
You have just awoken without knowing who or where you are. You can't remember anything but it is clear you are not alone.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Рисовка персонажей классная...Вот это и понравилось. Остальное так...Если играть в первый раз - она напугает! Рекомендую, но игра на любителя...Покупайте по специальным предложениям в Steam.
игра ♥♥♥♥♥ не покупайте
你奶奶的吓死我了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game haha
Now I don't know how this game is even available to play as I swear its impossible. They spawn very fast and your light doesn't last very long at all. The enemies are CRAZY fast and know where you are all the time. I felt as there was no way to beat this at all. UNTIL I DID! The only way to beat this is to cheese this game. Find a spot next to oxygen and just pray the cant grab you. Also after the 10 min auto save you can go back in and you only have to survive for like 900 seconds compared to like 2300 seconds. Crazy bug or glitch. Now once you beat it all it says shows are 2 monkeys named Max and Romeo and says "This is your brother... You are a monkey too! THANKS FOR PLAYING." Like as if it was even possible to beat this in the first place. Anyway I beat it and its over but its really not possible to beat under normal circumstances.
Yeah I'd probably stay away from this. Very dark scene, very crappy flashlight, instakill monsters that appear all of a sudden. (No I didn't play for 6 hours. Just forgot this running on the menu for some reason)
NEVER RECOMMENDED - nothing in this game works and the design is awful and gratification-preventing. It is an almost pitch black horror stealth game with instakill enemies with a flashlight that provides mere visibility for about NONE OF THE TIME and with enemies that are not affected by the darkness and sometimes not even the flashbang is supposed to stop them. Yes - this game expects you to play it blind. The weird thing is that when you activate a generator, it goes dark. It is anyone's guess what that is about. Nothing in the game works when it comes to helping you play the game. Your progress never happens simply because the autosaves are every 10 min and your average game, even if you try your hardest, will last for barely 2 to 3 minutes until some random enemy instakills you because you cannot see them coming. You will try different things with the same exact results and do zero progress. You can see how abrupt and without a warning the game-ending instakill event is in the gameplay trailer of the store page. That will be your whole experience with this game: carefully walk around and get insta-yeeted for no reason. It seems that this game is actually about finding the enemies and ending your run. That is what the trailer guy is doing. Think about it - what else could there to see. That is all the trailers show. That is what most of the effort was put into. You should really consider how much you are willing to pay for a game where the effective "ending" (no way I am figuring out if there is an actual ending to this thing) can be reached in 30 seconds. When you die, there will be a long loading time even though it is the exact same level you were playing with the exact same assets in it. Also, enemies tend to get stuck camping next to generators etc., effectively screwing over your game because of the distance-based instakill mechanics. You average game is about you spawning, trying to get some red flashbangs, maybe getting some generators and then getting There is supposed to be a motion detector with audio cues telling you about the approaching enemies. The problems are that the enemies sometimes barely move (read: you mostly run into them because of them hanging out at the few places you have to pass through) and the "blip" range is only slightly longer than the instakill range, meaning it is something you will hear shortly before you are killed. Also, the motion detector only works on the monkey. Most of your deaths come from random enemies, so the motion detector is practically useless and ultimately a salt-into-the-wounds device. You get stuck to walls for some reason. It is probably some engine setting issue. I have to admit I bought it from Fanatical for like 30 cents fully knowing it is probably not the best. It that sense at least the value-for-the-price ratio was extremely high. I would be a little more merciful to the game IF AND ONLY IF it did not force me to play it blind. The flashlight does not affect the enemies, so it is clearly there just to handicap the vision of the player. I can supply my personal torture for free, thank you very much.
İyi.
I actually bought this game as something to laugh at with my friends. That should pretty much tell you everything. Please don't take this as a serious game. The title screen is riddled with misspelled words and sentences that just don't make sense. Getting the game to start was touch and go, as well. When we finally got the "gameplay" it was very amusing just how terrible it was put together. The sound design is horrible and the game itself looks pieced together. As if someone went to the free asset section on Unity's website and had a field day. If you want to play a bad horror game for a good laugh, then this is the one for you.
страшная из за скримеров деревянный движок
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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