
Teddy’s Haven is a cozy shop sim filled with magic and charm. Sell over 400 items, decorate with 250+ decorations, and create the shop of your dreams. Meet mythical creatures, level up your skills, harvest the land, and uncover the peaceful wonders of life on Ursa.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 25 → 6/day in the week after.
About
Welcome to a cozy, magical shop simulator set on the enchanting island of Ursa. Run your store your way and sell what you harvest, craft, or discover. And enjoy the freedom to decorate freely across your shop, home, and the wilds beyond.
Level up naturally as you play, grow magical crops, and take part in daily events that bring the island to life. With over 250 decorations, 400 items to sell, and no pressure, every day is yours to enjoy at your own pace.
Ursa is a gentle land filled with peace, memories, and mythical spirits. Your shop is a safe haven of supplies for travelers and magical beings alike. The land is rich and vibrant. You can harvest resources, care for its creatures, and meet friendly creatures along the way. In Ursa there is no conflict, only warmth and calm. This is your relaxing world to make your own.
Manage Your Magical Shop – Create the cozy shop you’ve always wanted. With changing seasons, daily surprises, and rewarding leveling systems, your shop grows alongside you. No rush, no stress, just a magical rhythm all your own.
Decorate Across Ursa – Over 250 decorations to decorate freely across your shop, home, and the island’s landscapes. With near-limitless placement freedom, express your style and bring every corner of Ursa to life.
A Wide Variety of Goods to Keep Your Shelves Full – Stock your shop with over 400 items gathered, grown, or traded across Ursa.
Skill Systems – Your skills grow naturally as you run your shop. Stock shelves faster, harvest more berries, and see your abilities improve with each task. Leveling up rewards you for doing what you love, at your own pace.
Crafting – Enjoy simple, stress-free crafting that doesn’t keep you waiting. Place your items and return the next day to find something special created. Always growing, crafting will expand with new features and more complex options in future updates.
Farming – Farming has arrived in the land of Ursa! Unlock new contracts that allow you to plant and nurture magical crops, each with unique Aether-infused variations. Grow, harvest, and fill your shop with wondrous goods born from the earth and touched by magic.
Unique and Magical Employees – Hire magical stockers and cashiers who keep your shop running smoothly. Whether you’re decorating, relaxing, or out exploring the world, they’ll reliably care for your haven as if it were their own.
Simplified Inventory Management – Too busy to sort through a warehouse of items? Open your “bag of everything” and stock shelves directly, hassle-free. Spend less time managing and more time enjoying your shop.
Exploration – Wander the ever-expanding world of Ursa at your own pace. Harvest berries, care for animals, or simply enjoy the beautiful scenery and discover the magic hidden in every corner.
Daily Events – Your shop is a hub of life and wonder. As the days pass, creatures will stop by with stories, gifts, or even magical blessings for your shop. Everyone you meet is here to help you grow and enjoy your cozy world.
Bounds Breaking Joy: Teddy’s Haven celebrates curiosity. And sometimes that means climbing too high, falling too far, or finding yourself under the map. Go ahead: break the bounds. Secret items and small surprises await those who wander a little too far from the intended path. It’s all part of the adventure.
Auto Saving – Take the game at your own pace, no more requirements of ending your day for your game to be saved.
Ongoing Development: Teddy’s Haven is in Early Access, with plans for new locations, minigames, world events, and more, the journey has only just begun.
Created In Loving Dedication To The Memory Of My Best Friend Teddy Bear.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was a big surprise to me. I love shop simulators. This game is just more than just another simulator. You can scavenge goods and craft them to sale them and your store.
I'm enjoying this game a lot. Very chill and relaxing.
Peacefull<3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 344 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The coziest game. Relaxed, and lets you determine your own goals for the shop and the island.
