
A first-person action game, inspired by Dark Messiah, that provides various ways for defeating your foes, with weaponry, sorcery, stealth, or clever tactics like kicking them into deadly spikes.
Modeled estimate, not a reported figure. How we estimate →
About
A first-person action game, inspired by Dark Messiah, that provides various ways for defeating your enemies, with weaponry, magic, stealth, or clever tactics like kicking them into deadly spikes.
Explore a handcrafted campaign filled with unique levels, absurd situations, and a stupid story that starts with rescuing a princess and quickly goes very, very wrong.
Fight enemies using melee and range weapons. Hack, slash, bash, stab you enemies. Block their attacks or roll away to dodge. Throw your weapon at them. Disarm them. Grapple them. Throw Them. Kick them into anything or kick anything into them.
Use a variety of spells such as incineration, freezing, electrocution, illusion or telekinesis. Strategically deploy spells as traps on the ground, or infuse your weapons with these powers. If it's not enough, just mind-control your foes.
Sneak through guard patrols and backstab them, pickpocket their weapons, hide in barrels, or distract them.
Make good use of the conveniently placed environmental hazard. Kick enemies in spikes, in water, in fire, in chasms. Throw crates at them. Throw tables, red barrels™, other dead enemies, other alive enemies. Kick them down the stairs to knock them down. Use torches/lamps to put them on fire. Everything can be a weapon.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this game a lot it is very fun.
WE NEED WORKSHOP
A delightful stupid (in a good way) game. Fun combat, lots of useful skills and spells, many fun and creative levels.
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Languages: English, French, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Turkish
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice and funny game. More Immersion than in any so called immersive simulators. Beat the game, didn't seen any bugs.
I thought it was cool at first, spiked at the end, and now I'm left desperately craving more. Roguelike/Arena mode cannot come soon enough.
this is no joke the funnest game ive played in a long time its just short but id legit pay for a level pack and im interested in what the dev makes going forward,
100%'d the game, and i honestly love it. My only issues is that the story is too short
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.7K | 84% | $24.99 | |
| $2.6M | 10.9K | 80% | $9.99 | |
| $551.7K | 9.3K | 90% | $2.49 | |
| $3.9K | 31 | 65% | $4.99 | |
| $13.2K | 71 | 49% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $240.1K | 1.7K | 85% | $12.99 | |
| $240.1K | 363 | 59% | $19.99 | |
| $240.1K | 1.3K | 79% | $8.99 | |
| $240.1K | 233 | 88% | $29.99 | |
| $240K | 379 | 50% | $19.99 | |
| $239.9K | 842 | 88% | $14.99 |