
This is a text-based horror game in which you investigate mysterious urban legends. Along the way, the player takes on the role of a character who gets “lost” and encounters a series of random events.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
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[h1] [b] ようこそ、『虚無の世界』へ・・・[/b][/h1] 本作は[b] 『恐怖の世界』[/b]のオマージュ(パクリ)で、 そこから戦闘、所持金、所持品、[i] [b]BGM[/b][/i]、 難易度、その他インベントリの概念を バッサリ切り落とした選択肢のみの クリックアドベンチャーだが、 結果は、それらの要素が取り除かれた分だけ つまらなくなった代物だ。 ただ漠然と『恐怖の世界』同等以上に 拙文で支離滅裂なランダムイベントを こなすだけのゲームになってしまっている。 しかもアバターに名前すらついておらず(職種のみ表記)、 感情移入すら困難である。 つまり選択して結果を見るだけ。 [i]それだけ。[/i]😊 [i]何も考えなくてよい。[/i]👌 [i]考えてはいけない。[/i]❌ [b](例)★水夫で調査開始(ランダムイベント)→ 鏡を見たら歯が変だ→抜く(ロール失敗)→ 歯が全部抜けた(カリスマ-1)[/b] 😊 [h3]開始10分程でプレイヤー(?)に凄まじい [strike]恐怖[/strike]虚無感が押し寄せてくること請け合い。[/h3] [b] 要するにコイツの実態は 失笑モノの邦題含め、 考察の余地も無い薄っぺらいランダム語群集なのだ。[/b] 考えることを一切放棄したい人向けかな? コレ買うなら伊藤潤二全集を買ったほうが遥かに幸せになれる。 こんだけ退屈なゲーム(断じてゲームとして認めないが)に 正式リリース前の本家とたいして変わらぬ 価格設定がある意味恐怖。😨コワッ ※[spoiler][b] ⚠ あと日本が舞台ではないので要注意。 作中の『全国共通』みたいな表現が更に物語wの全体像を 掴み辛い物にしてしまっている。[/b][/spoiler] [h3][b]パクるんだったらパクるで本家を超えるぐらいしてくれやw[/b][/h3]
I was so excited for this game, but in the end it really didn't live up to my expectations - it really does feel like a worse version of World of Horror. With the art, the gameplay, and the UI, I was definitely expecting them to be similar, but Terror Diversion really does feel like WoH with all the connective tissue shaved off. There are a number of characters and mysteries to choose from, which is nice. Then you're given your WoH-style creepy scenarios to respond to, and there is some fun imagery and art here. However, this is also where things break down - roughly every second prompt is tied to the mystery you're working on, which is fine, but the rest of the prompts are random, which also makes them feel completely contextless. The prompts are also somewhat awkwardly written and lacking in detail, which makes that floating, unmoored-from-space feeling worse, and many of them don't have a branching decision to go with them. Instead, all you can do is, essentially, clicking "next". World of Horror has a map that you actively navigate, and the random events you encounter all work thematically with the locations you visit; in Terror Diversion, there is no map or choice at all involved in what flavour of event you get, which means there is also no level of strategy. As a result, I found myself constantly wondering what the point was. Things were mostly just happening without me doing much more than clicking "next". I don't mind a horror vn, but this is clearly trying to be something else - and at the moment, it just isn't.
