
Welcome to Tavern Guardians, a strategic match three RPG! Every action you take will determine your success against countless monsters and magical creatures. Take up arms as a heroic guardian and claim victory against evil!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is not that good. It has those mechanics of PuzzleQuest, RPG part, Inventory, variety of creatures and bosses, but.. It really lacks in terms of game design. You see - the problem with this game is that 80% of combat is based on pure luck rather than strategy. Get ready to be defeated again and again. Why? - would you say - just level up and get better at it! Oh no, there is no compensation for the loss. In simple words: you try to kill a boss again and again and you are not earning nothing that would help you to beat him. Gold after defeat? No. Stats? No. Unlocks? No. So if you're a person who loves to grind the machine for a chance of getting a good combo - feel welcomed to try it out.
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] Tavern Guardians Banquet: ~~~~~~~~~~~~~~~~~~~~~ Taverns are being attacked by hordes of strange creatures with magical powers all around the country. Tavern owners are in need of people with strong combat and strategy skills to repel these attacks. The only issue is that they are running low of guardians and need to find new warriors urgently. Why not become one of them in Tavern Guardians Banquet? Tavern Guardians Banquet is a casual / Match 3 game developed and published by Wombo Combo Games Inc and is currently available on Steam as an early access. The game has two modes of play: Story and Survival. In the story mode, you have to save 10 taverns across the map, or survive as long as you can if you decide to have a go at the survival mode. However, you must beat at least the first five levels of the story mode to have access to the challenging survival mode. Well, let’s be very upfront here. This game is really tough from the get-go, and super addictive too! As you start the game, you’ll be asked to choose the difficulty you’ll like to play first. I would strongly recommend starting on the normal difficulty rather than hard if I were you. From here a map will appear and you’ll be able to jump straight into your first mission if you wish to do so, or check out the wagon, bar counter, forge and inventory icons located on the right bottom corner of the screen. There, you can select your hero by clicking on the wagon. Bear in mind that one hero will be available when you start a new game and another two will be unlockable as you progress through the game. At the bar counter, you’ll be able to purchase potions and other items to help you through your next battle. At the forge, you’ll be able to craft additional and important equipment for your hero and the inventory will show you all the items you currently own. You can also equip 4 items and 4 pieces of equipment to bring along to your next battle. The board is made of 8X8 tiles. AS the level begins, each of these tiles will have either a blue potion, meat, arrow, coin or stone icon on them. Underneath the board, you’ll also have a shield, three magical power attacks and a heart icon. As you start matching three or more of the same icon, enemies will start appearing at the top of the board. Each of these enemies will have either two or three icons displayed within their tile, which most of the time are a movement and health icon. Sometimes they might also have a shield and you’ll need to destroy their defence first before draining their health. As it is a turn base type of game play, you have to be very careful how to play your next move, especially if one or more enemies have a sword or spell icon displayed on their avatar (tile); that will indicate that they will attack on their next turn. Thankfully, you might be able to protect your hero by activating your own shield, or maybe by launching a magical attack (as long as you have gathered enough blue potion to do so). If you don’t, each of their attacks will decrease your health extremely quickly, and it could be game over in a few turns. The other way to inflict damage to the enemies is to match three of the same icons right next to their tile. It will be even better if you manage to line up four of five which will bring on more damage. Each of the stages has two waves; the first one will have around 8 enemies to kill, while the second phase will bring on a boss and more enemies too. You can regenerate your health, shield and mana by matching