
Tales from the Borderlands is a five-part episodic game set on the unforgiving world of Pandora between the events of Borderlands 2 and Borderlands 3. This is a story full of Borderlands' trademark humor, following two adventurers on their quest for greatness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 10 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.6Kreviews | 94% | — | $6.1M |
| $19.99 | 53.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Complete and total truth, I thought this game was a stretch for Telltales. Borderlands is a fine game franchise, and the stories made from its world are fun, but this felt like a recipe for disaster. A story-based, choice-driven game based on the franchise whose main attraction was collecting loot and shooting big monsters? Not sure how that was going to work. I can happily say I was dead wrong in so many ways. While I won't say that this game is a better "Game" than the mainline Borderlands games, Tales from the Borderlands is a solid, super enjoyable, incredibly funny, surprisingly touching, and exciting game. Even if you're not a fan of Borderlands, I suggest you get this game, if not for me, than do it for Loader Bot. The game's story is set on Borderland's favorite hostile planet Pandora. Taking place a few short months after the end of Borderlands 2, Pandora has experienced a degree of relative peace (for Pandora at least) as the evil Hyperion Corporation has gone relatively silence; thanks in no small part to the dramatic death of the corporation's sadistic CEO, Handsome Jack. The story is split between two protagonists: Rhys, a Hyperion middle manager who gets screwed out of a major promotion and now wants to try and take down his rival to rise through the corporate ranks, and Fiona, a Pandoran-scam artist who is trying to raise enough cash to help her and her sister get off of Pandora. In each episode, you divide your control between both characters, helping them through the story to find the "big score" that will make their dreams come true. Along the way they form an unlikely friendship and discover some terrible secrets. The story is schlock, but the enjoyable kind of shlock. It's one part grindhouse-style treasure hunt adventure, and one-part buddy comedy. The characters have all been written with enough personality and charisma that makes their journey addicting to watch, and participate in. Rhys is self-confident and yet also way in over his head, and Fiona is always smooth-talking but also affected by insecurities that make her feel human enough. The rest of the cast balance out being cartoony and rediculous with being relatable and... honestly really really well developed. Vaughn, Rhy's accountant friend, goes on a journey of self discovery as he's torn away from the trappings of the corporate landscape. Sasha, Fiona's gun-toting sister, is a true-blue pandoran survivor but also yearns to break away from her roots, and her family drama, to try and broaden her horizons. But one of the most interesting characters has to be the return of the villain from BL2... Handsome Jack. Or at least, a holographic duplicate of him that is store in Rhys' bionic implants, and who only Rhys can see and interact with (yeah, this game did it before Cyberpunk 2077 ever did). Here, Jack (or his duplicate) is envisioned as a king with no throne, forced to contend with the world's reaction to his absence, and the legacy he left behind. He is frustrated and humbled, forced to see things from a "nobody's" point of view, yeah none of this humbles him, only forces him to realize that the world won't change for him just because he wils it. The last episode has, arguably, the best scene for him, hands down, and maybe one of the bests scenes for a villain from anything I've seen (video game or otherwise). I won't spoil it, but it's one of those scenes that stuck with me. If you buy this game and play it till the last episode, you will know what scene I'm talking about. This is a telltales game, so naturally one of the big draw are the choices. The choices do a reasonable job of being at the least bit funny, or changing a few elements of the games narrative. The choice made at the end of episode 4 changes context more than anything for episode 5. However, the choice made at the end of episode 2 completely rewrites the opening of episode 3, and deeply affects many of your relationships in the game. I'd say that the best choices I made were ones that added more intrigue to the story. Naturally, as players, everyone distrusts Jack and won't give in to his demands, but I always thought it was more interesting if Rhys kept trying to do what Jack, wanted having been a Jack fanboy in the past, and see how that relationship would sour as Rhys' view of Jack eroded as Jack kept pushing Rhys into more and more screwed up situations. Fiona