
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.4Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打分7/10吧。勉强能推荐游玩一下。优缺点方差有点大,不吐不快。 剧情:5-8分。真结局前的剧情都一般。真结局部分我给8分,之前完全没达到期待,只能给5分。作为一个跨越多个时代的游戏,先前时代对后续时代的影响有点过少了,完全没在“时间”上使上劲(真结局除外)。碎片任务很多,但不少任务有点为做而做了,节奏会比较慢。真结局前,我可能会给一个差评;真结局后,能勉强给个推荐。人物刻画倒是还不错。 战斗:能给到7分。由于是2.5d,导致了一些例如只有八个方向的问题,对战斗的爽快度多少有点影响。但整体战斗的体感也还行。 地图:只能给4分。多时代地图相似度过高,记忆点过少,前后联动少,完全不如三角力量的地图记忆点突出,大量重复地图疯狂消磨耐心。宝箱也基本没用,应该全都换成生命碎片或者是更特殊的宝物,光给魔石和钱导致玩家对宝箱的记忆点和需求都极低。宝箱的那个探针,没有直接在地标上展示宝箱,后期漏了生命碎片要一个个点过来看还挺麻烦的。城镇的地图不知道为什么要做得这么扭曲,跑酷总是撞墙,甚至还不如简单m*n平铺。 音乐和美术:音乐8分水准。保持了类似八方旅人的高水准,虽然没有八方旅人2这么惊艳,但也超出平均水准了,能给整体略微加一点点分。美术可能6-7分吧,2.5d下可能已经算不错了。
バッド、ノーマル、真エンディングまでクリア。 最初は王道ファンタジー寄りの冒険ものという印象でしたが、真エンディングまで進めると、フェイの存在や各時代での出会い、エリオットの旅の意味がきれいにつながります。 アクション面にはやや荒さがあり、終盤は普通に死にます。 真エンド条件も自力では少し分かりづらいので、セーブ分け推奨です。 ただ、バッド・ノーマル・真エンドそれぞれに意味があり、全部見ることで物語の構造が見えてくる作りは良かったです。 特に真エンドの演出は、ここまで旅をしてきてよかったと思える内容でした。 粗はあるけど、最後まで遊ぶと評価が上がるタイプの作品。 フェイが好きになった人は、ぜひ真エンドまで見てほしいです。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game itself is kinda good. I've completed 100% but it's not exacly what i expected. It's nowhere near the chrono trigger timewalking. You basically get 4 instances of the same world with very minor changes (except for the main town i guess). The quest to get to the true ending is a joke. Fetch quests to the absolute limit. Side quests are mostly no fun either (going back and forth to the same place 4 times etc.). Besides the negatives, the game is pretty, music is good. Overall gameplay is fun, all weapons are fun to play. Could be a great game, but it's just meh.
무난한 전투 무난한 스토리 무난한 도트 그래픽 등 전반적으로 무난한 알피지 라고 생각하고 엔딩까지 약간은 어거지로 꾸역꾸역 진행했는데 노멀엔딩보고 아쉬워서 진엔딩루트를 탄 순간 스토리는 생각했던 것 보단 재밌긴 했다. 근데 왜 이렇게 스토리에서 아주 중요한 축들을 마지막 진엔딩 루트에 몰아 넣어 놨는지... 다른 쓰잘데기 없는 지루한 스토리들을 좀 걷어내고 진엔딩 루트에서의 스토리를 조금 더 디테일하고 길게 전반적으로 풀었다면 훨씬 좋았을 것 같다. 하다 지루해질 때 쯤 노멀엔딩보고 진엔딩은 공략없이는 거의 진행이 불가능한수준이라 그냥 공략보면서 스토리만 본다는 마인드로 달렸는데 이게 스토리가 꽤나 맛있었던 느낌이라 이걸 전투와 탐험까지 곁들여서 했다면 훨씬 좋았을 거라 생각해 무척 아쉬움.. 재미없어서 일반엔딩만 보고 치우신 분들은 혹은 진엔딩 루트 도저히 찾기 힘들어서 접으신 분들은 공략 찾아 보고라도 한번 해보시는걸 추천 7/10
Another amazing story from Square Enix. Proving that graphics aren't the only reason for playing games!
一张地图玩四遍……
저는 개인적으로 재밌게 플레이 했습니다만 가격대 7만원은 아닌거 같습니다. 2~3만원정도가 적절할거 같아요.
目前玩到第三个时代,游戏各方面除了立绘都挺白开水的,你一张地图用四遍是真的牛逼。。。
迷宫又长又臭,但是一家团聚时我什么都会原谅的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $10.4M | 12.1K | 88% | $34.99 | |
| $2.9M | 4K | 69% | $29.99 | |
| $5.5K | 61 | 98% | $4.99 | |
| $6.9K | 21 | 95% | $16.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.6K | 95% | $39.99 | |
| $2.9M | 5.5K | 76% | $39.99 | |
| $2.9M | 3.2K | 84% | $39.99 | |
| $2.9M | 3.5K | 67% | $39.99 | |
| $2.9M | 8.6K | 95% | $24.99 | |
| $2.9M | 4K | 69% | $29.99 |