
You can play as a young martial artist entering Justice Academy. Train through various courses, customize your build with different weapons, skills, and inner techniques. Explore the jianghu, bond with companions, and shape your fate across branching stories and three romanceable heroines.
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About
In this story-rich RPG, you play as a young martial artist who, by chance, finds himself enrolled in the prestigious Mingjing Academy — a school famed for cultivating future legends of the martial world.
But this is more than just a place of study.
It’s a crossroads of rival powers, tangled politics, and secrets from the past.
Court intrigue, factional strife, remnants of a fallen cult...
In this world of shifting alliances, the line between good and evil is never clear.
Through quiet days and turbulent events, you'll meet colorful characters, uncover hidden truths, and carve your own path in a living, breathing wuxia world.
With immersive storytelling, rich character interactions, open-ended development, and a unique combat technique system, step into a sprawling martial epic like no other.
Over 500,000 words of original narrative and 30+ hand-drawn CGs.
Tons of side quests and bonus content deepen your journey through the martial world.
Multiple endings await — will you become the “Master Healer,” the “Wanderer,” the “Jack-of-All-Trades,” or unite the land under your banner?
Train your martial skills on the field, study ancient texts in class, and rise to the top.
With 12 development paths, live a balanced academic life of both mind and body, and shape your own martial identity.
Grow herbs, cook meals, grill over an open fire, go hunting, play strategy games, take on bounty quests — the choice is yours.
Classic turn-based battles enhanced with a unique Technique Stage and Technique Branching system.
Mix and match over 100 martial arts techniques and inner styles to create your own signature fighting style.
Master timing, adapt to the flow of battle, and unleash devastating combos in one fluid strike.
Meet 8 distinct characters, each with their own backgrounds, personalities, and stories — including 3 romance options and 2 potential party members.
From busy market streets to quiet teahouses, your relationships will grow through shared encounters and heartfelt conversations.
Raise your bond with each character to unlock unique storylines, exclusive CGs, and meaningful choices that shape your journey.

A native of Kaifeng, raised in a decent household (with branching options during character creation).
Calm, responsible, and quietly drawn to the world of martial heroes.
Not born to be a legend — but determined to walk the path.

Sang Ling'er
A cheerful girl from the Miao tribe of Yunling.
Known for her mountain songs and riddles, she commands twin snakes with the bells she wears, and is skilled in poison and medicine.
She leaves her village in search of the truth behind a certain event. After solving a poisoning case, she’s discovered by the academy and granted the chance to take the entrance exam.

Wenren Yao
Owner of the Fan Pavilion, warm and wise, always seen with her round fan.
As the eldest daughter of the Wenren family, she’s managed the family business since youth.
Her eyes light up when she sees account books. In her free time, she enjoys reading storybooks and trying her hand at cooking.

Duan Hongtang
Daughter of the Xuan Dao Sect leader. Wields ring blades with grace.
Gentle in appearance but strong-willed and fiercely loyal.
Raised to uphold the image of a sect leader’s daughter, she maintains elegance and composure — though she secretly longs to explore the world beyond.

Shen Tinglan
A disciple of Sword Hearth Sect, a young senior sister of her generation, and a skilled Sword wielder.
Gentle and composed, humble and courteous to all, she is already one of the finest heroines in the jianghu.
Should you be fortunate enough to see her draw her blade, you will understand that “Little Senior Sister” has never been merely a respectful title among fellow disciples.

Ye Luo
Hailing from the royal court, already trusted to carry out missions outside the palace at a young age.
Efficient, quiet, and emotionally reserved — but never lacking in ability.

Fang Yuchi
Son of a local magistrate from a scholarly family.
Strong-willed and sharp-eyed, with a passion for law since childhood.
She’s devoured every legal text in her home library.

Deng Xiaoyu
A young disciple of the Lantern Shadow Pavilion.
Skilled beyond his years, but blunt and outspoken — often leading to minor “misunderstandings.”

Huiguang
A bright, witty disciple of Xiangguo Temple.
Polite and always smiling, with a silver tongue that persuades even the most frugal to offer incense.
He serves as the temple’s charming public face.

