
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
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Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

14th-century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. It's a moment of weakness - and that's all they needed. Vampires seize their opportunity to walk out of the shadows and claim what they've been denied for centuries: freedom, and the power that comes with it. Other creatures of the night follow their lead. Legends turn into reality, and history as we know it will never be the same.
You play as Coen, a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. Fight for your humanity or embrace the cursed powers to save your family. Whatever your choice, the question stands: is your soul worth the lives of those you love?

Experience and shape the plot the way you want. Embark on the quest to save your family, or swear revenge on your sire and destroy everyone standing in your way. Discover ancient secrets lurking in the valley. Rush in head first or risk taking time to prepare. Go alone or search for friends and forge unlikely alliances.


Experience two different gameplay loops, offering distinct abilities to choose from, mysteries to uncover, and varying ways to achieve your goals. Experiment with different approaches and discover how the world reacts to your actions.

Every action - and inaction - shapes the world around you. Your family’s days are numbered, and every time you take on a quest, time moves forward, compelling you closer to the end. Choose carefully whom to help and whom to leave behind. You will not have time for everyone. The world waits for no one. And neither does the villain.

Defy gravity, become a brutal force of nature, and use your supernatural skills as a vampire. Or raise your sword, and employ powerful magic to take on opponents as a human. Experiment and adapt as your form changes during the day and night; each has its strengths and weaknesses.

Venture through the hand-crafted open world and discover all it has to offer. Roam through the lush forests, the vast plains, the treacherous swamps, the steep mountaintops, and the medieval settlements. Explore forgotten ruins, find remnants of an ancient civilization, and uncover truths that should probably remain hidden.

