
Talewind is a whimsical platformer where you play as a young boy that is trying to save his village, but dont let its looks fool you, it will challenge even the most experienced platformer veterans. trailer music: bensound.com
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I pressed select and the game restarted the level from the beginning without any notice, losing all the progress. I can't believe it.
Terrible
нет
Jogo difícil com uma mecânica que te induz ao erro. Estressante? -Sim!; mas extremamente prazeroso quando você amassa um boss... Apesar de inúmeros relatos negativos quanto à movimentação e alguns bugs, achei tudo completamente normal; afinal, esse jogo é feito pra morrer inúmeras vezes, e quanto aos bugs, não constatei nenhum. O jogo fica baratinho na promoção e te entrega excelentes horas de jogo - apesar de poucas (pelo menos para concluir a história principal). +Rep pra esse joguinho
TALEWİND İNCELEME Oyun platform oyunu ama yapımcı bu oyuna aksiyonda eklemek istemiş aksiyon o kadar ham ki sadece rüzgar atıyoruz ileriye başka bir atak hakkımız yok. Karşımıza bir boss çıkıyor "sonic" tarzı bir şey onu öldürmek için zıpla atak yap zıpla sana çarpmaması lazım çarparsa direk ölüyorsun ben bir vuruş ölüyorsam rakibimde bir vuruşta olmasa bile 3 4 atağa ölmesi lazım çünkü zıplamak bir ızdırap çok bayat basılı tutuyorsun sanki oyunda lag varmış gibi zıplıyor çok keskin değil önceden basmak lazım ama bu da oynanışa ters o yüzden çok sevemedim sadece platform olsaymış tutarmış önermiyorum.
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SSoooo...fun, cute, and the story is told as you play. pros: -colorful -easy controls -cute story -challenging -levels have multiple pathways cons- - 1 hit death (not the worse thing but annoying) -Checkpoints are few and weirdly place (and can be missed with all the possible pathways that can be taken) - each level has a goal of how many feathers to collect, when you die you lose ALL THE FEATHERS you have collected INCLUDING those you got before you hit the checkpoint. Overall, if you like a good and challenging platforming game, I def recommend this title 7/10
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I have mixed feelings about this game, yet I can't in good heart leave a negative review. While the cutesy artstyle can trick people into thinking that this is a casual platformer the game makes it very clear from the very beginning that it is aimed towards more experienced players. Yes, as many reviews already pointed out, the controls are really janky and the hitboxes are inaccurate, I even managed to get stuck between platforms at some points. The enemies can range from mild annoyance to infuriating. This is due to the controls, weird hitboxes, 1 hit KO, the amount of enemies the game will sometimes throw at you and the random paths that some of them follow. There are plenty of well-placed checkpoints and if you find a certain part too difficult, the game offers you a different route that you can take. Unlike the enemies and the player itself, the bosses die in a few hits. All of them have a second phase which is just like the first one but sped up and they all suffer from the same issues as the normal enemies. After all the issues I had with it I still enjoyed the main story and the Halloween update level. I did not manage to unlock the bonus levels and I don't even know if I want to, it just might be too much for me.
Talewind é um plataforma 2D bem simples, porém com gráficos bem bonitinhos mas não se deixem enganar porque o game é dificílimo nas últimas fases. Gameplay objetiva e uma história igualmente simples fazem de Talewind um game para se frustar pela dificuldade, mas recompensador a cada fase superada. Nota: 6,0/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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