Zhe Guanshan
Martial arts instructor at Mingjing Academy.
Calm and disciplined, with the air of a seasoned veteran.
Though strict in training, he’s known for his bold spirit and generosity — and is beloved by generations of students.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fuh yuh
游戏性不好重复很多玩到后面都要点不下去了 剧情也没太多亮点 让我有感触反而是后宫线向四个女主坦白 为了自己的齐人之福伤了四个人的心 纵使三妻四妾真情却难求一分 害人又害己 个人感觉如果后宫线改成谁都得不到反而能更好一点 更能引人反思后宫到底是为了什么
填数据的你妈是不是死了,95关那个boss我操你妈是人打的,两发暴击加一个普攻6200滴血,你告诉老子要怎么玩,你妈逼的不嗑药就过不了这游戏是吧,你这个填数据的TMD自己玩过一遍吗?煞笔东西怪不得没人买,搞了个几把后宫骗人进来杀,草拟吗的填数据的贱狗,你这差评老子打定了!看到我这差评的千万不要买这游戏,买了你一定会后悔,因为后面的数据这填数据TMD瞎几把填根本就没玩游戏,把特么买这游戏的钱的玩家随便糊弄,后面你出关一个小怪连击就扣你3000多,你买了纯找虐受,不要给这游戏任何销量,这游戏的制作组填数据的就尼玛是个**。
刚玩两小时的我是非常想给差评的,剧情无聊,人设普通,玩法单调重复,尤其是养成事件都是数值堆砌很无趣。 最终通关之后,犹豫了一下还是给个好评鼓励一下吧。当然本作不管怎么看都是一款非常平庸的作品,非资深武侠游戏爱好者感觉完全可以不玩,哪怕侠之道第三年的剧情有那么多争议的地方,至少过程是跌宕起伏,扣人心弦的,而不像本作从头到尾都很难谈得上有什么高光。 但我也理解制作组,毕竟实力有限,笔力有限,能够用这么快的速度做出后宫结局的更新和各种功法的优化,也算是不错的裱糊匠了。其实本作的数值养成完全可以改成每个月上中下三旬三动的,六动实在是太过拖沓了而且会体验大量无意义的重复事件和数值堆砌。我一周目玩到最后都不想再刷了,因为数值给的很离谱,钱也可以无限刷,前期每次逛集市把所有东西全买下,后期通过钓鱼做菜可以实现永动循环,所有数值随便刷上5000,所有人的好感全部拉满甚至还超标一倍。我玩到后面还以为我在玩梦幻魔法公主或者火山的女儿
不好玩。ui设计的就太烂,装备一个东西要点几层菜单?然后武功我想问下制作人自己做找的眼睛累不累?长得一个颜色又不给分级。打架又无法倍速,2026年了居然这种战斗连2倍速都没有,关键是打斗也不精致啊。小工作室就老老实实地打磨好简单战斗就行搞得花里胡哨的又复杂又不好玩。
数值设计是不是有啥问题,普通难度下前期几场剧情战斗根本打不过,血少攻击刮痧。一点都不普通
I came into this game expecting a short stat raiser (I didn't read anything lol, trying to surprise myself), and found myself playing every difficulties and endings. Honestly, I didn't expect to get this hooked. The story is simple, but that's the charm. You see characters interacting in a slice-of-life like genre, quickly drawing you into loving them. I didn't expect the whole [spoiler] Shen Tinglan story to get that dark [/spoiler]. It makes me wonder how heavier it would feel if the game has less cheerful art style. The game is very, [i] very [/i] long, so it took me days for my first playthrough. Late into the endgame, there's many empty days, so I wish there would be an instant jump feature to instantly skip to the next scenario for players who are already satisfied with their stats. Lastly, I really love the endings, both romantic and non romantic. If possible, would you consider adding a platonic brotherhood-like route for the male characters? It's especially interesting if we could delve deeper into Ye Luo's childhood and inner court, plus Zhe's past, and Huiguang as well as Huiguang didn't leave much impression due to the lack of screentime compared to other characters. Thank you for your hard work! Love the game so much, 8.5/10 (0w<)/*
剧情分支少
ui不够便利,前期剧情劝退都还好说,战斗就是折磨,为什么普通难度下的小怪会比队伍里所有人加起来都肉,设计那个单人加50%伤害的特性的意义在哪,给敌人搓澡,敌人两刀砍死主角,只能靠着人多打破防磨死
废话太多了,又不是看小说
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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