
No revenue estimate for PlayStation: its star-rating counts don't calibrate to sales the way Steam's written reviews do. The Steam version is estimated at approximately $28.7K — a different platform, not this one.
Flat in shadow. Tall in light. Shine to raise. Absorb to flatten. A first-person puzzler for the people who still keep a portal gun, a camera, and a perspective shift bookmarked in their library. Shine light to give shadow weight. A flat square unfolds into a staircase. A fragile outline turns into a towering pillar. Light grants mass, collision, gravity — and once it's solid, you climb it, push it, drop it. Absorb light to switch Physics off. A rolling ball lies still. A wall becomes a doorway. Mass vanishes — and what blocked you now lets you through. The mechanic keeps growing. Mirrors duplicate. Lenses resize. Merging fuses two forms into a new one. Three chapters deep. Five mechanics that learn to talk to each other. The deeper you go, the more the rules combine. Built to escalate — never just adding, always recombining. 3 chapters · 6+ hours · 60+ Stages. A world that watches you solve it. An unnamed Administrator built this place to be flawless. A marble museum gives way to
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| PlayStation | $19.99 | Score— | Chart— |
| Steam | −10%$17.99regular price |
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
| Score100% |
| approximately $28.7K |
| Epic | $19.99 | Score— | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.