
TasteMaker is a restaurant tycoon game. Design your own restaurant from the ground up, decorate, create a menu, hire and manage staff, and much more. Keep your customers happy and make a profit to keep the restaurant of your dreams from turning into a nightmare.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Dutch
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Unfortunately limited in content, but still very satisfying to build and maintain your restaurant. Every once in a while the dev will check back in and add a few customization options like a new chair or some new color options, but it really some more involved content would really kick this up a notch. Maybe some more interesting and creative scenarios? Maybe some automation systems? Maybe a dish customization system? Idk. As it is, definitely worth a buy on sale, but probably not at full price unless this is already your kind of thing.
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necesitan actualizar el juego, es demasiado bueno
Se você já sonhou em ser um chef renomado, mas desistiu porque queimou até a água do macarrão, TasteMaker promete te fazer um mestre da culinária virtual. Só que... bem, nem tanto. O Bom: O conceito é legal: Gerenciar um restaurante, criar pratos e agradar clientes deveria ser divertido. O Ruim: Tão genérico que até miojo tem mais personalidade. Os pratos são sem graça, os clientes são NPCs ambulantes e a jogabilidade é travada. Progressão lenta e sem sal. Você passa mais tempo esperando do que cozinhando. Veredito: TasteMaker é aquele jogo que você abre, mexe por 10 minutos e pensa: "Ah, vou só pedir um iFood mesmo..." 3/10
Tastemaker honestly feels like a game with a lot of wasted potential. After 3 years, the game looks almost identical to launch, and it hasn’t received a proper update in over 2 years. The reason for that feels pretty strange and out of nowhere, but it seems the developer moved on to a new game called “Aviassembly,” which, to be fair, actually looks pretty good from what I’ve seen. I don’t know the full reason behind it, and I’m not sure if the developer ever explained why, but because of that, Tastemaker really feels like it was left behind. The game itself is very basic and doesn’t have much depth. The employee AI feels unfinished, and after a short while you’ve basically seen everything the game has to offer. The scenarios are fun at first, but they start getting repetitive pretty quickly. I did enjoy the hour or so I spent with it, and there’s definitely a solid foundation here for a good management game. But in its current state — and realistically the state it’ll probably stay in I just can’t recommend spending your money on it.
The game is fun, although basic and once you figure out how to optimize it, it becomes a bit boring. Definitely worth the price tag though.
This game is fun, it helps me relax.
started trapped all employes (29) trapeed all the customers with them (43)
no Chinese
I've operated full service restaurants. This game can be as broad or as specific as you'd like. There are small things to consider to really increase your bottom dollar, or you can just kinda let it flow
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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