
Tears of the Maker is a roguelike deck builder in which tears flow to the chambers to determine who attacks. Use your cards to manipulate the game and change your fate. Collect cards and build your stats in story mode or go for a more hardcore endless mode where you risk it all to go farther.
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About
Tears of the Maker is a roguelike deck builder. It requires a good use of card combinations and planning in order to defeat your enemies and take control of your fate.
Tears flow to the chambers to determine who takes damage. Use the cards to manipulate various aspects of the game to gain the advantage.

In Story Mode, collect powerful cards and grow your stats to save the land from a mysterious evil.
In Tower Mode, no two runs are the same—only a well-forged deck can carry you through the unknown. You must build your deck in between each round as you earn money from defeating enemies.
Have any ideas for cards, suggestions, or just want to say hello? Join us on Discord!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I rarely play roguelite deckbuilders, but this completely hooked me. I sat down to try it and the next thing I knew nearly 10 hours had flown by while I was collecting cards, experimenting with what worked, healing myself or doing damage to the enemy, and figuring out the best ways to manipulate the tear flow to beat the story mode. Best 7 dollars I have spent this year.
Got it on sale, and am still getting plenty of time out of it. I think the music is catchy, but might be a little repetitive. I don't focus on it and can understand if people get tired of it. I'll play a few attempts to at a time to avoid get burned out about the game either way. It has more depth than I thought it might with only allowing 3 slots to equip some types of cards, though there are more types available as you get farther. There is an initial difficulty while seeing which cards do what, too. I'm not sure if the difficulty scaling might be too high too fast, but I'm still trying out different strategies either way. The low chance for item removal that enemies sometimes get can wreck runs, though you can sometimes be able to reset it to a random new one. Overall, I'd say 5/10 for a rough on the edges, but still interesting roguelike that isn't super expensive.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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