three or more meats, stones and blue potions respectively. The second wave is where you probably use some of the items you have in your inventory to help you to win it, but it can take you several attempts to do so, and that is on the normal difficulty! Before starting the next level, make sure to buy new items at the bar counter or forge new equipment for your hero. That is, if you have managed to collect enough coins. Nice graphics and sounds. The maximum resolution is 1920X1080, which is fine and can turn on and off the music if you wish to do so. The game offers good re-playability, especially with the survival mode. By the same token, I would like to see more levels for the story mode. Positives: ~~~~~~~ + Nice graphics + Fun and challenging gameplay + Great bosses + Good re-playability especially with the survival mode Negatives: ~~~~~~~~ - Need more levels (story) - No Achievements or trading cards as yet If you are looking for a fun and challenging match 3 game, then Tavern Guardians Banquet is your game! 7/10 Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own! [quote][url=https://www.zeepond.com/reviews][b]READ EPIC REVIEWS FROM “THE CPT FROGGY” AND MATES, UP NOW ON ZEEPOND, THE HOME OF THE ALMIGHTY FROG![/b][/url] [url=https://www.youtube.com/channel/UCZchpsMdA2hDYJKZgOPdo_w?view_as=subscriber][b]SUBSCRIBE TO THE CPT FROGGY YOUTUBE CHANNEL[/b][/url][/quote]
Неплохой эксперимент над жанром 3-в-ряд. По крайней мере со времён старенького [b]Puzzle Quest[/b] я больше таких качественных игр в этом жанре пожалуй что и не видел. Но есть один существенный недостаток: весь игровой баланс спокойно херится ([i]это не мат![/i]) дичайшей случайностью всего происходящего. В тот момент, когда тебе понадобятся горы фишек с мясом, чтобы восстановить здоровье, они просто перестанут падать. Или наоборот. С одной стороны, для контроля этих ситуаций есть потребляемые предметы ([i]например, переводящие все золотые фишки в нужные тебе[/i]), но их цена достаточна существенно для игры при сложном режиме. По сути весь твой бой может не окупиться, если ты будешь щедро их тратить, а золото ещё и нужно, чтобы покупать боевые артефакты и улучшать их. Из-за этой "жадности" приходится переигрывать уровни раз за разом в надежде, что тебе повезёт и не придётся тратить ценный предмет золотых так за 100 при прибыли в 300-400 монеток. К этому недостатку я бы ещё добавил нужду в существенных вложениях времени для получения всех достижений. Сама игра проходится даже в сложном режим часов за 3-5 – это жалкие 10 уровней, при этом есть достижение, где ты должен пройти 100 уровней. Понимаете степень несообразности происходящему на экране и уровню требований разработчиков? В остальном, [b]TAVERN GUARDIANS: BANQUET[/b] – приятный образчик всё ещё не до конца раскрытого жанра match-3-RPG ([i]я его сам только что придумал, если что[/i]), в котором мне хотелось бы видеть больше игр, чем есть сейчас. [table][tr][th] [h1][url=https://store.steampowered.com/curator/26407069-FOSTER_ok/]ПОДПИСЫВАЙТЕСЬ НА КУРАТОРА[/url] И [url=https://steamcommunity.com/groups/F_ok]ВСТУПАЙТЕ В ГРУППУ[/url][/h1] [/th][/tr][/table]
在打到第四关的时候,我退出了游戏,来写下这篇评测。 这是一个很有趣、但却非常失败的作品。 我不推荐一般的三消游戏爱好者购入这款游戏,除非你喜欢花费大量时间去反复挑战同一关。 首先,这不是一款休闲游戏,如果想过关,你必须进行一定的思考和计算。 其次,这个游戏没有普通难度,它的普通难度已经相当于其他三消游戏的困难难度了。 是的,我想表达的意思就是,这个游戏太难了。 我看了一下成就,发现只有50%的玩家打过了第三关。 这意味着什么呢? 这意味着,有一半的玩家,他们花钱买了这个游戏,但是只玩了前两关,然后就弃游了。 花一整块蛋糕的钱,然后只吃两口? 我没有申请退款的习惯,但如果让我再做一次选择,我不会购入这款游戏。 三消游戏,首先应该被定位为休闲游戏,其次才是智力游戏。 不是不可以设置高难度来增加游戏的趣味性,但最起码你这游戏里应该有简单部分的存在! 你可以设置从简单到困难等多个难度,让普通玩家在简单难度里体验连击虐杀的快感,让那些喜欢动脑的玩家在困难难度里享受丝血反杀的成就感。 你也可以将关卡制作的多一些,然后将最初的十几关甚至几十关都设定为非常简单,让普通玩家在游戏前半程获得足够的乐趣,让高水平玩家去完成全部旅程,甚至可以让普通玩家逐步成长为高水平玩家。 但是,你没有。 游戏从第一关开始就不简单,到第三关时,我打了两次才过去。 虽然我没有使用任何装备和道具,但好歹我也是当年只用了一天时间就独立通关《机械迷城》的人,我想我并不笨。 我扔了几百小时在《战神的挑战2》,我可以在40级通关《魔林迷踪》的奖励地图。 即便如此,这个游戏刚刚只玩到第三关,我就迎来了首次失败。 此外,游戏里的成长机制非常差劲。 你很快就可以解锁英雄、酒馆、铁匠,完全体会不到成长的乐趣。 恶心的是:如果战斗失败,那么你无法获得任何收益。 是的,你在失败的战斗中的全部努力,会被直接否定,你一毛钱都拿不到。 也许制作者的想法是让玩家去反复刷前面的简单关卡,等攒够了钱购买装备和道具再去打下一关。 但我想大多数玩家对此并不会买账,因为这个游戏的战斗中有怪物的存在,它并没有一般三消游戏那些连击所带来的爽快感,所以玩家反复去刷之前关卡会觉得非常无聊! 更恶心的是:当你挑战成功新的关卡之后,前面的关卡收益将会减少! 游戏里完成关卡给的金币本来就很少,一场给的钱大概只够买一个大血瓶。如果想要买一件装备,你起码要玩上三到五场。 不要忘记,战斗难度较大,相对于其他三消游戏来说,耗时在10倍以上! 再次指出,这个游戏是一款很有趣的游戏,只不过做的太失败。 不推荐。
Хорошая игра, но очень уж трудная, как по мне. Появившаяся в какой-то момент надпись: "Поздравляем, вы разблокировали хадкорный режим" воспринимается, как издевательство, тут на нормальном-то бомбит будь здоров. Добавьте Easy Mod, пожалуйста, жалко вам, что ли. Но все остальное неплохо сделали, и звуки, и анимацию, и геймплей.
