cambriolages, s'infiltrer discrètement, récupérer un maximum de butin et jouer en coopération avec des amis. Le concept est original et peut offrir de très bons moments lorsque tout fonctionne correctement. Le style graphique peut surprendre au premier abord, mais je ne le considère pas comme un défaut. Les graphismes sont simples et correspondent parfaitement à la direction artistique choisie par les développeurs. Ce n'est clairement pas l'aspect visuel qui pose problème. En revanche, là où le jeu déçoit vraiment, c'est sur son aspect technique. Pour un jeu vendu aux alentours de **15 €**, je trouve qu'il comporte encore beaucoup trop de bugs. Le premier problème concerne le système de réattribution des touches. Il fonctionne une fois sur deux : certaines touches ne sont pas correctement enregistrées ou reviennent à leur configuration précédente, ce qui est particulièrement frustrant lorsqu'on souhaite personnaliser ses commandes. Le système d'inventaire manque également de fiabilité. Il arrive que certains objets ne se déplacent pas correctement ou que certaines interactions soient incohérentes. Ce n'est pas forcément un bug bloquant, mais c'est suffisamment fréquent pour devenir agaçant au fil des parties. Autre problème important : les PNJ qui sont censés pouvoir être neutralisés sont parfois tout simplement impossibles à tuer. Peu importe les tentatives, ils continuent à se déplacer normalement, ce qui peut complètement gâcher une mission ou obliger à recommencer. De manière générale, j'ai rencontré beaucoup de petits bugs qui, pris séparément, ne seraient pas très graves. Mais une fois accumulés, ils donnent vraiment l'impression que le jeu est encore loin d'être terminé. C'est dommage, car le concept est excellent et il y a un vrai potentiel. Je n'ai pas eu l'occasion de tester la version VR, mais d'après ce que j'ai pu voir, l'expérience a l'air bien plus adaptée qu'au clavier et à la souris. Les interactions semblent plus naturelles et l'immersion paraît meilleure. Si vous possédez un casque VR, il est possible que votre expérience soit plus agréable que la mienne. J'espère sincèrement que les développeurs continueront à corriger ces problèmes, car avec davantage d'optimisation et de stabilité, **The Break-In** pourrait devenir un excellent jeu de coopération. En l'état actuel, je ne peux malheureusement pas le recommander. Le concept est très bon et le style graphique remplit parfaitement son rôle, mais le trop grand nombre de bugs gâche l'expérience. Pour moi, le jeu ne justifie pas encore son prix de **15 €**. Je conseille d'attendre plusieurs mises à jour avant de l'acheter, sauf si vous souhaitez principalement y jouer en VR, qui semble offrir une expérience plus convaincante.
I litterly lost all my progress!!! Dont buy!!!
Players by region
Where this game's players are, estimated from review languages.
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