
Welcome Tavernkeep! In this D&D-inspired visual novel you will run a cozy seaside tavern, meet adventurers, gather rumours and mix fate-altering drinks to stop dreams from twisting into nightmares.
Modeled estimate, not a reported figure. How we estimate →
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About
This is not a management game!
✨ A new standalone game in the Tavern Talk universe!
🧝♀️ Play the tavern owner.
📜 D&D-inspired visual novel with 8 unique characters.
🏳️🌈 LGBTQ+ positive representation.
📖 Immersive reading of at least 12 hours on your first playthrough.
👀 Branching narrative, meaningful choices and three unique endings.
🍹 Casual drink mixing and quest building with a dash of challenge
🚫 No tavern management, no economy.
⚠️ Content warning. mentions of death, grief, and violence.
You find yourself in a little, bleary portside town in the south-east of Phesoa. There, 36 years before the events of Tavern Talk, you dive into the role of the Tavernkeep, the owner of The Drowsy Dragon, a small quayside bar on the coast of Borkam.
You have a special ability, gifted by one of the Great Dragon Gods or acquired through wizardly hubris: Mixing magic drinks that can alter the fate of your guests—be it mean mercenaries, savvy sailors or ambitious adventurers. Every guest, no matter who they are, has a place in your warm tavern by the seaside.
In The Drowsy Dragon, fate is not written in the stars, it is written in the menu! Mix unique drinks from a wide ensemble of magical potions—but be aware: There is more than one solution!
As you listen to stories brimming with the spirit of adventure, you sit within the cozy walls of your tavern and pick up rumors to turn them into quests. Some of them are old sailor’s yarn, so sort them thoroughly before sticking them up the wall!
As you meet new and familiar faces, all seems well. Your establishment is flourishing and friendships are made. All until something starts brewing on the horizon, something that’s going to twist your brightest dreams into your darkest nightmares.
Like in every good Pen & Paper campaign, Tavern Talk Stories: Dreamwalker touches topics that may hit right in the feels. Please be aware that there will be mentions of death, grief and violence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Simplified Chinese, French
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm so happy to be playing this prequel to Tavern Talk! Just like the first game, every character is incredibly lovable and endearing, and the story is truly captivating! The drink-mixing requires a bit more thought than in the first game, but it's still just as enjoyable. Once again, you've created a true masterpiece. Thank you for bringing this amazing universe to life. ❤️
Cried towards the end. Perfect.
A beautifully crafted story, prequel to the first Tavern Talk with the same level of characters development that makes us care for them, their world, and the stake of everything ♥
Looking for a cozy fantasy game with a focus on emotions and relationships? Look no further than Tavern Talk Stories: Dreamwalker. It's more challenging than it's predecessor but still has the same heart. Great LGBTQ+ rep, beautiful art, and a fun decoration mode for all your trinkets. Dreamwalker is sure to tug on your heartstrings, especially if you played the original Tavern Talk.
Plus complexe que le jeu précédent, cet opus a une histoire toujours aussi prenante et des personnages toujours aussi attachant. Je recommande
It's great ! Still too many characters to enjoy their evolutions but I got the same gripe with the 1st one... it's still worth trying it on discount :)
还是和前作一样的感觉,真好( 就是在角色设计上,我个人还是更喜欢前作,这作的德鲁伊和圣武士性格都好诡异( 但故事还是好故事,喜欢。
Fun characters, interesting storyline, if you liked the first game you'll likely enjoy this as well :)
这作的调酒有点复杂过头了......提示词能感觉到是为了增加自由度没限制得太死,但是对我来说反而增加了思考量,导致每个故事光思考调酒去了,调得有点暴躁了,也很难像上一作一样通过调酒直接推断故事走向了,补成就也不太友好。有点痛苦的游戏体验了。但美术风格一如既往的不错。
Tavern Talk's prequel is just as charming as the original. The world and characters are likable, the art is wonderful and the music is pleasant. If you're a fan of the drink-mixing subgenre, this is one worth picking up.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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