
The Awakener: Battle Tendency fuses Diablo-style build depth with Dynasty Warriors crowd-clearing. In 20–50 intense hours, shred monster hordes and craft your own style with hundreds of affixes and talents—no filler, just kill, loot, grow.
Modeled estimate, not a reported figure. How we estimate →
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About
The Awakener: Battle Tendency is an action RPG that blends hack-and-slash combat with a deep loot grind and affix-driven builds. From a third person perspective, you command Awakeners to confront fate’s echoes. Across ever-shifting illusory battlefields, fight alongside warriors from different eras, defy the laws of fate, grow through life and death trials, and seek a way to defeat the encroaching demon lord, the Erosion King.
Experience the thrill of third-person action combat combined with large-scale enemy battles.
Each playable character features unique weapons, skills, and combat styles. Dodge, reposition, counterattack, and unleash powerful abilities by reacting to enemy attack patterns. As you face overwhelming enemy hordes and powerful bosses, adapting your strategy and mastering the flow of combat will be the key to victory.
As your equipment and build evolve, you'll become increasingly powerful, clearing massive waves of enemies with satisfying speed and impact.
Equipment progression lies at the heart of the experience.
Discover a wide variety of randomized affixes, equipment rarities, talents, and progression systems. Different combinations enable vastly different character builds.
Focus on critical strikes, elemental damage, or create your own playstyle around unique item effects. Every new piece of loot has the potential to reshape your build and open up new possibilities.
20–50 hours of gameplay, depending on your exploration, build experimentation, and preferred level of challenge.
Every stage is individually designed with unique enemy encounters, boss battles, and progression goals. After completing the main journey, you can continue taking on higher difficulty challenges, perfect your equipment and builds, and push your character beyond previous limits.
Local multiplayer requires at least one controller.
Keyboard and mouse are supported for single-player gameplay.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Turkish, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Combat is simple but enough for a fun time grinding. The problems is, there is no reason to grind. The enemies are no thread at all, the levels are just copy pasted and the loot is too limited. The damage/main stat of the equipment is the same for each rarity so the only difference are the affixes. But those are easy enough to roll as there is really no money problem. So once you unlock a new rarity, as you have to reach a certain game stage to get better loot, you get the weapon and artifacts you want, roll their stats to be good enough and now you don't need to take a second look at any loot until you unlock the next rarity. The story is nonexistend but I didn't play it for the story anyway. I did not expect much of this game, sadly I'm still disapponted.
ブラシゲームとしてはなかなか爽快で、グラフィックやスキルエフェクトも素晴らしく、ゲームの基盤がしっかりしていることがうかがえます。ただ、現時点では敵のバリエーションがやや単調で、ビルドの選択肢は豊富にあるものの、装備への依存度が高いため、ビルド間の違いがそれほど大きく感じられません。とはいえ、全体的にはかなり楽しめるゲームなので、今後のアップデートが楽しみです。
Like games like Diablo? ,what about Dynasty warriors? ...this is those 2 games combine into one and its glorious.
优化不太好,怪堆的多一点就会卡顿,人物动作和技能还行中规中矩,但并不能让人有玩下去的欲望,不过鉴于开发团队就这么几个人还是给个推荐了,希望后续努力吧
110关是人设计的?给你脸了? 老子md打了10个小时终于过了连成就都没? 一个无双游戏整个究极魂游关卡?这傻逼boss两阶段,每个阶段5亿血,读指令,伤害判定范围巨大,还tm只有5分钟,boss伤害一刀1万多,打你妈。妈的简直不是人类设计的,究极坐牢。
How do I enable coop on splitscreen?
“ダーク無双”という売り文句に惹かれてプレイしてみたけど、やってみた感想は――野心は大きいけど、作り込みが足りない感じ。戦闘の基本は確かに良くて、立ち回りや回避で一気に火力を出すのは楽しいし、敵が群がってくる時のアドレナリンはマックスになる。通行証も課金もなく、一度買えば20~30時間遊べるのも今の環境では良心的。ビルドを試行錯誤するのが好きな人にはおすすめだけど、単純に爽快プレイを求めてるならアップデートを待った方がいいよ
Better then most AAA game of the same category. Gets better with every update
[h1] SIMPLE2000 THE無双[/h1] ・ストーリーとかは特にない。敵がずらずらいるステージをひたすら攻略していくだけ。SIMPLE2000らしい。 ・PV見ても分かる通りアクションはちゃんと無双していて、その他にもジャスト回避からの反撃やパリィ、靭性ゲージと現代のACTらしいところもあってボス戦は結構楽しい。 ・ビルドは武器攻撃とエイドロンどっちかに特化することになると思うけど、爆裂エイドロン特化はお散歩になるレベルの超壊れすぎて流石にナーフしたほうがいいのでは…まぁ武器も武器で靭性を一発で削って靭性持ちをボスでもなんでもハメ殺すのも可能なのでどっちもどっちか?まぁSIMPLE2000だし。 ・推奨スペッククソ低いけど実際にはかなり重い。グラのクオリティ落とさないと推奨より上のマシンでも多数の敵を画面に入れるとガクガクになる。SIMPLE2000らしい。 ・一応coopあるけどこの令和にローカルのみとSIMPLE2000らしい仕様。 ・しかし海外インディー製らしからぬ点があり、日本語フォントがちゃんとしたブツでよくある2バイト言語共用フォントじゃないところはたいへん好感が持てる。 ・他に一つ書いておくことといえばエルフ姉ちゃんの肌出しビキニアーマーはゲーム内通貨で交換して着替えるものだけど通貨の入手手段が金宝箱からのみ。結構時間かかる。 総評すると草刈りでドパりたい人には大変おすすめ。
普通的刷刷GAME 一百關以前都差不多內容 最後面的首領超無趣 傷害直接秒殺 沒有容錯率 差評
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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