Very addictive match three/rpg hybrid, in the likes of puzzle quest. Very different in terms of gameplay mechanisms compared to many similar (cheap in all context) clones of the forementioned hybrid. It gets tough very early and forces the player to adopt various strategies against different enemies. For example matching four or five similar gems create a random hyper one which gives more utilities or lifes etc. It requires careful planning on each level depending on the advancement of enemy minions and bosses. Player should use enhancements and the (limited) inventory often, and many "tight" decisions have to be made early on, both in terms of which equipment should be used and in which items should you carry. Money is thin and one should use it with careful planning depending on his/hers playstyle and enemy requirements. That seems to be the most solid way to victory. I played 7 hours straight cause it gets really challenging, and it didnt seem boring or repetitive, something very common in similar games. I think I will enjoy this one to the end. Totally recommended, and a welcome newcomer in a very popular genre.
難易度ノーマルを一周した時点でのレビューです。 プレイ時間はここまで7時間、ボリュームは多すぎず少なすぎずの手軽につまめるゲームでした。 マッチ3パズル×バトル要素、このコンセプトの作品はいくつかありますが、今作はマッチ3の盤面上に敵が出現し、その敵に隣接するパネルを消すなどで敵にダメージを与えるシステムです。 敵は一定のルーチンで移動や攻撃を繰り返して来ますが、次の敵の行動予定はアイコンで表示され、移動か攻撃か魔法か(あるいは行動前の溜めか)わかります。 マップの最後では2×2マスの大型ボスが出現し、特殊な能力や挙動で攻撃してきます。 各タイルには ・体力を回復する 肉 ・防壁を回復する レンガ ・MPを増やす ポーション ・お金が手に入る コイン ・非直接攻撃をする 弓 の種類があります。戦局に応じてどれをマッチさせるかを考えるのは楽しく、難易度ノーマルにおいてはそれほど無理ゲー感はありません。 ラスボス以外では殆どアイテムは使用せずにクリアしましたが、難易度ハードやサバイバルモードでは適宜使用しないと厳しいかも? ちなみに実績は回数系やトータルコイン取得数など、根気があれば殆どのものは取得できるんじゃないかなと思います。 造りは丁寧に見えるし定価でもまぁ安めの割には楽しめると思います。 日本語タイトルが微妙に感じましたがゲーム内の日本語は違和感ありませんでした。 スリリングなマッチ3をプレイしたいのであればオススメです。
An interesting concept and fun for the first few battles, but then it becomes a grind of mammoth proportions, doing the same fight over and over to little progress. And these aren't quick battles, end bosses have huge HP pool and it can take a substantial amount of time to bring them down. In summary, fun concept, but terrible grind, long, repetitive battles with little progress. Just not fun.
Mixed bag of fun and not fun. Easy concept to understand, simply match the icons. Some cool mechanics like seeing when to strategize your shield based on enemy attacks. You get some basic gist of it, but you quickly lose track of understanding what some fundamental aspects of the game do. Why do I get to attack? How does my normal attack go off? Do my combos give me extra attacks or just help fund my mana and money, etc? Random chance for the most part which you can't really put tactics to use. It's just meh.
This is a fun and challenging Match 3 adventure! The player is a tavern guardian, and they go from tavern to tavern smiting all of the creatures there. There are gear and items to purchase. Plus, there are characters with different powers to change into. The main board is a tile board with different objects, and each object does something different for the player. Arrows take down a monster's hit points, bricks recharge your wall points for defense, potions add to your mana points for abilities, meat recharges your health points, and gold accumulates which allows for purchasing items and gear. A chest will appear at the top, and it needs to be dropped to the bottom to collect its contents. Oh, and monsters appear on the board. They start at the top, and they work their way down. They have a counter which indicates if their next turn is movement or attacking. If it attacking next turn, it's a sword. However, it can be a number which indicates how many turns until they attack. There is also a counter indicating their life. Now, there are multiple ways to damage monsters. Arrows damage monsters. Clearing tiles around monsters (the more, the better). Using abilities from mana points damages monsters. Dropping a monster three tiles stuns them. Depending on your gear and items used, there can be a different amount of damage done. Kill the monsters or block an attack next turn with any wall points you have. Eventually, a Boss Monster will appear, and they are particularly nasty. Killing the monster wins the level, so the other monsters that appear aren't important ... but cannot be ignored, either. This requires even more fancy matching. There is lots of strategy to this. Picking and choosing where and what combos to make is very important. Maximizing abilities helps. All in all, a very fun and challenging match three game. Two thumbs up! Joe Bob says check it out...
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