Experience the beginning of a brand-new saga built with love for the role-playing genre. Immerse yourself in a visually stunning world powered by the next-gen Unreal Engine 5.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 24.8Kreviews | 87% | #14 | $69.2M |
| $69.99 | 1.9Kratings | 88% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is good, all the negative reviews come from boomers who cant figure out how to use an xbox controller on their windows 95 operating system
Первые впечатления, потом дополню: Во многих вещах ощущается как третий ведьмак(что хорошо, а мб и не всегда) Дизайн интерфейсов, диалогов, автолевелинг, куча какого то барахла в ящиках, вопросики на карте и тд. После вступительной части начинается опен ворлд, но из-за левелинга особо далеко не уедешь, т.к. в кустах ждет one-shotщий кабан или волк, соот-но бегаешь в рамках зоны, чистишь вопросики, качнулся можно дальше. Большинство интеракций мотают время - пока ощущение что это не столько влияет на квесты и тд, сколько просто свичает между человеком-вампиром. Некоторые данжи, события и тд, могут быть доступны или проще выполнимы соот-но человеком, либо вампиром. Например форт забитый стражниками, ночью через вампира залезли по стенам прошли куда нужно. Или просто прямой лок, ночью дверь закрыта - приходи днем. Боевка дефолтные парирования уклонения + спелы, также подьехало подобие ксд с направлениями удара\блока. Например есть перк, который дает + урон если не повторяете стороны удара, также если спамить одну сторону - противник с большой вероятностью заблочит и тд. Против толпы вроде бы довольно динамично и весело, а вот против соло таргетов ощущается скучновато. Коней и тд нет, по миру перемещаемся в турбо режиме: мега супер спринт за человека и волк за вампира. Также есть фаст тревел у шрайнов(аналог знаков опять же из ведьмака) Графен анимации и тд. - норм, выглядит приятно, но не более. А вот перфоманс пока плачевно, на 5080 в 4к с длсс на высоких не хватает плавности, иногда стаггеры, часть скрутил до средних и так уже нормально. Заметных багов на удивление пока не ловил. Русского как озвучки, так и интерфейса или субтитров в игре нет, только английский. В целом рекомендед т.к. такое выходит редко + еще и попытались привнести какие то новые механики.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
| $69.6M | 58.1K | 80% | $39.99 | |
| $69.8M | 72.8K | 86% | $29.99 | |
| $68.6M | 173.3K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.3M | 9.3K | 84% | $49.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $2.5K | 4 | 100% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best PL #13, worst CN #100 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese, Korean, Polish*, Portuguese - Brazil, Simplified Chinese +3 more
| $69.99 | 549ratings | 88% | #25 | not modelled |
| $69.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is good overall (nothing amazing), had a few bugs (not game breaking) but I will leave negative review till they fix camera and lock in issues vs 3+ enemies.
Is it good? Yes. Is it frustrating? Also yes. Blood of Dawnwalker is fun to play, the combat however can be extremely frustrating, mainly the directional combat takes some getting used to. In one on one, or even two on one it feels smooth and provides a decent challenge. In combat situations where you are surrounded by three or more enemies it can get rather annoying, with flashing attack indicators distracting from the so much more crucial to follow parry indicators when getting attacked from any direction not directly in front. Target switching in multi enemy fights are also a rather annoying aspect of combat, but you can play around it. I am playing on a higher difficulty, which may add to the frustration at times, but despite the frustrations I do enjoy the combat and am confident the old saying "practice makes perfect" applies even here to my own parrying abilities. Story and setting I shall neither spoil nor delve too deeply into as I've not yet experienced that much of it. Thus far however, having completed the Prologue and then some, The story, and the voice acting is superb. The world building seems solid. The time mechanic. The one thing those of us that has followed this game since its announcement could never agree on. For me, it was one of the things that made the game interesting in the first place. I love RPGs in general, but I rarely ever finish them. Over the years I've started a new Skyrim save perhaps 20 times, not once have I ever actually finished the main story, only once or twice do I think I even made it to the Greybeards. I run around as you'd often do, doing side quests, gearing up, building that perfect character and then eventually get bored and quit. Having to chose what to focus on as to not lose track of that main objective of saving the family makes it all the more exciting I think. Yes I could go explore, following a trail of my own choosing, but sooner rather than later my mind is going to lead that trail back to the main objective, there's that thought in the back of your head, "I've spent 4 days exploring now, let's advance the main story a bit" and I think that's great. Performance I would claim is fine. Running on 1080p medium and high textures with DLSS Quality and Frame gen, these old eyes on this Potato+ machine is happy enough at 80-90 FPS. Does it look particularly breath-taking? No. Do certain older games I shall not name look objectively better without necessarily running any worse? Yes. Would that also be true for every single other graphically demanding release I've played the last couple years? Yes, very much so. It's not perfect. It's not great. It's not even good. It's fine. All in all I enjoy the game after my first 12 hour session. A session length I haven't had in ages. Will Blood of Dawnwalker sit beside KCD2 on the podium of RPGs I've actually played to their completion? I don't know, but all signs do indicate that is a strong possibility.
최적화는 안좋고 전투는 아쉽지만 나름 재미가있는듯, 스토리는 몰입 잘되고 간만에 제대로된 스토리형 알피지 게임하는 느낌 위쳐3를 재밌게 했다면 좋은 선택이고 30일 제한이 호불호 갈릴수 있는 요소이지만 생각보다 널널한거같고 본인이 느끼기엔 전부 다 1회차에 파먹어야된다는 압박감에서 오히려 해소 시켜주고 선택과 집중을 도와주는 윤활유로써 더 몰입감을 올려준다는 느낌을 받음
Dawno w żadną grę się tak nie wciągnąłem. Na najwyższym poziomie trudności czuć wyzwanie, przynajmniej w momencie, którym jestem czyli 8h gry. Klasa
A rough diamond, Very comparable to witcher 3 in its quest format and open world storytelling. The story is engaging and it has interesting characters and lore, tge combat is great 1v1 but if you get swarmed by dudes it becomes a clusterf$@%.. Movement is and climbing feels heavy and clunk most of the time. UE5 has improved a lot but its still got stutters and ontop of that - they expect us to do to clean up the image and performance with engine file tweaks. Overall runs pretty well but needs alot of work, Had a few issues with quests being overtuned or straight up broken. As well as being forced to fight unkillable enemies with no way to disengage them without reloading a earlier quicksave.
im about 8 hours in and i can honestly say for the mixed reviews it was getting pre release it isnt bad, its alot of fun read all the lore and notes the world is awesome and i enjoy having another dark fantasy type of game similiar to the witcher
tried starting up with xbox controller. major input lag. will try with m&k. will update review after more gameplay
Love this game so far. As a hardcore Witcher fan I love the similarities. The world is beautiful. My only complaint so far is how quickly Coen runs out of stamina while fighting. It makes it really difficult to take down multiple opponents, even after upgrading it.
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