
Continue Jan Scientist's story as he stays behind to unlock the planet's secrets. Build an underground base, assemble a crew of specialised Scientist alters, master Terraformation, invent new technologies, and conduct research that could define a legacy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This DLC follows the ending where Jan Scientist stays on the planet. Average playtime is estimated at 20 hours.
Jan Scientist can finally pursue his true calling. While other Jans left, he stayed to lead a team of new specialists - assembled by and from himself. Only a scientific crew of perfectly aligned altered Jan Scientists can offer the expertise needed to unravel the Oasis phenomenon.
Studying nature's survival here in space is a life-defining opportunity. However, this goal-oriented plan of the Jan Scientists might not be so apparent to Jan Geologist, Biologist, Chemist, or Physicist.
The Oasis, a lush paradise that shouldn't exist, becomes the mystery you will obsessively try to solve.
Terraforming the nine arenas unlocks it, forcing the landscape to yield answers. But with each seemingly right step on a research path, the planet responds with implacable earthquakes and radiation, hinting at secrets best left undiscovered.
Your biggest hurdle? Years-long planetary cycles of scorching sunrises that force you underground. Setting a functional underground base requires building in varied soils, constructing new components, and researching modules like the Cryosleep Chamber, which buys time to witness your scientific actions' long-term effects.
Still, even in cryo-slumber, increasingly vicious cycles wear down your crew’s readiness to work.
Each planetary cooldown offers a brief window to freely explore a dramatically changed surface.
Terraformed landscape opens new building possibilities, spawns bonus-providing pickables, and lets you evolve your research-essential technology by extracting and refining new planetary resources. Specialised structures further let you transform, combine, and amplify what you gather.
Field Labs introduce new assignments for alters to continue their work while you cryosleep. But will they change once faced with the vulnerability of ageing?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 300 reviews with recorded playtime.
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jeśli komuś chociaż trochę podobała się podstawowa wersja gry to polecam to DLC. Rozgrywka na ponad 20 godzin zróżnicowana od podstawki. Dobrze napisane dialogi
神作,强化了本体拉电线的玩法,非常值得入手
7.5/10 (本体8.5/10) 内容量还是很大的,前期还是能找到资源管理和紧迫的感觉,几乎不想浪费一分钟时间。但是到了中期,自动化采矿机出来后,资源就开始爆仓了,每天也不知道干啥就想办法消磨时间,然后稀里糊涂就结局了。 优化有点问题,本体我2K中画质能流畅玩,到了DLC调成1080P低画质了还是频繁炸显存掉帧【可能是DLC地图很大而且各种物件很多的缘故】 DLC新增了管道及其延伸的各种资源,比起本体更复杂,但是拉来拉去还经常需要拐到各个点位,实在不是很美观。而且新资源的合成配方提示实在不够直观,基本上只有手册一张图,还是建议官方加点醒目的说明啥的。 此外每个分身的个人线有点太短了,基本上就是解决了某个心结然后就没了,也没啥剧情上的起伏,到后期偌大的基地里面大家来来去去几乎没什么互动,没有主线中章节间的那种感动了。【多整点组乐队的环节啊】 此外还提醒大家一点,每个分身派出去外勤离开基地之后是可以重新复制的。【希望大家不要像我一样人派出去之后就苦等他们回来结果好几个周期了基地人越来越少才发现可以重新复制他们出来】 DLC的结局给我一种虎头蛇尾的感觉,收的有些仓促,很多剧情上的伏笔都没有收【也有可能是我不够聪明理解不了】,很多我玩的时候最关注的疑问都没有得到解答。 不过总体来说还是拓展了剧情,喜欢本体的推荐游玩。
Not finish yet but it awesome !
很好玩
Схоже що це длс віддали на аутсорс студентам, а вони подумали що фішка гри в будуванні бази як в fallout shelter, і сюжетно філер той собі: [spoiler] Пройшло 20К років і жодна людина не повернулась на планету, 20К, ало, рапідій привезли на землю, і за 20К років людству він більше не знадобився? Ну це вже точно якась шляпа, я не знаю. І головне, всі подіі немають жодного сенсу, фінал просто шмат лайна, який знецінює всі подіі - ГГ просто помирає. МОРАЛЬ ТАКА: "головне вчасно зупинитись" - це буквально слова одного з фіналів", тому зупинітся і не грйте в це, 11bit зовсім облінились випускаючи таке DLS, по першому враженню виглядало набагато краще[/spoiler]
Сложный режим не сложный, не уверен, что сложности хоть как-то отличаются друг от друга Оптимизация сосо DLC явно слабее основной игры по сюжету В остальном всё круто
초반에 얼터없이 죽을시 재시작하는데, 이때 사운드가 아예 안나오는 버그가있음
Затянуло
классное долгое длс
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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