
Tankenstein is a 3rd person ARPG where the player controls a dishevelled tank in a post apocalyptic wasteland looking for new parts to survive and upgrade itself. All of the other tanks in the scrapyard have the same goal, which makes them hostile in this survival of the fittest arena.
Modeled estimate, not a reported figure. How we estimate →
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About

Fight through a wasteland filled with rogue AI tanks that seek your destruction. Use clever strategies to destroy them before they destroy you, then lay claim to their parts to build the ultimate vehicle of destruction.
Featuring an in depth damage and projectile system, you will be rewarded for precise shooting and learning your opponents weak spots.
Trawl the wasteland for the scrap of the old world, and fight through hazardous environments to find the tools you need to survive and give yourself an edge in every battle.

Mix and match increasingly powerful gear scavenged from the wasteland to build a Franken-tank of looted parts. Separately upgrade your CPU by cannibalising the mind of your opponents to gain the ultimate edge in the final survival of the fittest.

The wasteland is a procedurally generated world of devastated environments. Each new biome provides a unique challenge for your vehicle. Master each to maintain the strategic advantage at all times.

Fight difficult bosses that challenge your build and tactics to become the dominant AI in the wasteland.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game idea needs a way to control saves as the forced perma death sucks especially as the game has chosen my new difficulty level no mater new save or not once i hit t7 is unlimited hardcore reach t4 it decides in a t1 literally back at 250m from spawn in a t4 a t1 can 1 tap me or its gonna spawn 5 tanks on me when battling a boss and kill me so needs checkpoints and a radius on reload from extracting of spawns as my last save ended when i loaded back in to 10 tanks camping the extraction in t3 area i died big surprise there good game good idea needs work still
the game should be called Shell Sponge Simulator
Insane down scroll pull
内容过少,希望更多部件、敌人、兴趣点
Fun and Addictive
This game slaps. Initially, I had it on my wishlist to wait for a sale. But for the price of a ♥♥♥♥♥♥ fast food meal, I wanted to to support the developers. It reminds me of the old Desert Strike games on Sega, where you'd fly around this open world destroying things. Actually evokes the same feelings. Premise is simple, the further you get from where you spawn the higher tiers of enemy you will face. Destroy ♥♥♥♥, upgrade along the way. True to it's namesake, you can build some hilarious Frankenstein-esque tanks to romp around in. The game is so cheap, just buy it
I'm not sure if tanks spawn in randomly or if some of them cant be detected sometimes. I will have nothing within 600 meters from me, I will destroy the closest tank and then 2 or 3 tanks appear within 300 meters seconds later The grind is slow for upgrades and the other tanks can wreck you very easily in early areas, even if you are upgraded to tier 2 or 3 from the permanent upgrade system. I died in 2 shots with full armor for my hull. I hit the enemy tank 5 times in the same spot without them going down in the 3 tier zone.
Today May 24th 2026, it clicked. This isn't a Tank game, it's a survival game about tanks! Since I realised that this game has become a lot better. you sneak about looting wrecks and fighting tanks to improve your own. No gung ho rush, you need to take it easy just like in every other survival game at the start. Brilliant!
Версия 0.2.5. Не понимаю людей, которые облизывают игру, называя её чуть ли не свежим глотком игростроя. Базовые механики, такие как регистрация урона, работают через раз. ИИ имеет флаги на промахи (блть, целый ворох игр 2005-2010 годов уже умели в имитацию прицеливания игроком) Боты тупо респятся у тебя за спиной, это такой позор, не описать. Вычистил полтора квадратных километра от живности и едешь свою инвалидку чинить или к рекомбинатору? Хе хе, дружок, сзади к твоей выхлопной трубе уже едут с 500 метров сталкеры, не иначе. Абсолютно рандомные параметры модулей, тупо цифирки растут с уровнем и всё. Тупейшая система урона, где дпс важнее точности, скорострельности и нагрева. Смотри выше про ботов с пулемётами. Бронепробитие значит что будет повреждён соседний модуль и тут же тебе руки отрезают, урон один раз срабатывает. Народ уже полгода почти УМОЛЯЕТ сделать хоть какую то бронезащиту, чтобы не толщина картона определяла твою живучесть, а позиционирование и устойчивость к слабым калибрам. Неадекватная настройка прибыль от килов/стоимость улучшения ядра. Ты убиваешь 20 одноранговых (скажем, 7-8 уровень) и получаешь ап одного модуля на ЧЕТЫРЕ уровня ниже. Выше 5 уровня танк прокачивать экономически душно. Даже рейд на тебя в конце игры очков не даёт сообразно тому аду, что выдают боты. В дополнение к пункту выше, после прокачки ядра игра наоборот одной рукой проходится. Когда у тебя по +150% к урону и пробитию, мощность мотора от Т-34 бустится до высот ГТД и башня вращается как пропеллер, тогда вся живность просто вымирает. Скраптор (т4-т5) с 3х выстрелов базовым тир 3 стволом слабо? С улучшениями через гусеницу легко. Тир 7 босс от тебя сам бегать должен. Плазма в дыню получает с километра, главное прострел найти, и помирает как статист. Рейд после его кончины в раз опаснее. Крч, один раз дострадать до главгада, ещё пару раз вальнуть в условном НГ+ и пока фсио.
I get some world of tanks lite in this game. RNG parts make it fun to loot. Rogue lite makes it so that the runs make you better each time. Hope more is added for bosses (only one type as of right now) and hopefully we can pain our tanks with decals or something like that. Double thumbs up.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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