
Embark on a touching and creepy journey about sacrifice and how sometimes a person pays for the sins of another
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uuuuuuuund wieder 20min Lebenszeit weg.....
hooooorribleee
☀️
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eu gostei 99% do jogo só pecou em um detalhe...em poder acelerar o diálogo...agora, o gráfico, a atmosfera, jogabilidade e a história vocês estão de parabéns. Mas eu quase desiste de jogar porque eu fico brava quando não tem a opção de passar rápido o diálogo que eu já li. I liked 99% of the game, but it only lacked one detail... being able to speed up the dialogue... Now, the graphics, the atmosphere, the gameplay and the story are to be congratulated. But I almost gave up playing because I get angry when I don't have the option to quickly skip the dialogue that I've already read.
It wasn't the demon that defeated me, it was the insufferable dialogue near the end that you can't skip through to see the other endings/options. :(
[h1]5/10[/h1]
Pequeno, mas com boa historia Jogabilidade 5/10 Gráficos 8/10
Жена сказала если на этом обзоре будет 50 лайков и 10 наград, она купит ящик пива, мужики выручайте! My wife said if this review gets 50 likes and 10 awards, she will buy a case of beer, guys help me out!
Krótka gra w konwencji horroru z prostymi elementami przygodowymi. Wcielamy się w Roberta, który przyjeżdża do domu dziadków pomóc bratu w uporządkowaniu majątku. Widok FPP i szarobura grafika, finałowa zagadka oparta na zapamiętywaniu. Przejście gry zajmie około pół godziny.
A few of the early jump-scares got me, and I wish it had the budget to be a longer project, though I enjoyed what was here!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.