
Jack Williams, a 26 year old hard-working man, is finally taking a day off after a long week at work. He decides to spend his day off at his quiet cottage for a weekend of relaxation. Little did he know what would happen during his stay there.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 1 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Terrors to Unveil is a series-based psychological horror game that immerses players in disturbing stories, each one unraveling the terrifying stories of those who lived to tell their experiences.
You're Jack Williams, a 26-year-old hard worker who after several days of work managed to get a day off. Without thinking about it, you decide to spend your weekend at your cottage in the woods with your dog as your sole companion. But you didn't know what your stay there would involve.
This game is primarily a first-person narrative walking simulator with exploration, and conversation mechanics.
Atmospheric environment and photo-realistic graphics.
2 Endings
VHS film aesthetic.
Interact with NPCs.
Player voice activity.
Genres
Engagement
Reviews
Themes across 237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hororovka na hodinu, hratelně a po vizuální stránce to není špatné, atmosféru to ale žádnou nebuduje, strašidelné to téměř není a určitě bych za to peníze nedal. Ale jakožto hra zadarmo to splní, co má.
Здравствуйте. Я тот самый человек, который помнит, что такое настоящий психологический хоррор. Когда страх рождается из тишины, из полутонов, из ощущения, что за тобой следят. Поэтому я с интересом посмотрел на этот проект — обещали «атмосферный ужас в выходной день». Интригует, правда? Но, как говорится, гладко было на бумаге. На деле «Terrors to Unveil - Day Off» — это не игра, а наказание для игрока. Она берёт банальную идею (пустой дом в лесу, звуки, странные события) и превращает её в унылое, затянутое и нелепое зрелище, которое вызывает не страх, а зевоту и раздражение. Формально — это симулятор ходьбы. Идёшь по сюжету и делаешь то, что проговаривает главный герой. И всё. Никаких решений, никакого напряжения. Ты просто движешься по рельсам, а игра раз в десять минут подкидывает «страшилку» в виде скримера. Это не хоррор, это дешёвый аттракцион для детей, который не работает на взрослом человеке. Самое сложное в этой игре — не уснуть от монотонности. Музыки почти нет, звуковое окружение бедное, вместо голосов звучит белиберда. Сюжет написан настолько шаблонно, что кажется, будто его сгенерировала нейросеть по запросу «страшная история про маньяка в лесу». Главный герой — безликий, второстепенные персонажи — картонные, а финал (не буду спойлерить, но…) настолько смешной, что я не поверил своим глазам. Игра сыроватая, персонаж может застрять в дверных проёмах, иногда не срабатываю скрипты. На это счет разработчик предусмотрел перезапуск уровня — и это при том, что «Day Off» длится от силы три часа. Я не хочу быть бета-тестером, я хочу играть. Итог: «Terrors to Unveil - Day Off» — это неудачная попытка скрестить бытовой хоррор с инди-экспериментом. Но у авторов не хватило ни бюджета, ни таланта, ни даже минимального уважения к игроку. Это продукт, который должен был остаться в черновиках. Он не страшный, не интересный, не красивый. Он просто пустой. Мой совет: если вам хочется по-настоящему жуткой истории про обыденность — включите старый добрый «Fatal Frame» или «Forbidden Siren». А это недоразумение пропустите. Я пожалел о потраченных часах. Ставлю 2/10 — только за то, что разработчики хотя бы довели игру до состояния «проходится». Но это не комплимент. Не берите.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Greek, Portuguese - Brazil, Portuguese - Portugal, Russian
Hours played at review time, across 237 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://youtu.be/HP_ZyDW2fPA
worst jumpscares ever, but decent graphics.
Nice Game
Скучный симулятор ходьбы с деревянными анимациями. Из хорошего тут только собака.
4.8 This was... fine. I played this one before the first, I think I got this on a free giveaway which is why I had this one and then saw the first was free. If you like short hour or so horrors in that separate episodic style it's fine for that. So this series is definitely trying to mimic the feel of the Fears to Fathom games, even having a similar name. This plays very similarly to that entire genre, I guess closest would be something like 'Uncanny Tales: Cold Road', I've only played 2 fears to fathom games and it's at least a bit different from either of those (will be coming back to that in my thoughts on the first episode). The extra narrative of this was a nice addition in the first half or so, but it never crawls out from just feeling rather lacking. Even the chase sequences when caught feel really off, the jumpscare looks stilted and lingers for too long. The 'story unveiled' diary you can read to add a 'why' just feels a little forced in and doesn't really compliment anything. There's dialogues that you have with people but they seemingly felt like they do nothing really, I clicked almost randomly on them and they had no real change to anything. (Most of my playtime was because I fell asleep or just left it open for a while)
uno de los juegos de terror mas aburridos que he jugado. mala historia, mala jugabilidad, innecesariamente largo, y nada da miedo. los unicos "sustos" son jumpscares de gente que se te acerca repentinamente con UN solo sonido fuerte
Galera esse jogo não compensa 17 reais de verdade :Sob: mas foi engraçado pelo menos a gameplay
Short and Good, needed more time in the oven though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $608.5K | 3.6K | 87% | $9.99 | |
| $0 | 0 | 60% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 86% | Free | |
| $1M | 6.4K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.2K | 289 | 94% | $19.99 | |
| $94.2K | 614 | 93% | $6.99 | |
| $94.2K | 545 | 73% | $9.99 | |
| $94.3K | 596 | 82% | $7.99 | |
| $94.3K | 163 | 63% | $14.99 | |
| $94.1K | 471 | 93% | $9.99 |