
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.4Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Starts mid and ends absolutely fantastic. Play the demo if you're unsure about the gameplay.
처음 공개했을 때 트레일러 보고 바로 구매하기로 마음 먹은 게임입니다. 무지성 예구 질렀지만 정말 재밌게 즐겼습니다. 플레이하면서 장점이라 생각했던 점은 스토리 부분이었습니다. 메인스토리 외에도 사이드 퀘스트의 스토리를 진행하면, 시간 여행물답게 과거에 행한 행동이 나중에 어떤 결과물이 오는지 확인하는 재미가 있었습니다. 단점이라 생각하는 건 몇 개 있었는데, 여러 무기가 있었지만 공격이 뭔가 슴슴하니 단조롭다? 느낌이 들었습니다. 또한, 4개의 시대를 오가면서 커다란 동일 맵을 시대 별로 들러야하다보니 살짝 힘에 부치는 느낌도 있었구요. 어찌됐든 정말 오랜만에 재밌게 플레이했습니다. 마지막으로 서명하시오!!! 페이는 정실이다!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全成就啦,好玩的^v^
很喜欢这种像素风,立绘也很精致,剧情体验不错,喜欢多出游戏,孩子爱玩
戰鬥還可以,劇情基本上無聊但遊戲題材類薩爾達所以也不會要求太多,支線也超無聊不過日系RPG差不多就是這樣。但日系RPG該重視的地圖設計及迷宮探索真的有夠爛,探索感超級差,四個時代地圖幾乎是一樣的只是畫面略有不同而已,遺跡跟地洞在不同時代也是幾乎一成不變,要這樣你倒不如好好做好一張地圖。魔石系統是不錯有稍微讓我想刷的慾望,但問題是地圖上寶箱獎勵也是拿到魔石,重複的魔石也只會被替換成一顆白色寶石那我為何要如此跋山涉水?。 結論就是糟糕的地圖設計,糟糕的探索體驗,無聊的劇情,普通的戰鬥體驗賣你1600,500元的星之海都比這遊戲好玩100倍,整體來說給一個拉完了。
Muy buen juego de aventura
整體不錯玩, 遊戲呈現的畫面跟人物立繪都很漂亮 算是四平八穩的ARPG 劇情大方向跟轉折都很好但是節奏跟演出還有對話文本很差 常常在緊要關頭說一大段心靈雞湯或是處事大道理, 演出跟劇情節奏很不流暢常常看劇情看得很煩躁,用字遣詞也是很心靈雞湯系, 也常有情緒沒累積就在大悲傷橋段或是雞湯橋段 不過至少沒有謎語人,最大的主線真相還是蠻感動的就是了 有好好的說完一個故事在現代已經算是不錯的了 戰鬥方面,動作本身算是單純, 沒閃避動作,以舉盾為主,盾反要一段時間才開放給你 主要是魔石搭配還算有趣,最後是走迴旋鏢+劍爆擊流,不過煙火炸彈感覺也有搞頭 BOSS算蠻多的幾隻還有加強版還算有誠意 缺點在小怪後期拼命堆怪,雖然可以不打但是整條路上滿滿都是還是會不小心受傷 王有時候因為判定或是視點關係或是一些初見追尾招讓玩家受傷覺得莫名其妙 因為魔石主要要你用抽的, 探索大部分都拿到錢或魔石碎片 或是拿到已經抽過的魔石所以退你一碎片... 最後再說一次妖精的配音聲線真的太可愛了
一个地图跑4次里面的迷宫还得重去看看有没新宝箱 里面基本没有变化 怪还是一样的 战斗也就平A 甚至平A都是一个动作 剧情白开水 卖300 真的变态大冤种
good game
Another amazing game from Team Asano
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.6K | 95% | $39.99 | |
| $2.9M | 5.5K | 76% | $39.99 | |
| $2.9M | 3.2K | 84% | $39.99 | |
| $2.9M | 3.5K | 67% | $39.99 | |
| $2.9M | 8.6K | 95% | $24.99 | |
| $2.9M | 4K | 69% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $10.4M | 12.1K | 88% | $34.99 | |
| $2.9M | 4K | 69% | $29.99 | |
| $5.5K | 61 | 98% | $4.99 | |
| $6.9K | 21 | 95% | $16.74 |