
Classic 2D platforming that blends elements of: Nikola Tesla, puzzles, inventions, 1800's-era undead and a sprinkling of the maniacal Thomas Edison. Throw in a dash of randomly generating level sectors, a zesty squeeze of items and a pinch of indie love... Tasty!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I admire the people who created those graphics but I'm still unable to use the controls (and I tried a lot).
This game is just so bad... The unpredictability of zombies and level layouts just leads to frustration rather than fun, especially since the check points are so far back that you sometimes have to play the same section so many damn times. I thought it was a small fun game, but in the end it was just badly cobbled together frustration with a bad story.
Main problem here are the controls which really haven't been development enough. Controls here are something like thrown together in a hurry after rest of it has been done. I'm not too keen on the idea of procedurally generated levels either though..
Unclear instructions: I get a teleporting ray. I fire it at the crate. Yay! I fire it around randomly... nothing. Why? Because it drops the crate only if the beam hits something. Enemy, wall, ground... but it chooses not to inform you when you pick it up, or when it tells you to hit the thug with the crate. Also got a floaty platform that follows the mouse. So... if you want to jump to it, the screen will move, and your pointer will no longer be on it. Oh, and it shuts off after a bit. But doesn't tell you how much time it has left. And then you get to wait for it to recharge. Slow cutscenes: Lesse, we're told 5 times in old-timey slides that things are good for the protagonist. To rub it in. The smug narrator, near the end of the first level, says it would be terrible if something... happened to it. So... we have bad writing delivered slowly, with no style whatsoever. Bad platforming: I don't agree about the controls being too floaty, I didn't miss any jumps in my brief time with it. And the wall jumping does function, if not brilliantly. I've enjoyed worse. But after you get to your goal in the first level... nothing happens until you go well past it to the right, and then the narration explains to you that the floating lightbulb that looks like the other pick-ups in the game... ends the level, and unlocks the next one. This tells me the devs could not be bothered to figure out how to make arriving at the factory, and getting that bit of narration... the end of level trigger. I could *make* a better game than this. I can write better, I can narrate better, I can program better, I can test better... and I'm nobody. TL;DR a game that feels insultingly bad. I got this in a bundle and I feel cheated.
I wanted to like this game I really did anything that shows TAE for the true monster he was is great. Unfortunately, the pompous narration that is not an ally the confusing cutscenes the lack of being able to look down to see if there is a platform and the controls that give the option to use gamepad but keep the control scheme in the game stuck at keyboard were not helpful. the checkpoints were hard. The animation is beautiful the concept nice but the execution is awful. Unfortunately I have to join the 33 others so far to say don't buy. And absolutely not at $10. There are a lot better done games that are cheaper.
This is the worst platformer I have ever played. Ever. Clunky controls, extremely poor behaviour of objects, AI & player items, obnoxious random levels that can even kill you at the start, no purpose in collecting or even trying to stay alive for the most part since most deaths are unfair, horrible platforming, and dozens of others, but the game's horribleness speaks for itself in the end. I can't believe anyone honestly portrays this game in a positive light. I wonder what dev playtested this and was like "yeh this is fine", if this was even playtested. I feel bad for the artist assigned to make art for this sodding mess, as it's perhaps the only thing going for it.
Не рекомендую со скидкой 99 процентов. Минусов очень много, но есть один плюс, удалил в папку "мусор"
Mostly Negative for a reason!
Poor graphics and awkward controls. difficulty feels artificially inflated to complicate gameplay and the plot is dull and predictable. really disappointed with this one. not worth the time.
救场性好评,在包货里可考虑入库。 202401,steam,steam掉卡抵扣,它处自定义包入的本体加dlc约6元。爱人如己,目前就这,看以后追评。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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