
A maze-adventure game entailing multi-level trials to reach the peak of a 3,000 year-old tower.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Pros: - Fun - Challenging - Fast-paced - Easy to learn and figure out - Nice music Cons: - UNFORGIVING when a mistake is made - Frustrating at times So, this game is pretty simple, right? You are climbing up a tower by doing a puzzle on each floor of the tower. It's not a very long game, nor is it like, dark souls or cuphead hard, but it's a hard game in its own right. There were many times on many floors that I had to stop playing and cool off for a bit cuz I was just having too hard a time to make it through; however, each level is indeed beatable. You will find that trying to rush through rapidly will lead to your death far too quickly, but you'll also find that taking too long will also lead you to your death. Also, not every level will kill you, it will simply "hurt" you, as you have a set amount of HP that you can see at all times. Once that HP is down to 0, you lose. There are an infinite amount of lives and continues, so if you do find yourself dying often, don't worry, you can just keep retrying. Now, as for the unforgiving part... There are some levels that you will have to try and try until you get each click, each movement, each timing absolutely perfect or else you die. You click to a spot too early, boom, dead, click to a spot too late, boom, dead, you accidentally click the wrong spot, boom, dead. The game is fun and challenging, and for $1.99, it's definitely worth the buy. Also, the music is really nice and fitting and changes every 10 levels.
Warning: This game WILL make you rage. Play at your own peril. 10/10 did rage. Will play more.
Well, if you want a game that will infuriate you to no end (I'm currently stuck on the shield level) then this is the game for you. It's a great game, a little rage inducing, but other than that you can't fault it. My only problem was the sound, but that was easily fixed. It kinda reminds me of the old Castlevania game on the NES, but somehow this is better; I can't quite put my finger on it. But all in all, It's a great indie game, and I hope to see more.
Like a mix between The World's Hardest Game and a Zelda 1 dungeon. Punishing-yet-fair gameplay where memorizing hazard movement patterns is key to progression, and a variety of hazards to make sure that memorization is always a challenge. Fun for a while, but can become grating during long play sessions.
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