
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1527 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun
I discovered The Bazaar through Kripparrian, and while its cartoonish presentation initially felt less polished than a typical AAA game, its unique style has so much charm that it really grew on me. As a fan of Hearthstone and TFT, I genuinely think this is the best autobattler I’ve played. Its asynchronous structure, with both monster and player encounters, makes it far more relaxing than TFT or Hearthstone Battlegrounds. You can stop in the middle of a run and continue the next day, which is perfect for this kind of game. I also really appreciate that the Steam version supports macOS. It plays perfectly well with a trackpad, and you can start a run on one system and continue it on another. My MacBook Air gets a little warm, but on a MacBook Pro it runs great. The more items and possibilities are added, the better the game becomes. Forcing the same build gets increasingly difficult, so every run feels different. A huge part of the fun is learning the items, discovering unexpected synergies and realizing that something you previously dismissed can become completely broken in the right late-game build. The recent cult event was a great example: restarting my build around a new item on Day 6 forced me to adapt and taught me that you can build around almost anything. The pricing may feel a little high, especially if you want several heroes, but you absolutely don’t need to own all of them. Two or three already offer a huge amount of variety and playtime. If you enjoy adapting on the fly, discovering wild synergies and watching completely ridiculous builds come together, The Bazaar is an easy recommendation.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Позорная монитизация и баланс воркуг персонажей за 1к. С каждым патчем игра становится хуже.
刚买这游戏的几个月玩的很爽,但是这赛季开始后一切都变了味,若纸活动加英雄平衡恶心的不得了。最恶心的一点是最近的水温能给人烫熟,恶心的我头皮发麻,我现在看到鸡煲和黑妹就犯恶心,永远超前发育,永远被暴揍,打着打着从一千分掉到九百分,不管前期多顺多糊,永远赢不了,我玩nm
经典好底子+烂运营
This is the best autobattler there is. Its an amazing roguelite experience and a great game. I definitely understand people being put off by the DLC pricing but they basically screwed themselves at launch with their original, way more idiotic freemium model that didn't fit at all and almost bankrupted them. personally, the game has given me such value from it I do not care about the price. it is literally worth it. I think comparison is definitely the thief of joy here. if it wasn't S-Tier I would be more peeved about paying but it is s-tier so it is worth it to me.
蛆王争霸赛
卡卡卡卡卡卡卡
Bought the game and had a lot of fun with the base 3 characters, found success with certain builds, but going against DLC characters is definitely harder to win. Cosmetic items are kinda cool as well, but does not add much to the game overall. As a whole, I feel I had my fun after 120+ hours for ~$10, but would definitely love it if one of the older DLC characters was eventually given as part of the base game package.
平衡完全shit,几个赛季马克基本上都是查无此人,新东西没有几个,削弱是每次都有,马克是在还什么债,同样平衡完全是用pg去做的,最后匹配更没话说,已经elo初见端倪了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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