
Tequila Zombies 3 is a platform shooter. Zombie apocalypse strikes hard. Zombies, vampires and demons spread all over the world. But there is still hope... guns... and alcohol! So there is still a chance to survive. Kill all zombies, drink all tequila!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
я вдохновился этой игрой и пошел на улицу расстреливать свою деревню, спасибо разрабам за эту игру
ta bugeao, no lo compren
Old but gold this i sone of my childhood games i loved playing it and i bet a lot of others feel the same way highly recommend if you like flash games
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ИГРА детства не знал что она в стиме есть
Грустно что в стим выпустили именно третью а не вторую часть которая как по мне гораздо лучше, но в целом что старые флеш игры с браузера добираются до стима ради этого можно и поддержать разрабов, из минусов много багов при прохождении в пять часов
THIS KICKS ASS. Don't look at the reviews, go on and play it. Would also love to see the other games of the series on Steam.
Amazing game! Thx for the memories:)
It's so bad, the game crashes, i do not recommend buying it, even tho because of the background, it just crashes
Tequila Zombies 3 is one of those games that immediately brought me back to a time when I would spend hours playing random Flash games on the internet. There is something about this game that feels incredibly familiar, and I mean that in the best possible way. The moment I started playing it, I got that weird feeling of being a kid again, sitting in front of a computer and looking for something fun to play on a random Flash game website. I honestly think that is one of the biggest reasons I enjoyed this game as much as I did. I have always had a soft spot for Flash games because they were such a big part of my childhood. Before Steam became the place where I would get most of my games, I remember spending a ridiculous amount of time playing simple browser games. They were usually easy to understand, had colorful graphics, ridiculous characters, a lot of explosions, and just enough depth to keep me playing for hours. Tequila Zombies 3 captures that feeling extremely well. It doesn't feel like a modern game that is desperately trying to recreate an old-school aesthetic. It genuinely feels like something that could have existed during the golden age of Flash games, and that nostalgia hit me harder than I expected. The series itself already has that classic Flash-game personality, but Tequila Zombies 3 feels like a proper continuation rather than just another game trying to cash in on nostalgia. It has the same crazy atmosphere, ridiculous enemies, exaggerated violence and humor that made the previous games memorable, but there is also more to it this time around. The developers clearly didn't just take the old formula and put a different number at the end of the title. They actually expanded it, and I really appreciate that. One of the things that surprised me the most was the addition of voice acting. I wasn't expecting the characters to actually have voices, especially considering how strongly the game reminds me of older Flash games. Hearing the characters talk makes the game feel much more alive than I expected it to. It's a relatively simple addition when you think about it, but it makes a surprisingly big difference. The characters have more personality because of it, and some of the interactions feel more memorable as a result. I also really like that the developers decided to expand the story instead of treating it as something that doesn't matter. Obviously, I'm not playing Tequila Zombies 3 because I need some incredibly complicated narrative with dozens of hours of dialogue and character development. That's not what this series is about. But having an actual continuation of the story, more characters, more interactions and more reasons for everything happening gives the game a lot more personality. The story is still presented in a way that fits the series. It's goofy, over-the-top and doesn't take itself too seriously, which is exactly what I would want from a game like this. At the same time, it feels like the developers actually cared about giving the characters somewhere to go. There is more happening than simply moving from one level to the next and killing everything that walks toward you. That extra effort makes the game feel like a real sequel rather than an expansion with a few new features. Another thing I really enjoyed is the addition of the third ally and the third playable character. This was probably one of the additions I was most interested in because adding another playable character can completely change how a game like this feels. Each character brings something different to the gameplay, and having another character to play around with gives the experience some much-needed variety. The new character also comes with his own powers, which makes him feel like more than just a different skin or a character with slightly different stats. His abilities actually affect how I approach certain situations. That is something I always appreciate in games with multiple playable characters. If I'm going to switch characters, I want there to be a reason to do it, and here there is one. The new powers also give the gameplay a different rhythm. Even though the basic idea of fighting hordes of zombies remains familiar, having different abilities available changes what I can do when things start getting chaotic. And things definitely get chaotic. That is part of what makes Tequila Zombies 3 fun in the first place. There is something satisfying about watching the screen fill with enemies and then figuring out how to survive the mess using whatever weapons, abilities and powers I have available. I think that is another thing that makes the game feel like a Flash game to me. It isn't trying to be realistic. It isn't trying to create some deep, serious zombie apocalypse. It's basically asking me to sit down, turn my brain off for a while and enjoy the ridiculousness. There is a certain charm to that simplicity. Sometimes I don't want a game that requires me to remember fifty different systems or read pages of lore before I understand what I'm supposed to be doing. Sometimes I just want to kill zombies and have a good time. The combat is still one of the main reasons the game works. There is a satisfying feeling to clearing groups of enemies, picking up different weapons and dealing with increasingly ridiculous situations. It can get hectic, but that hectic nature is part of the fun. The game knows that its strength is in the chaos, and it leans into it. At the same time, I do have to mention that the game is not completely free of problems. I did run into some bugs while playing, and there were moments where I could tell that the game could have used a little more polish. Some of these issues can be annoying, especially when they interrupt the flow of the game or make something behave in a way that it obviously shouldn't. However, I don't think the bugs are a good enough reason to completely dismiss the game. Most of the problems I came across are the kind of things that can usually be solved with a quick Google search. The Steam Community is also useful if you run into something that you can't figure out on your own. There are people who have already encountered some of these issues, and in a lot of cases there is either a workaround or a simple solution available. I actually think this is worth mentioning because someone might see a few bug reports and assume the game is completely broken. From my experience, that's not the case. It's slightly buggy, yes, and I definitely hope the developers continue improving it, but I never felt like the bugs completely ruined the experience for me. They were more of an inconvenience than a game-ending problem. And honestly, there is something kind of charming about playing a game like this and then having to search the Steam Community for a solution. It reminds me even more of the old days of playing games where you would randomly encounter some weird issue and then spend ten minutes searching forums to figure out what was going on. Obviously, I would still prefer the game to work perfectly out of the box, but the problems here aren't enough for me to turn against it. What I appreciate most about Tequila Zombies 3 is that it understands what made these kinds of games fun in the first place. It doesn't try to overcomplicate everything just because it's a modern release. It keeps the ridiculous humor, the simple but enjoyable gameplay, the colorful presentation and the feeling of fighting your way through waves of enemies while slowly becoming more powerful. At the same time, the developers have clearly put effort into making this more than a nostalgia trip. The voice actors, the expanded story, the additional ally and the third playable character all make the game feel more substantial. Those additions could have easily felt unnecessary, but I think they work because they build on what was already there instead of completely changing the identity of the series.
Absolute Peak, every single cent on this game is worth it
Players by region
Where this game's players are, estimated from review languages.
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