
Experience an award-winning, story-driven sci-fi survival game. Help Jan Dolski, the survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoil with his unconventional crew.
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About
You have crash-landed on a lethal, radiation-soaked planet, and you are running out of time. A scorching sun that burns everything in its path is coming your way. Your only hope of survival is a massive mobile base too complex for one person to operate. You are forced to make a decision no human has ever faced: creating a crew of alternative versions of yourself.
But your solution may just become your biggest problem.
You crashed. You are entirely alone. The sun is a death sentence, and your mobile base must keep moving to outrun it. With no rescue coming, you must find a way to operate it, or you’ll die.
When the planet itself is your enemy, every second spent standing still brings you closer to ash.
To survive, you must move. To move, you need help. Forced to use the base’s advanced quantum technology and the planet’s unique resources, you must create The Alters: alternative versions of yourself. Brought to life by a supercomputer that turned your alternative life choices into reality, they are your only hope. They bring the specific expertise and capable hands you drastically lack, but they also bring their own human baggage.
A crew of ‘yourselves’ is a psychological nightmare. Every Alter arrives with distinct personalities, memories, and regrets. You aren't just managing resources. You are also a relationship manager to yourself, mediating conflicts and confronting your past choices lightyears from home.
As tensions rise, your Alters will clash over how to handle the mission. Keep them sane and keep them together, or your own egos will destroy your only chance of seeing Earth again.
Your rolling base is your lifeline, your factory, and your home. Customize and upgrade it to accommodate your growing crew. Research cutting-edge technologies, manage crucial life-support gear, and manufacture what you need to survive. Turn your base into a self-sustaining powerhouse capable of keeping both your crew fed and your systems humming.
You cannot hide inside the hull forever. To fuel your base and progress your research, you must step out onto the hostile planet's surface. Venture out into unpredictable anomalies and heavy radiation to mine essential resources.
But watch the clock, as every expedition is a high-stakes gamble against the oncoming burning sunrise.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 354 reviews with recorded playtime.
Reviews
Themes across 354 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
跟我说:谢谢科学家
+
Vale la pena y la historia te destroza el alma
是一个相当不错的游戏,但也有不少瑕疵:汉化不完全、不少较严重的bug(其影响包括但不限于成就解锁、任务推进和游戏难度)等;最重要的剧情也有一些人物塑造、叙事节奏上不合适的地方,但整体良好;游戏性上尚可,更多的是烘托气氛填充剧情空白而且和故事衔接的还不错。 可惜游戏里面只展示了个人选择带来的分支,许多时候不可控的外部事件会对人生轨迹产生大得多的影响,无论是影响你的性格继而让你做出不同选择,还是说彻底封死一条路……甚至我们可以说对于一个有信念的人来说,外部因素才是那个主要因素,不然同样的情境只会带来同样的选择。
В начале 2й главы я заплакал. Я серьёзно. Заплакал и плакал 15 минут. Со своей пк-картошкой, прошел до нее за 13 часов. Но! Но это того стоило
Second time completing this game, first on Xbox pass. I wished to support the developer, once it was on discount there was no doubt to bought it. There should be some kind of this game more and more, it is unique.
Very good game !
I liked it a lot (Overall 4/5). One of those games that I'm sure I'll be thinking about for a long time even after beating it. Both for the story, and for how lovingly crafted the game felt. The 3 core parts of this game are the story, explorations mechanics, and the management aspects. The story has a lot of interesting hypotheticals, and some decisions in the game were pretty tough for me. Some smaller story arcs can be a little frustrating, but overall I would give that aspect a 4/5 The exploration mechanics are fairly straightforward. Nothing too crazy here, but I was surprised how fun it felt to explore despite the seemingly simple mechanics. The environments are pretty well designed. Also 4/5 My favorite part of the management aspect was that a lot of early game decisions feel very meaningful. I thought the actual management of the alters was a little tedious, but there are a lot of quality of life features to make things more smooth. Like them suggesting tasks to switch to when their original assignment is completed. 3/5 for me, but I typically don't play management games like this. I was mainly interested in this game for the story. I also appreciate that both the exploration and management aspects have separate different difficulty sliders (Which can be changed at anytime) helping the game me more accessible. Overall I would probably lean towards a 4/5. I love the unique concept of the mobile base wheel, that gets a 5/5
Great game! The blend between character interactions, exploration gameplay, and base management was very well-executed, and I found myself caring about each of the Jans.
Лайк
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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