
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 642 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
7/10
This game is already so much fun, I can't wait to see where else it goes!
love the game but a multiplayer mode shall be added in the next 2-3 months so i can add more of my life hours to the game and cement virginity!
it is an amazing game just to relax and play after a long day.
yas
ez to play also mods are ez to implement
商品利润不高,无法一键定价,主要靠低价入卡高价卖卡赚钱,解锁新商品需要花海量的钱且纯卖货赚钱没有花钱快,玩起来有一种工资上涨但物价上涨更快的无力感,但是抽卡出彩一夜暴富这点又弥补了这部分。汉化不是很全,卡册提示直接一串英文飞过去就消失了,没有切换卡册的指引很容易让人以为自己卡丢了。司马的有体味的顾客刷新率也太高了,自动喷香机器不仅有CD还喷不准必须两台至少堵在路上配合,纯浪费钱。游戏很顺畅,目前只有收银有一次bug就是顾客卡着排队无法收银,关闭这个收银台顾客也不会换收银台付款,犟得要死,不管是重启还是重新加载存档都无用直接一夜损失海量货物。。作为模拟经营玩法上是好玩的,希望能更好吧
Parfait pour se détendre sans se ruiner !!! ^^ !! :')
good, but can you let us play play against someone ourselves? thats all i ask:3
theres no way i played for 22 hours staight <3
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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