
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.4Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zelda + Mana Absolutely amazing gameplay, very old school Zelda feel for exploration and dungeoneering, story is wonderful, great foreshadowing and a lot of little twists. They lean into time travel the best possible way, by just doing it and explaining nothing. I'd pay to play this again.
A love letter to Legend of Zelda.
I absolutely loved this game. I'm a big fan of 2D Zelda-style games, and this one does an excellent job of improving many of the mechanics that make this genre so enjoyable. The combat is fantastic, and the story was great as well. I honestly think this is one of the best games of its kind to come out in recent years. I'd love to see the developers continue the story and make several sequels. I didn't think the price was an issue because I was entertained from beginning to end. The fairy companion also didn't bother me at all, especially since you can lower the dialogue frequency if you prefer. The only thing I didn't really like was that the game has three different endings. I think it would have been better to have only one ending—the True Ending—because I don't feel the other two were necessary. Overall, I highly recommend this game. It's excellent.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ahora despues de haberlo terminado me parece una obra maestra absoluta. Que manera de disfrutar la aventura. Me devolvió a la infancia. Que joya acabo de jugar. Sublime
Having grown up on square-enix's jrpgs, I knew this was targeted towards people like me. I was not prepared, however, for how well it would stick the landing. In my opinion, this game doesn't exactly bring anything entirely *new* to the arpg, but it takes, shamelessly and masterfully, from some of the best games over the years. this title seamlessly weaves Chronotrigger, Secret of Mana, and Legend of Zelda: A Link to the Past together around a fun and unpredictable narrative to create a truly enjoyable experience. I could ramble on about the positives, but not without spoiling - so I wont. As a long time game and movie critic, this one lands solidly at 8.5 for me. I have two complaints/recommendations for future installments - 1) the companion, even on reticent, is still too chatty and repetitive for my liking. I'd prefer a 3rd, lower setting, that doesn't remind me of things I've done before and focuses on interacting with my character instead of telling it to look at the treasure or whatever. 2) while I enjoy the characters and plot greatly, it is, at times, a bit overly wholesome. sometimes this helps make the characters feel hopeful, but other times it makes them feel naive. these two reasons take if from a near perfect 10 for me down to the 8.5 rating I give it. I see no reason why the next attempt from this team couldn't tweak these two ideas just a hair and give what would be, to me, a perfect modern arpg/love letter to square-enix's roots. tl;dr - if you liked any of chronotrigger, secret of mana, and/or link to the past, you will be able to find some enjoyment from this game. Probably a lot.
This is the type of evolution of Zelda I'd been waiting for since A Link to the Past, leaning more into the RPG elements than any Zelda game ever has while adding some depth to gameplay as well. Combat and weapon assortment / progression are fantastic and the story is a wholesome breath of fresh air. It's not absolutely perfect (a lot of the navigation and puzzle handholding could have been optional), but so far this is my game of the year. It's way, way, WAY better than most of the initial reviews have given it credit for, and well worth full price. Hoping to see more from this series in the future, or at least more of this style from SE.
好遊戲,戰鬥系統平易近人。 劇情方面就王道JRPG,無須太過期待,優點是很好融入世界觀,缺點是看過太多劇本的人會覺得沒什麼特別。 喜歡JRPG再買即可。 希望SE的HD-2D系列遊戲能越來越好。
Another HD2D games which will keep me buying them day 1 (Octopath 3 when??) Overall Adventures of Elliot isn't a perfect game but I think it is a good game despite its flaws and Faie Isn't as annoy as people make her out to be, I liked her tbh Also runs AMAZING on the steam deck
I almost didn't get this game because of the reviews so I wanted to make sure I left a review of my own after playing for awhile. My time isn't exactly accurate as I tend to fall asleep while gaming BUT in my 15 hours or so I have had a GREAT time with the Adventures of Elliot. The complaints about lack of enemy variety are... somewhat valid but its not just a recolor on enemies, they have different attacks and behave differently as well. The entire adventure is very small scale as far as the physical area you travel through. You're outside the same town but in different eras, so to me the fact that there are still the same enemies around town but different variations made every era feel like it had its own vibe a bit. For example: [spoiler] In one era there are robot enemies everywhere but in another they're inside the town used as helpful machines. [/spoiler] The enemies do become more varied as you progress but if I hadn't read a review that emphasized it I don't think I would have ever noticed personally. The game is beautiful, the voice acting is good and I'm enjoying the story. Combat is fun and there are a fair number of weapons and ways to change how they work with magicite. It does start off VERY easy and the first few bosses are little more than a speed bump but it does ramp up. Overall I'm really enjoying it and have even found myself saying "Man this game gud" more than once. The dungeon exploration especially reminds me of old school Zelda and actually having to kind of pay attention to the level and think about how to get through. I love it! AND you collect cats as collectables and they all hang around an area of town and you can feed them and they love you. If I did have to complain the fairy companion is VERY talkative. She is helpful, especially with my ADHD self zoning out during cut scenes and then she'll be like "Guess we better get moving to find the thingamajig!" but also I could see it getting on some people's nerves. I like her but I also didn't mind Navi. I often think she makes the game feel less lonely and more like a magical adventure.
After many hours of experiencing this story, this is my Game of the Year of 2026 so far. I am in love with this story! Mao, Carter, and Lawei family life story is precious. Even the side quests are great! Perfect Game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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