Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Build your dream airline with The Airline Simulator! Design your aircraft liveries and airline logos. Choose from 70+ planes and fly to 2,230+ airports worldwide. FLY FROM 2,230+ GLOBAL AIRPORTS 2,230+ Airports worldwide are supported! Each airport has its own operations and aircraft limits based on actual airports. Popular airports also come with unique illustrations. CUSTOM LOGO & LIVERY White or default liveries are boring! Create your airline's unique logo and livery that applies to all your aircraft. Choose from 20+ livery types and 40+ logo types. 70+ MODERN AIRLINERS Choose from 70+ aircraft from Airbus, Boeing, Bombardier and Embraer! Our aircraft data is up-to-date, including the Airbus A321LR, Airbus A321XLR, Boeing 737 MAX 10, Airbus A350-900ULR… and more. DESIGN UNIQUE CABIN CONFIGURATION Not all economy class seats are the same, and every aircraft has different configurations! Create unique seat configurations for every aircraft you own by choosing the seat product, layout and pitch for each class! Build anything from a dense 3-4-3 Airbus A350 to an all business Boeing 787. INTERACTIVE LIVE FLIGHT TRACKING We know you don't want to just look at screens with a bunch of lists. View how your flights are operating and even others' flights on the interactive map in real-time! REAL-WORLD DATA BASED DEMAND Already know which routes are busy in the real world? Our flight demands are based on real-world data. Operate 10+ daily flights on popular routes like JFK-LAX and HND-CTS! Start your aviation journey today and take to the skies!
The Airline Simulator has grossed an estimated approximately $444.5K on Google Play.
About approximately $444.5K gross, estimated range approximately $111.1K to approximately $1.8M — roughly approximately $326.6K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $111.1K – $1.8M. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score92% | approximately $444.5K |
| App Store | Free | Score94% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $444K | 2.6K | 89% | Free | |
| approximately $445.5K | 5.4K | 94% | $2.99 | |
| approximately $445.5K | 1K | 85% | Free | |
| approximately $446.2K | 1.4K | 91% | Free | |
| approximately $442.8K | 4.5K | 96% | Free | |
| approximately $442.7K | 43.7K | 89% | Free |