A game I can't stop coming back to. Teddy's Haven has proven to be addictive despite being an EA game. There is literally so much to do, and first exploring the map was so much fun and before I basically automated farming everything, I spent so long manually mining/tending/foraging EVERYTHING (even when you seriously dont HAVE to) just because levelling up felt rewarding and grabbing everything meant I can craft and sell even more things. I love that customer's don't get mad when you're missing items on the shelf, they literally just walk in and go around buying what they want without complaining if you don't have everything on the list. This is great because I've played games before in which you unlock new items and the customers instantly complain if they're not on the shelves because somehow they magically know you've got access to it. So, I don't stock all the cheaper stuff and focus on stocking more expensive things (i still have a good collection of stuff on the shelves). Teddy's Haven embodies cozy! Starting a new day means the possibility of a random (LARGE) creature spawning on the map you can talk to for some helpful buffs. They kinda scare me just because of their sheer size but at the same it's cool as hell, the devs really take advantage of the magical world and its possibilities. There are also magical creatures to hire and pay that help restock/man registers AND the customers aren't just limited to humans as well! Time doesn't pass until you decide to open the store and then you can spend however long you want when the store closes to do more things of your choosing as well. A lot of things require skill that when levelled up grants speed and increasing multipliers for like.. everything, it's great and everything just becomes faster the higher it is. Decorating and rearranging the store is easy and after seeing what the community can do with the decor already included, you can make some really aesthetically pleasing shop floors. I LOVE LOVE LOVE that you can place shelves outdoors and customers go out in the sunshine/storm/rain to grab the produce I stock on the porch. I've spent hours on this game and haven't unlocked everything yet which I think it's crazy since again, it's EA! It's not boring and it's super cool unlocking and growing new products so I can colour code my shelves. I was obsessively creating what seemed like endless amounts of different flavoured jams and buzzes every single day and even now I'm stocking new aether-infused produce (potatoes, carrots, gourds + other magical looking vegetables). THERE'S FISHING! I'm pretty sure it's fairly new and more features will be added for it so I'm looking forward to it being more engaging (the fishing itself - the FISH are gorgeous on display in the aquariums, and super lucrative). A big plus in my opinion is that devs don't slack when it comes to improving QOL. Sure you can add more features for a cool start but everything becomes SO fun and accessible with some good shortcut keys so that things don't drag along and managing your store feels so much easier with the most recent crate update. Highly recommend this game, I'm excited for where it's heading and all its possibilities. WORTH the money.
Delightful. Cozy. Wonderfully designed. Easy gameplay. Simply wonderful to play. 10/10
The map is huge and the winter season is very pretty, but a good portion of the world is barren. If you drift long enough into the nothingness you get rewarded, sometimes. I got this game almost entirely for the decorating aspect; Still grinding my way to being able to do that. I cannot say that I'm hating the process though!
This is easily one of my neww favouites. Still in evelopment, it is already easily one of the coziest games I've ever played in my life, and it is clear how much love has gone into this. Likewise, I can already see that the finished version, and future updated versions will be phenominal. The things I love most is exploration, and knowing nothing can hurt me. Not falling, not the enormous visitors who arer all gentle and give me a bonus, not the weather, nothing. Seeing the increasingly different shop visitors as you level up and expand your shop, and the incredibly unique visitors like goats and geese and giraffes are an absolute delight to behold, and make me laugh every time I see something or someone strange and new in the shop. And the different seasons having a real effect on what you can forage is really lovely. I get excited near the season changes because I can restock on seasonal berries and fish. Being able to craft all kinds of neat things, from jam to cheese, to magical gemstones is absolutely wondeful. I hope to see this area expanded with more crafting items in the future, such as hybrid ores or new ways to use my fruits and veggies! All in all, this is an incredibly cozy game, an experience of pure gentle relaxation. No combat, no fear, just kind softness.
There's no timer! There's nothing to kill! Nothing can kill you! I took my cats and my fairies, and went searching for Outofboundium past the emerald moon! The music is just the right level of chill, and the game does not care if I go afk without pausing. It's obvious that the dev has a LOT more planned, given the massive expanse of empty space beyond the harvestable areas. Well worth the purchase price for what is well and truly a relaxing (no timers!!!) game. I will absolutely be buying more DLC for this, if that's what it takes to get the rest of this world filled in. THERE ARE NO TIMERS!!! NOTHING TO KILL! NOTHING KILLS YOU!
I suffer from a lot of anxiety and panic attacks and this game helps me calm my nervous system so much. I can't wait until more is added!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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