
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.4Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was a fun game. Got the true ending on hard - not interested in 100%ing it. It's a solid 7.5 out of 10. The graphics and soundtrack are wonderful. No notes there. Animations are good, voice acting is good, music is fantastic. The gameplay loop is fine - but it lacks depth. The magicite system manages to help customize the playstyle, but there is something missing. For the most part, the dungeons lack the depth of Zelda dungeons, there isn't the same sort of enemy variety you'd see in a Mana game, and the combat isn't as engaging as the older top down Ys games. It drew from several different inspirations, but I feel like it never fully explored it's potential. Speaking of, that brings me to the adventuring and world mechanics. The world is vibrant, a bit cluttered, but fun to explore. The problem is, I think I would have traded out a larger world instead of the same world with the same enemies, same sprites, etc. It's a very easy pill to swallow because of the art and animation quality mind you, but it felt like there were five or six enemies and they'd just get pallet swapped. Green Rat, Red Rat, Black Rat. Blue Crystal, Red Crystal, Dark Purple Crystal, etc. I'd recommend anyone who is a fan of Zelda, Ys, or Mana series game check it out - and it's an easy buy if it's on sale. Hopefully we can see another title in this world, because it would be an excellent first entry into a series. But if you came in with high hopes, it may not live up to the pedigree of some of Team Asano's other works.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲畫面很漂亮 劇情很感人 唯二缺點就是價格太貴 跟地圖還有怪物幾乎都重複利用 有點偷懶 建議等特價再買
Overall, I really enjoyed this game. But I can see why it didn't click with some people. The games biggest flaw is that the companion that stays with you throughout the entirety of the game, basically gives you the answer for every single puzzle or would be puzzle before you even have the chance to see what is in any given area. Granted, none of these "puzzles" would have been difficult with or without this spoiler guidance. As none of the puzzles get any more difficult than, see a crack, place a bomb or see a switch, step on it. Also, even though I thought the companion was very well voice acted, I know that some people don't care for the cutesy verbose sidekick archetype. Personally, I thought they were cute and charming. The combat was well done, the game plays very much like a classic 16-bit era Zelda game (A Link to the Past etc). There is no dodge, but you can block parry and jump. You also have 2 weapons equipped at the same time and can freely change them on the fly. The game also has you controlling your companion at the same time with the right stick and casting various spells with them. The dual character control works very well and was engaging throughout. The games bosses were also fun to fight, with a lot of them having good mechanics. Difficulty was on the more easy side, I played it on Hard and the game was never really too bad at all. Exploration, was... fine. The way the game connected its overworld sections with various caves was a bit annoying however. Combined with the fact that.... SPOILERS ***** This game "The millennium Tales" has time travel with you going to different Ages and time periods on the same map. So while each area is only slightly different in each Age, you do have to travel and complete a lot the same stuff over and over which DID put a damper on this game overall and I found it tedious towards the end. The story of this game ends up being pretty good actually. It starts as just a basic Adventure theme, ends up doing time travel and really ends on a very good note. The downside is that the middle 80% of the games story just kind of drags. IF you spend the time and extra effort to see the games True Ending path, the story of the game gets really good at that point for the last 5%. This True ending was well worth the effort to get and honestly, made the entire game worth playing. It's just too bad that the writing and "epicness" etc wasn't there throughout the entirety of the game. Graphically, this is a great looking HD2D style and looks great. Unfortunately, no ultrawide support, 16:9 only here :(. The music was also very good and some of the dungeon themes were really good. Voice acting was also top notch by everyone as well. Is it worth the price? For me, with the True ending making up for a lot of the games shortcomings... I'd say yes. Def worth a pickup on sale though for sure.
플래티넘 40 시간 잘 즐겼다. 스토리는 하면서 다 예상이 갔지만 연출이 상당하여 다 예상한 스토리임에도 마음이 일렁이거나 전율이 돋음 시스템적으로 가끔 불편하고, 베리하드 기준 조금 불쾌한 느낌이 있긴하지만 게임 전체적으로 마음에 들었다. 보스보다 잡몹이 개빡셈....
시간여행이라는 설정으로 스토리는 나름 흥미로웠으며, 전투는 장비수집, 마석뽑기, 페이의 능력 개방 등을 통해 자신만의 전투 스타일을 완성하는 재미가 있었습니다. 다만 그 깊이가 깊지 않고, 여러 시대를 오가는 설정으로 인해 동일한 맵디자인이 사용되어 후반으로 갈수록 지루해질 수 있다는 점 참고하시면 좋겠습니다.
TLDR: 9/10 I whole heartedly recommend! Absolutely splendid RPG adventure! Emotionally hooked me to tears and so cozy to play! I felt like a kid in the 90's again. Let me start by saying I simply adore the HD-2D look. This game is a charming blend of old school adventure, dungeons and puzzles, and boss fights. With new plot, voice acting and even a splash of build crafting.. Zelda: A Link to the Past Zelda nostalgia was very strong...and man it has so much in common..from the pieces of heart and dungeon puzzles, to the bows and bombs and torch lighting - But also, it's own little flare .. Old Zelda games you NEEDED certain items to progress...this one you kinda don't, and thus it feels a lot more cool when you find a sweet weapon or spell combo as you go through the game. It brings back the magic of just exploring and finding what works. It gives the player a ton of tools and options which I love! You can have it story mode or very difficult (even a 2player mode)...you can solve the puzzle this way, or skip it by cooking up some cheese and thinking outside the box. You can choose to stick to the main story or enjoy sidequests and exploring. I never feel lost. It respects the players intelligence by not having forced tutorials or whatever. It's all incredibly intuitive and you just end up WANTING to check out little things here and there. I love that I don't feel like it's grindy or fetch questy. Everything feels very deliberate and that's very refreshing. It's like a game of old- back when gaming was an Artform -- No microtransactions, no battlepasses. No optimization and buggy jank.. It's like a Chronotrigger, Link to the Past, FF7 built game - only with modern graphics. -- Cons? I will try to be as spoiler free as possible here; There are multiple endings in this game. Additionally- there are a couple sidequests that expire and they cannot be completed again! I loathe this feature in games and docked it to a 9/10 simply for this. Make multiple saves and pay close attention to the quest tab for those that are about to expire, especially if you are going for achievements or full completion!
If you like FF, Zelda, and/or Octopath, and think that cute cat girls might be the problem and solution to everything... this game was made for you.
My goty for sure. Nostalgia mixed with newgen smoothness, interesting and challenging combat that makes you approach each instance with a strategy on the highest difficulty. Secrets and exploration highly valued without quest markers telling you what to do every step of the way.
Charming game, worth about 10 of the so called modern "high quality AAA" games.
Учитывая общие впечатления мне понравилась эта игра. НО этот бэктрекинг... Лучше бы они оставили возможность быть в одном подземелье не больше, чем в двух эпохах., исключением можно было бы сделать два данджа: Лотос и древо, ведь они лорно обоснованы. Пошли по самому простому пути в механиках при условии, что у тебя несколько эпох. Эххх. А вот что мне очень понравилось это разговаривать с НИПами и смотреть на изменения после сайдов(тоже можно было докрутить). В общем как задумка и проба пера, она мне зашла)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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