
You can play as a young martial artist entering Justice Academy. Train through various courses, customize your build with different weapons, skills, and inner techniques. Explore the jianghu, bond with companions, and shape your fate across branching stories and three romanceable heroines.
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About
In this story-rich RPG, you play as a young martial artist who, by chance, finds himself enrolled in the prestigious Mingjing Academy — a school famed for cultivating future legends of the martial world.
But this is more than just a place of study.
It’s a crossroads of rival powers, tangled politics, and secrets from the past.
Court intrigue, factional strife, remnants of a fallen cult...
In this world of shifting alliances, the line between good and evil is never clear.
Through quiet days and turbulent events, you'll meet colorful characters, uncover hidden truths, and carve your own path in a living, breathing wuxia world.
With immersive storytelling, rich character interactions, open-ended development, and a unique combat technique system, step into a sprawling martial epic like no other.
Over 500,000 words of original narrative and 30+ hand-drawn CGs.
Tons of side quests and bonus content deepen your journey through the martial world.
Multiple endings await — will you become the “Master Healer,” the “Wanderer,” the “Jack-of-All-Trades,” or unite the land under your banner?
Train your martial skills on the field, study ancient texts in class, and rise to the top.
With 12 development paths, live a balanced academic life of both mind and body, and shape your own martial identity.
Grow herbs, cook meals, grill over an open fire, go hunting, play strategy games, take on bounty quests — the choice is yours.
Classic turn-based battles enhanced with a unique Technique Stage and Technique Branching system.
Mix and match over 100 martial arts techniques and inner styles to create your own signature fighting style.
Master timing, adapt to the flow of battle, and unleash devastating combos in one fluid strike.
Meet 8 distinct characters, each with their own backgrounds, personalities, and stories — including 3 romance options and 2 potential party members.
From busy market streets to quiet teahouses, your relationships will grow through shared encounters and heartfelt conversations.
Raise your bond with each character to unlock unique storylines, exclusive CGs, and meaningful choices that shape your journey.

A native of Kaifeng, raised in a decent household (with branching options during character creation).
Calm, responsible, and quietly drawn to the world of martial heroes.
Not born to be a legend — but determined to walk the path.

Sang Ling'er
A cheerful girl from the Miao tribe of Yunling.
Known for her mountain songs and riddles, she commands twin snakes with the bells she wears, and is skilled in poison and medicine.
She leaves her village in search of the truth behind a certain event. After solving a poisoning case, she’s discovered by the academy and granted the chance to take the entrance exam.

Wenren Yao
Owner of the Fan Pavilion, warm and wise, always seen with her round fan.
As the eldest daughter of the Wenren family, she’s managed the family business since youth.
Her eyes light up when she sees account books. In her free time, she enjoys reading storybooks and trying her hand at cooking.

Duan Hongtang
Daughter of the Xuan Dao Sect leader. Wields ring blades with grace.
Gentle in appearance but strong-willed and fiercely loyal.
Raised to uphold the image of a sect leader’s daughter, she maintains elegance and composure — though she secretly longs to explore the world beyond.

Shen Tinglan
A disciple of Sword Hearth Sect, a young senior sister of her generation, and a skilled Sword wielder.
Gentle and composed, humble and courteous to all, she is already one of the finest heroines in the jianghu.
Should you be fortunate enough to see her draw her blade, you will understand that “Little Senior Sister” has never been merely a respectful title among fellow disciples.

Ye Luo
Hailing from the royal court, already trusted to carry out missions outside the palace at a young age.
Efficient, quiet, and emotionally reserved — but never lacking in ability.

Fang Yuchi
Son of a local magistrate from a scholarly family.
Strong-willed and sharp-eyed, with a passion for law since childhood.
She’s devoured every legal text in her home library.

Deng Xiaoyu
A young disciple of the Lantern Shadow Pavilion.
Skilled beyond his years, but blunt and outspoken — often leading to minor “misunderstandings.”

Huiguang
A bright, witty disciple of Xiangguo Temple.
Polite and always smiling, with a silver tongue that persuades even the most frugal to offer incense.
He serves as the temple’s charming public face.

