
Planet RIX-13 is а 2D adventure, in which you play as a space explorer engaged in searching for planets potentially suitable for life.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Совершаем аварийную посадку на странную планету с заброшенным человеческим поселением. И теперь нужно понять, что же тут произошло, чтобы выбраться. Небольшая приятная головоломка. Проходится менее чем за час, загадки комфортные, играть интересно. Идеально на стимдэк, не понятно, почему не указана совместимость. На компьютере играть с геймпадом тоже показалось удобнее, хотя можно и клавомышью.
Planet RIX-13 - это 2D приключение, в котором вам предстоит выступить в качестве космического исследователя, занятого поиском планет, потенциально пригодных для жизни. Во время сканирования очередной цели, ваш космический корабль потерял управление, и вы были вынуждены совершить аварийную посадку. Кроме того, быстро стало ясно, что вы далеко не первый человек, оказавшийся на этой планете. Вам необходимо выяснить, что послужило причиной аварии, а также найти способ покинуть эту планету и вернуться домой. (с) Атмосферный, хоть и короткий квест о безымянном космонавте, чудом оставшимся в живых после жуткой аварии корабля. Всё действо происходит в 2D, что немного непривычно по меркам данного жанра, но на общее впечатление эта "скованность" не влияет. Изучать местную флору и фауну интересно, поиск предметов и скитание по локациям сделано удобно, но это ещё не означает, что "прогулка" будет лёгкой. В лучших традициях квестов, умирать при первом прохождении будем часто и разнообразно (забавно, что почти за все виды смерти предусмотрены достижения), да и в целом есть пара моментов, где можно застрять. Но если будете внимательно искать предметы и читать файлы, то вряд ли задержитесь здесь больше, чем на час-полтора. Жаль, что у Максима Перелыгина (автор игры) на данный момент больше ничего подобного не вышло, надеюсь он жив-здоров и ещё порадует нас своими проектами, наподобие этого.
Короткий пиксельный научно-фантастический квест и одновременно симулятор поиска способов угробить несчастного космонавта: большинство ачивок здесь дают именно за смерти. Есть приличный русский перевод. Вполне заслуживает внимания.
2d pixel grafik macera bulmaca oyunu fena değil oynanabilir
[h1] Simplified adventure game with side view. You're landed on unknown planet and have to explore and find source of the anomalies that occur. Gameplay consist mostly in running back and forth and unlocking new item to progress a bit further. Slow paced and might feel boring so you must be in mood for this type of game. Tranquil like ambience and some mystery, that's done good. Nonetheless game is more like a student project. Play only if you must or like this particular genre. [/h1]
Fun, short and cheap puzzle-adventure game about escaping an alien world. There's plenty of backtracking, no music, easy puzzles and a simple artstyle, yet it was somehow strangely engaging. The game's autosaves are very forgiving and someone was kind enough to write out a full walkthrough, which you can find on the Guides page in case you get stuck or want more details on the Achievements. This game should entertain you for about an hour. Grab it on sale and you'll probably have a good time with it.
overall alright for in between.
Crash-landing on an alien planet wasn’t exactly on your to-do list, but here you are, welcome to the universe’s worst surprise vacation! Now, you’re drawn into a captivating 2D world full of mystery and wonder, where the visuals are simple but effective, pulling you into an alien landscape with just the right mix of vibrant colors and oddball creatures. As you wander around, trying to shake off the fact that your ship is now just space junk, you’ll face puzzles that are as thought-provoking as they are challenging. These puzzles strike a perfect balance, making you feel like you’re one brainwave away from discovering the secrets of the cosmos. The minimalistic audio only adds to the eerie silence of space, wrapping you in solitude as you explore. The story unfolds at your pace, turning you into a cosmic detective, an interstellar historian, and a wandering soul all at once. It’s a journey of self-discovery, wrapped in simple visuals and engaging puzzles, a memorable adventure that makes crash-landing seem like it was totally worth it.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Короткая, лёгкая и приятная адвенчура о пилоте космического корабля, попавшего отнюдь не в приятную ситуацию. Его транспортное средство потерпело крушение на неизвестной планете, на которой есть признаки недавнего присутствия людей, вот только самих людей нигде нет. Во всяком случае, живых... Что же произошло? Ответ мы узнаем уже через полтора-два часа, даже если вообще не умеем играть в квесты. Загадок здесь не очень много, локаций тоже, ничего дико сложного нет. Честь и хвала автору, что он не стал искусственно увеличивать время прохождения, пряча активные точки и заставляя заниматься пиксельхантингом, как иногда поступают иные, менее порядочные авторы. А ещё честь ему и хвала за хорошую рисовку, приятное звуковое сопровождение и довольно чувственную атмосферу. Издателям же спасибо за адекватную стоимость - за такие деньги о малой продолжительности игры жалеть не будешь. Так что покупайте и играйте. Получите удовольствие.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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