
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不尊重玩家的学习成本,教玩家玩游戏,阵容太强就是砍数值+改机制,求你别凉,我看看你能坚持多久
好玩的地方别人都说完了,如果一看就喜欢,那怎么说都拦不住你,如果还在犹豫,说几个劝退的点,毕竟这始终是一个持续运营的游戏 - 制作组的运营策略让人恼火 - 这游戏的每个角色都刚需超长的游玩时间,甚至攻略,去理解和熟悉每个角色的套路、卡牌、动线 - 但与此同时平衡只看社区和数据,能把角色的一些特色风味改没了,变得同质化同时数值还比别人低,削完了又不增强别的套路,让某些职业特色失去乐趣,也失去强度,让特色变成了限制 -游戏优秀的方便的功能,全靠社区大佬做的一些插件 -特工厨师皮tm怎么还不出
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
排位强度太大了,每个职业总有那么几个公式,偶尔自己发现其他的套路,不管怎么想办法去搭配,结果还是被移交
谨慎入坑,游戏里有大量隐藏要素,新手进去会像无头苍蝇,最明显的就是每个怪物的掉落,都需要自己去查,或者是依靠大佬开发的软件挂在一边。 build难组 简单来说,想要玩懂需要大量游戏外学习时间。(如果能忍住数倍的游戏时间在游戏外进行学习,相信你做什么都会成功的)
游戏可以,体验太差
Greedy and low effort
sb
非常不推荐 这游戏平衡性等于没有。个别套路就是能按着其他套路摩擦。如果你运气不好没抽到,或是不想玩那些套路,不好意思,后面几个回合等着被它们暴打吧,还属于完全还不了手的那种。 完全是浪费时间
Extremely unbalanced. No reason to play any character other than the dragon pair and/or no reason to run a strategy other than regen/healing/shield. In addition, you will be spoon fed basically automatic losses facing people deeper in their run than you are so you just begin at a natural disadvantage in many matches, sometimes every match of your run. I had a lot of fun, but ultimately I can't endorse this game. The additional characters being 19.99 a piece and the best character in the game being one of them is unsurprising and a common business practice, but still lame and should be noted. Reynad is someone I deeply respect, but as someone who's so skilled at magic and hearthstone, card games in general, I have a hard time believing he had anything to do with those half baked mechanics being implemented.
The game is ok, but the company is so outrageuosly greedy, I'm flabberghasted. On the game menu (not only in the Demo, but in the actual game), you permanently see characters that you can't play unless you pay 20$ (EACH!!!). After you just bought the game, thinking you get a full game (the price for it seems to be including the full game, as it's such a small game), but no; for the full game you pay more than RDR2 and GTA V combined. For an autobattler. What. the. Fahck. But where their greed just hit me like a truck is when I clicked on the big icon on the menu that leads to their online merch shop. They ask for 70$ for a f'ckin MOUSEPAD, 120$ for a on-demand printed hoodie and so on. Holy sh^t.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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