Zhe Guanshan
Martial arts instructor at Mingjing Academy.
Calm and disciplined, with the air of a seasoned veteran.
Though strict in training, he’s known for his bold spirit and generosity — and is beloved by generations of students.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏差强人意吧 我是一周目没看攻略的情况下开的绝境难度 前面几场战斗数值卡的还挺好 需要吃药不浪费回合 但是到后面这游戏buff一直能叠 导致战斗没有开始呢种精打细算的策略性 基本上全是垃圾时间 游戏想通过强制多周目来拉高玩家的游戏时长 但是说实在的这游戏多周目根本没法玩 因为没有什么分支 单局养成又很长 女主线每个都要体验 又是一段不短加重复的过程 很枯燥
什么都好,主角在角色界面那个表情很欠揍……
刚打完一周目后宫+真结局。 玩法上就是看剧情,然后每天去校场和讲堂加武/文学属性,然后搭配心法技能,过剧情的时候来打架,战斗模式就是行动条机制。一百多天大结局。 剧情上没有那种感到特别震撼的,和其他人说的一样,属于是小甜品级剧情。看了下那差评里说的剧情多了不知道的记忆,应该是刷好感度的时候的剧情,那些剧情都是分段的,一小段的故事,跟主线没啥关系,就是展现日常生活的。由于好感要刷,所以会多次看到同一段剧情。 我想吐槽,那个文学属性感觉根本没用阿,就纯纯设置一个目标来完成,完成目标就给点我不会穿的装备,一点钱。这游戏里钱可以一直刷,相当于无限。好感由于大结局回合数很长,基本都能刷满,何况还可以吃饭加体力。文学属性影响剧情的选择也没太所谓,也是好感度获取多少的差别。解锁的心法看个人了,我最后都没用藏经阁里的心法。队友又不能用藏经阁里的心法。我感觉不是为了成就甚至不用管文学属性咋样。多刷坚韧和力道就行了。 我还想吐槽,剑修感觉是完全被偏爱,我用的反击枪打完的一周目,一周目下来,其他武器基本就只能在剧情里学到个一两招,就走剧情,库里就多了十几个剑招。普通难度前期我打架基本都要嗑药才能打过,要不然直接就被对面连砍几下没了,想轻体验建议剧情模式吧。虽然后期属性上来了就是碾压。 还有,在开始战斗界面不能保存也太难受了,虽然有提醒,但是有时点快了没能提前保存,打输又得重复这天,浪费时间阿有点,能不能改一下。 有几张CG有点小崩,不过无伤大雅,因为就那么几秒,我也不会重复欣赏。至少后宫CG没怎么崩。 整体还行吧,毕竟不行的我也玩不完一周目。顺便一提,有没有可能,咳,社首也加入携手天涯,徒弟紧跟师父步伐是很合理的吧。
像火山的女儿, 有更丰富的养成和战斗,就是这个味
推不推薦?那一定是推薦的,武俠游戲只要不太過分,我都是推薦的。可是在現階段,這游戲除了美術各方面都只能給及格分。 1.美術:4.5/5 很看個人的東西,至少我覺得很不錯 2.劇情:3/5 如果沒有后宮結局要扣一分。文筆可接受,劇情也沒什麽惡心你的東西,可是確實有點短了,導致角色的塑造略顯不足,男角色就算了,賣點之一的女角色也不太夠,有點可惜。特別是個人結局,那麽“不甜”的個人結局還真是少見(新增的攻略角色比較好一點)。后宮結局在和各女主重逢後都有一段劇情,個人卻一點沒有。加點日常劇情,女主相關劇情再加一點,不然給人很空的感覺。至於主綫劇情就沒什麽特別好壞,別人說什麽一眼知道黑幕屬實誇張。 3.養成:3/5 先説我都只玩普通難度。這游戲養成難度設計的很不錯,錢不用擔心,想花就花。後期料理更可以讓你基本不用擔心行動點,輕輕鬆鬆就全能力最高。可是枯燥問題很嚴重,點兩下去點個菜回復行動點心情,每天如是。而且能力提升很慢很不明顯,完全沒有那種在變强的感覺,有些能力升了跟沒升一樣,心法看似很多,玩到最後也只能裝那麽幾個。 4.系統和戰鬥:3/5 很多時候過劇情或完成任務都給一點東西,可是我都不知道給了什麽,武器和飾品種類少。難度倒是不錯,我玩普通難度,沒有到閉上眼睛亂按都過,也不會卡關卡你很久。 5.總結:3.5/5 各方面都很普通的游戲,適合武俠游戲荒時玩,不過看到官方表示還會繼續更新那就很不錯。反正以現在武俠游戲的量,如果你喜歡這種題材的游戲,遲早該玩的。
完成度很高!
挺好的,态度不错
不到两个小时就通关了,局外之人。
小品游戏,喜欢养成+武侠的可以入,优点就是剧情无毒点总体顺遂偏平淡,养成轻松任务有引导,缺点最关键的就是穷,前期好几张cg看的人很难绷,一款基本所有方面都是中规中矩的武侠养成游戏,总体可以给个好评
Budget wuxia academy life sim Good: + Good pricing vs hours spent ratio (easily 20+ hours for $10) + Harem ending is well written compared to generic harem endings (there are a couple of scenes related to it) + Difficulty slider, mod support, and new game plus are all available + Protagonist is enjoyable to play as. He is overpowered because he is a martial prodigy and he is a good schemer + Unlimited free battles/gold grinding Bad: - You don't really notice the music/soundtrack - May be a tad too long for a single playthrough. If the turn limit gets reduced from 120 to 80, it'd feel less padded and the story will flow more smoothly. - All the moves have similar animation Rating: 4/5 Dial soap bars
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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