This game truly is the Family Guy of World of Horror
跑团类游戏,略带克系,精神恐怖类。视觉主题高度统一,低bit+像素+cult式风格非常讨喜,每个事件都会有独立的插画。游戏的玩法逻辑为:玩家选择主题,在主题中的每个固定剧情中遭遇随机分发的13个事件。流程为:事件遭遇-调查并走神-触发事件选项-选择-判定。当选完根据数值(不确定)决定结局,期间避免体力和san归0否则游戏结束。单个事件内容简短优质,本身也很符合克系“不可知”和“精神冲击”的特征。 可除此以外,玩法和机制实在一言难尽。事件的分发机制也过于随机无逻辑,判定感太低。最重要的是,事件遭遇和其触发的事件选项竟然毫无关联——完全没有随着探索而深入的感觉,反而体会到了任何叙事游戏都不会有的断续感。作为重叙事游戏却在叙事玩法方面没有打磨,实在令人诧异…… 至于买不买……风格和主题确实戳到我的心趴上了,但目前售价过高,性价比又较低,游戏本身完成度不高。还是不推荐入手吧。 [h1] [quote] [table] [tr] [th] 🐱😸[url=https://store.steampowered.com/curator/45217105][b] 不羁猫探索队 [/b][/url] | [url=https://store.steampowered.com/curator/44339075][b] 不羁猫外文站 [/b][/url]😸🐱 [/th] [/tr] [tr] [th] 🧶🧶致力小型独游双语推广,主评叙事/策略类游戏🧶🧶 [/th] [/tr] [tr] [tr] [th] 欢迎开发者和小伙伴们一起交流 无限进步ฅ●ω●ฅ [/th] [/tr] [tr] [th] [url=https://steamcommunity.com/groups/untamecat][b] 联系我们[/b][/url] |[url=https://indienova.com/author/mGvZ4JrvB86518/][b] 相关文章[/b][/url] [/th] [/tr]
クリック作業ゲーム 「恐怖の世界」オマージュライクで、戦闘部分がないテキストベースのゲームとなっているので、テキストベースやシナリオ選択が好きな方には良いと思う。タイトル通り恐怖を迂回している感じ。そんなに怖くない とにかく単調でありシンプル 自分は戦闘部分が難しくて「恐怖の世界」に躊躇している側なので、楽しくプレイさせて戴いている。 シナリオ集めが楽しいというのが、自分の感想 成功/失敗 の判定がちょっと納得がいかない部分はある
It's bad. There is zero thought or strategy here. Just pure RNG, not even music. Very few graphics, either, honestly, and sub-ESL tier writing that is mostly in sentence fragment blurbs. When the store page says the dev is lazy, they are being UNBELIEVABLY honest. This is not even a demo. It's a game prototype, and to charge anything more than like $2 is highway robbery. A few pretty WoH-like images aren't enough to make a game.
I've had Terror Diversion on my watch list for a long time. In the interim, I have been playing a mix of games in the point and click and choose your own adventure genre and I'm glad to have added this one to my collection. Terror Diversion draws inspiration from Junji Ito and has similarities to the game World of Horror without the combat involved. You choose between 4 characters with different starting stats (Strength, Dexterity, Charisma, Perception, Stamina, and Sanity) that will help increase the odds of successfully passing events throughout the 4 campaigns. Each campaign has 13 events in total with multiple endings. Some of these events involve doing a skill check against the corresponding stat you have or involve you selecting what you see is the best option to progress. In addition to passing certain events you may also have your stats increased or decreased as a result of your decisions. There is also unique events for each character and campaign. In it's current state it has no music, but I'm sure down the road there will be some added to increase immersion. I do hope the developer continues to add more scenarios, characters, and events to increase its replay value and allow for more decision making (multiple choice events rather than one choice events). I currently use my steam deck to play this and haven't had issues running it with the exception of some directional button issues on my end I think. I find this game enjoyable to pick up and play and recommend it for those who enjoy choose your own adventure, solo rpgs. junji ito, and call of cthulhu.
虽然画风很像恐怖的世界,但是你这个游戏前言不搭后语啊,这随随机是真随机,一会到这里一会到哪里,高的和瞬移一样,而且还卖52块,实在是差强人意
Coming from playing World of Horror to this game that's very much trying to emulate it, I'm disappointed in the lack of ability to alter my game play. You are at the mercy of single-choice actions that may simply end your run with no opportunity to skew those odds in your favour like WoH. The art is fantastic looking, for the most part, but there isn't much to look at. The fact that there's no music in the game is a huge let-down as well. A horror game without ambience is a meal without spice.
The is good
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