
Welcome Tavernkeep! In this D&D-inspired visual novel you will run a cozy seaside tavern, meet adventurers, gather rumours and mix fate-altering drinks to stop dreams from twisting into nightmares.
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About
This is not a management game!
✨ A new standalone game in the Tavern Talk universe!
🧝♀️ Play the tavern owner.
📜 D&D-inspired visual novel with 8 unique characters.
🏳️🌈 LGBTQ+ positive representation.
📖 Immersive reading of at least 12 hours on your first playthrough.
👀 Branching narrative, meaningful choices and three unique endings.
🍹 Casual drink mixing and quest building with a dash of challenge
🚫 No tavern management, no economy.
⚠️ Content warning. mentions of death, grief, and violence.
You find yourself in a little, bleary portside town in the south-east of Phesoa. There, 36 years before the events of Tavern Talk, you dive into the role of the Tavernkeep, the owner of The Drowsy Dragon, a small quayside bar on the coast of Borkam.
You have a special ability, gifted by one of the Great Dragon Gods or acquired through wizardly hubris: Mixing magic drinks that can alter the fate of your guests—be it mean mercenaries, savvy sailors or ambitious adventurers. Every guest, no matter who they are, has a place in your warm tavern by the seaside.
In The Drowsy Dragon, fate is not written in the stars, it is written in the menu! Mix unique drinks from a wide ensemble of magical potions—but be aware: There is more than one solution!
As you listen to stories brimming with the spirit of adventure, you sit within the cozy walls of your tavern and pick up rumors to turn them into quests. Some of them are old sailor’s yarn, so sort them thoroughly before sticking them up the wall!
As you meet new and familiar faces, all seems well. Your establishment is flourishing and friendships are made. All until something starts brewing on the horizon, something that’s going to twist your brightest dreams into your darkest nightmares.
Like in every good Pen & Paper campaign, Tavern Talk Stories: Dreamwalker touches topics that may hit right in the feels. Please be aware that there will be mentions of death, grief and violence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Simplified Chinese, French
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ein super gelungenes Prequel zu Tavern Talk! Die Charaktere und die Story sind super, vor allem, wenn man den ersten Teil kennt. Das Tränkesystem ist etwas komplexer, hat mir aber auch nochmal besser gefallen! Die Designs sind auch wieder super toll. Das Lied "All It Takes" ist mein Dauerohrwurm und lässt mich jetzt schon nostalgisch werden, auch wenn das Spiel nicht ganz eine Woche draußen ist. XD Würde auch noch einen dritten Teil nehmen! Q_Q
I love the new drinkmixing! It's more engaging than in the original game (I prefer the new version of it) I also love the story, it feels so much more mature and more up my lane. A worthy prequel! Looking forward to playing through it! (might update this afterwards if possible with a final verdict) PS: The main menu music is a banger!
My drinks are too powerful for you adventurer.
[h1][b]倾听故事,调配魔饮,发布任务,做NPC也很忙的[/b][/h1] 用梦幻般的材料调制流光溢彩的魔饮,与过路的冒险者闲聊获悉魔法大陆上的神奇遭遇,2024年《魔饮心语》的推出让人眼前一亮,其用最简单的玩法带来了引人入胜的体验。 时隔两年《魔饮心语2:梦行者》隆重登场,游戏中玩家扮演的是一名酒馆老板,每天都要接待不同的冒险者,这些角色从造型到个性都十分有特色,他们将分享这片大陆上的冒险轶事与传闻,而玩家只需耐心倾听即可。 本作的玩法和《赛博朋克酒保行动》类似,主要以文字叙事展开,得益于其精致的画风与出色的氛围塑造,让人非常有探索的动力。 在这个神奇的世界中人类成了最罕见的顾客,这里玩家会遇到全副武装的宝石裔、一身幽蓝皮肤的鳍人、头上有犄角身后有尾巴的幻影裔等角色,甚至还有精灵与异灵,后者更是将自己笼罩在厚厚的衣服和帽子之下,只露出一只眼睛,连性别都是未知的,十分神秘。 随着剧情推进,冒险者们会陆陆续续的离去或到来,通过这些顾客们的所见所闻,玩家将逐步深入一个《龙与地下城》式的奇幻世界。 既然是酒馆,那么饮品制作内容自然不能少,玩家需要通过顾客给出的提示来调配对应魔饮,这里需要注意,有的顾客会直接说出魔饮名称,有的则只说自己想要什么味道或是要提高什么属性,玩家则需要对照饮品描述自行判断。 每种饮品都由5项属性组成,通过搭配不同的魔药便可以调配制作出来,这里只需要注意下魔药对于属性的调整值即可,玩起来就像是简单的数学题一样。 有意思的是任务系统,当对话中出现关键内容时,系统会自动将其记录为线索,而在线索累积到一定数量时则会开启相关界面。 此时将互相关联的线索拖放在一起便会生成任务,这个任务可不是给玩家的,而是贴在酒馆里为冒险者准备的,随后便会看到其他角色接取任务并讨论的场景,这个趣味的玩法给玩家的感觉就像自己是NPC一样,体验非常独特。 《魔饮心语2》延续了一代的玩法与设定,新老玩家均可轻松上手,游戏主打奇幻设定与冒险故事,推荐喜欢文字类游戏的玩家体验。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
Pretty sapphics 10/10
Kolejna odsłona uniwersum, która na swój sposób potrafi wciągnąć na kilka godzin i poznać historię, której koniec zależy od nas i naszych wcześniejszych wyborów związanych z napojami. Na pewno przy robieniu napoi trzeba się więcej namyśleć niż w oryginale, jednak nie jest to arcytrudne. To samo tyczy się tworzenia zadań, których tym razem było mniej, ale trzeba było zwracać większą uwagę na plotki, na szczęście w tej części da się użyć podpowiedzi. Sama fabuła jest ciekawa i prawie do samego końca jesteśmy trzymani w niewiedzy, chociaż brakuje mi tutaj rozwoju fabuły postaci. Patrząc na poprzednią część i ilość postaci oraz rozwój ich historii w tle, najnowsza część wydaje mi się być okrojona w tym kontekście. Po przejściu gry czuję jakbym tylko wręcz poznała wszystkich tylko częściowo. Duży plus także dla zrobienia przewodnika po uniwersum, bo w pierwszej części można było się poczuć nieco zagubionym, a tutaj słowniczek, wyjaśnienie najważniejszych kwestii było trafieniem w dziesiątkę :) Mimo wszystko polecam zarówno dla tych, którzy nie grali w poprzednią odsłonę jak i tym, którzy mieli już do czynienia z pierwszą częścią.
我觉得好玩 但可能有点文盲 玩的有些困惑哈哈哈哈哈哈
I like it
The first game have changed my life and left me emotional The second game also changed my life and left me emotional again Thank you Gentle troll for changing my life TWICE and made me even more EMOTIONAL I LOVE MY PATRONS SM ;;;; Life changing story, characters, art, OST (special mention to "Rune"'s theme, keep being hyped up everytime it kicks in). I also never had such biggest "OH" moments from stuff that links directly to the first game. Looking forward to whatever you may be cooking up next to change my life a third time, may it be in Phesoa or anywhere else !
As someone who has loved the first Tavern Talk game, I knew I would love the prequel as well. This game brings insight to backstories and introduces a new set of absolutely loveable characters. The mixing mechanic for the drinks IS a lot different than in the first game, but it was fun to find out how to do it and which things to use. 10/10 as always. <3
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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