
Welcome home, Hobbit! Live the cosy life of a Hobbit in the wonderfully serene landscape of the Shire. Discover, decorate, & share in this idyllic corner of Middle-earth. Join friendly Hobbits & familiar faces awaiting your arrival in Tales of the Shire: A The Lord of the Rings™ Game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−40% | 3.8Kreviews | 82% | — | $4.9M |
| $34.99 | 808ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this cozy game, especially since it's LOTR themed. I've played about 24 hours of it so far and am still enjoying it. As some people have noted, it's a bit of a fetch quest, which can get old for people. I've found that there's enough goals and things to work for with getting to know characters to keep me intrigued. Definitely a new favorite.
Unfassbar. Auf einer rtx3070 läuft saß Spiel auf den niedrigsten Einstellungen bei 25-32FPs. Auf der höchsten Einstellung ebenfalls. Das ist das schlechtoptimkerteste Spiel Eber made. Absoluter Schrott und nicht zu empfehlen
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Spanish - Latin America +1 more
| $34.99 |
| 244ratings |
| 88% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice and cozy
Esperei por anos o lançamento do jogo e ele realmente entrega (quase) tudo que promete. A única melhoria urgente que ele precisa é arrumar os bugs e lags que dão quando os personagens vão para vila principal. Vi alguns youtubers falando sobre e comigo também aconteceu. Fora isso, jogo incrível, posso passar horas nele sem cansar.
Know what you're getting into: this is a VERY chill game, not at all the kind to inspire the task frenzy you might sometimes get on Stardew Valley or similar. The story doesn't involve any kind of urgent threat or impending doom you need to save everyone from, or even any particularly high stakes on your actions. You have to be in a specific mindset to enjoy it. And that mindset is a bit like being a Hobbit: the day is long, you've got nothing too pressing that needs doing, so you can enjoy just strolling through the wilderness, cooking a meal for your friends, doing a spot of fishing, foraging, gardening, decorating, or whatever takes your Hobbit fancy. The minigames themselves are satisfying enough to keep you coming back for a while, particularly cooking, which is important because it's kind of the main gameplay loop: you invite the townsfolk for meals, prepare the thing they're craving (you need to work on getting the right texture and taste, as well as quality ingredients), and, in turn, are rewarded with new recipes, furniture, and relationship upgrades, which unlock new things in the game at certain milestones. Befriend a shopkeeper and they'll sell you new stock, befriend the carpenter and she'll renovate new areas of your hand-me-down Hobbit-hole, befriend the farmer and you get a chicken. In sum, you'll want to have people over for meals all the time. And the characters are charming enough that it will be a fun experience, though you should go in aware that, unlike other games in the genre, there are no romances. The other progression mechanic are the clubs, which unlock in Act 2 of the main story (so don't feel bad rushing through that). The club tasks themselves are random repeatables which serve to bring some structure to your Hobbit lollygagging -- cook something delicious using mutton! Harvest six squashes! Catch three common perches! But completing enough of these tasks rewards you with inventory expansions, new cooking utensils, better fishing rods, and basically serves as your "XP" for different skills. But you also get club progression for just doing the associated activity, so it's not that restrictive. The bad: there's some real performance issues, some frustrating/inane quests, no voice acting, no townsfolk daily dialogue, and it feels like the content ends too soon -- we see cows, pigs, sheep, ducks, ponies roaming all around the place, but we only get to have chickens? And this is a very minor gripe, but, with shared meals being such a big part of the game, it feels weird that we can't change tablecloths in any of the dining spots, even at home, considering how the decorating system is otherwise surprisingly deep.
Slow but pretty relaxing.
such a cute chill game.
minas gerais simulator
I am a huge Tolkien fan and at first I thought this was going to be just a cute game to introduce to my children. 10 hours later and I am thoroughly enjoying the hobbit life.
it is kind of simple plot line but it is fun so far. I hope that you can do more to the house later.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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