
Experience an award-winning, story-driven sci-fi survival game. Help Jan Dolski, the survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoil with his unconventional crew.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 1 → 18.29/day in the week after.
About
You have crash-landed on a lethal, radiation-soaked planet, and you are running out of time. A scorching sun that burns everything in its path is coming your way. Your only hope of survival is a massive mobile base too complex for one person to operate. You are forced to make a decision no human has ever faced: creating a crew of alternative versions of yourself.
But your solution may just become your biggest problem.
You crashed. You are entirely alone. The sun is a death sentence, and your mobile base must keep moving to outrun it. With no rescue coming, you must find a way to operate it, or you’ll die.
When the planet itself is your enemy, every second spent standing still brings you closer to ash.
To survive, you must move. To move, you need help. Forced to use the base’s advanced quantum technology and the planet’s unique resources, you must create The Alters: alternative versions of yourself. Brought to life by a supercomputer that turned your alternative life choices into reality, they are your only hope. They bring the specific expertise and capable hands you drastically lack, but they also bring their own human baggage.
A crew of ‘yourselves’ is a psychological nightmare. Every Alter arrives with distinct personalities, memories, and regrets. You aren't just managing resources. You are also a relationship manager to yourself, mediating conflicts and confronting your past choices lightyears from home.
As tensions rise, your Alters will clash over how to handle the mission. Keep them sane and keep them together, or your own egos will destroy your only chance of seeing Earth again.
Your rolling base is your lifeline, your factory, and your home. Customize and upgrade it to accommodate your growing crew. Research cutting-edge technologies, manage crucial life-support gear, and manufacture what you need to survive. Turn your base into a self-sustaining powerhouse capable of keeping both your crew fed and your systems humming.
You cannot hide inside the hull forever. To fuel your base and progress your research, you must step out onto the hostile planet's surface. Venture out into unpredictable anomalies and heavy radiation to mine essential resources.
But watch the clock, as every expedition is a high-stakes gamble against the oncoming burning sunrise.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 19.8Kreviews | 90% | — | $9.1M |
| $34.99 | 6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1439 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I finally finished my 100% the base game is awesome but the dlc is torture
daha yeni basadim, simdilik iyi gozukuyor
Игра хорошая,много чего можно исследовать рекомендую
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 26.1K | 84% | $12.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 7.5K | 60% | $44.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $9.1M | 18.3K | 93% | $19.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $199.3K | 648 | 77% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best FR #92, worst RU #99 · 3 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
| $34.99 |
| 4.2Kratings |
| 93% |
| — |
| not modelled |
| $17.49−50% | 189ratings | 88% | #198 | not modelled |
| $34.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
幼儿园老师模拟器,这些克隆人真的是我自己的克隆体么?好幼稚
really cool game slightly buggy
可以搞一休尼科研吗
top tier game. a must play. recommend going in as much blind as possible
an emotional masterpiece, heavy story-beats, a strong 9/10. the difference in how the Jans react to choices makes the world feel more alive, and how they can randomly interact with each other also makes them feel more then just a alternate version of Jan the only complaints i have is the few bugs and poor game performance (even after changing settings) at times (mostly in act 2)
What I learn after playing Alter *losing in card game can make motivated for work *there is beer in space, but looking on how much they drink, it is probably closer to water *some petrol and musch can be good materials for pierogi *making a body double to sleep with your wife is ok *being technician make you angry all the time *being gay is a option *after 5th person told me how much he enjoy evening with molly, I start thinking that it wasn't brain tumor that killed her. *Doctor is useless with finding cure for brain tumor, no change here. *Wanting to know more about your mother is apparently, selfish and easy way out from guilt *in future while packing for space travel you are obliged to take way to much personal items *being stupid is a skill issue. *being late to party is not always bad. *being in imminent danger of death is not a good reason to work more then 8h *playing a beer pong can teach you how to say 'no'. *some videos are universally likeable by every one *having the most ♥♥♥♥♥♥ life, can make you most mentally stable then everyone else. *the worst she can say is not 'no' *you need manure for your plants only right before harvesting. *radiation is some thing you can walk off *some times the best gift you can give is to shout the ♥♥♥♥ up for 3 days *no cure for cancer is ethical enough *somehow smearing with my poop is not a option in 'why there is a organic residue on container' *apparently some times you can be such a big failure that no one will give you nick name, and the only thing that define you is your job *using radio in your space suit is only for special occasions. *Jan took advice about always having a rope way to serious . *I made toilet after 5 days, so smearing with my poop it is legit answer *everyone else can do what you are doing better, but they rather let you do it and complain afterwards. *sometimes you can't trust anyone, even yourself. *connecting with computer on deeper level, can make you a leader
Con el juego base disfrute mucho mi recorrido, ame a cada alter, tabula fue de mis preferidos pense que al regresar para el DLC estaria bien hecharle una vuelta al juego y descubri muchas cosas buenas, mejoraron mucho el juego base lo disfrute demasiado, me gustaria decir lo mismo del DLC, no se si sea yo pero encontre un monton de bugs, los cuales (spoilers) no me permitian salvar a Jan Geologo al inyectarme el suero junto con el y terminaba sufriendo un accidente, el biologo se me bugeo muchas veces en la escotilla de aire, el quimico al ser atacado por la anomalia desaparecia del mapa, el juego cuenta con indiaciones poco detalladas de como realizar ciertas acciones y para acabar, solo existe una sola via para sacar el final bueno y generalmente los alters que salen a campo no quieren volver, no se si sea bug del juego pero ya no me permite convencerlos de regresar cuando hablo con ellos, aun habiendo construido una buena relacion con ellos, por mi tiempo en juego le dedique a buscar muchas formas que no sirvieron de nada. Me gustaria saber si esa era la intencion de el juego, frustrar al jugador porque lo lograron, no recomiendo jugar el DLC, es injugable para quienes se encariñaron con el juego base de forma casual, exige mucho tiempo, mucha dedicacion, tiene cosas buenas claro, ame los paisajes, adoro que cada alter tenga un desarrollo personal muy distinto, pero en terminos de jugabilidad los alters son el equivalente al pollito de colores que compras y se te muere a los 2 dias dandole todo y sin saber que fregados paso. Espero arreglen su DLC me dejo un pesimo sabor de boca.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.