became more interesting (and funny) as she clumsily grew out of being a simple conwoman to being a certified badass when I intentionally screwed up some quick-time events. I said at the start of this review that this game isn't a better "game" than the mainline franchise, and I maintain that statement. This is the best story Borderlands has ever featured, but the gameplay itself is... well Telltales. The game's main drive comes from directing the story by making dialogue choices and mastering quick time events. The other portion comes when you're in locked off areas, walking around, and have to solve a very simple puzzle. Because this game features two protagonists, efforts were made to make Fiona and Rhys feel different. Rhys gets bionic enhancements and can use his "ECHO-Eye" to scan the environment, Metroid Prime Style, for additional info, hacking targets, and unlocking funny flavour text. Fiona meanwhile gets... money. Which she can use to pick certain dialogue and buy cosmetics at stores at select points in the story. Rhys' ECHO-Eye was more interesting honestly, and I know Fiona gets a little deringer too, but that's only for scripted combat sequences, so she getst the short-end of the stick in my opinion. The gameplay, I stress, isn't a terrible experience, and some of the action scenes were genuinely fun, but when compared to Borderland's mainline, RPG-style shooting, looting, and moving, Tales pales in comparison. This may not be a great "Game" game, but Tales from the Borderlands holds a special place in my heart as a solid point-and-click adventure story with some memorable moments. If you're looking for the Borderland's style of gameplay, you'll be underserved, but this story outshines some of the best moments that even Borderlands 2 brought to table. This game has a tale worth telling, and one you need to experience.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| 3.4Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great story.
yup
Amazing game! Fun story, fun characters a lot of choices you can make, like being an absolute #####, or being nice:) Take good care of Gortys! Gortys is precious and cute <3
Tales from the Borderlands is a really enjoyable experience, especially because of its episodic format. Each episode feels like watching a movie, with strong pacing, great cliffhangers, and memorable moments that keep you hooked from start to finish. The achievements are also very accessible, since most of them unlock naturally just by completing the game. This makes it a fun and stress-free experience for players who want to enjoy the story without worrying about difficult challenges. What truly stands out, though, is the story. It’s well-written, emotional, and genuinely engaging, with characters that grow on you quickly. The mix of humor, action, and heartfelt moments makes it one of the best narrative-driven games out there. Overall, Tales from the Borderlands delivers a truly great and satisfying story that’s easy to recommend. 9.6/10
One of the best narrative-driven games I’ve ever played. Great humor, amazing characters, and a story that keeps you hooked from start to finish. Highly recommended!
Gute Story!
juegaso, expande la historia de borderlands y sobre todo, es divertido, el humor es bueno, los personajes son queribles, la historia esta muy al nivel de borderlands, en general, muy buen juego (lo que si, los tipicos problemas de los juegos tipo tales, muchas veces se siente que tus deciciones no importan, pero aun con estos momentos, no se siente como una perdida de tiempo elegir, pues en deciciones importantes no vale mucho, pero en detalles es muy grato)
All'inizio ero scettico perché non sono mai stato un amante della "lore" nei videogiochi e mi aspettavo una forzatura di storia assolutamente perdibile, che mi avrebbe annoiato nei primi dieci minuti. Ebbene, mi sono dovuto ricredere subito. Tales From The Borderlands è un dannato capolavoro. Complimenti alla trama, piena di colpi di scena, fast-forward, tradimenti, amicizie, nuove comparse, eroi, momenti di suspense che lasciano con il fiato sospeso, e cattivi che affrontano ripensamenti. Nessuna parte si può definire banale né prevedibile. La narrazione si sviluppa attorno a numerosi personaggi in un continuo gioco di interessi, intrecciandosi fino alla fine. I protagonisti sono calorosamente umani e risulta impossibile non innamorarsene, sia gli scrittori che gli animatori hanno svolto un lavoro ineccepibile per dar loro una natura autentica, tutt'altro che artificiosa. Si tratta di una storia interattiva in cui il giocatore prende decisioni che definiscono l'esito delle relazioni interpersonali, nonché della vita e della morte. Ho apprezzato molto il modo in cui è stata progettata. Molto spesso mi ponevo le domande: "Ho forse sbagliato? Che cosa sarebbe successo se avessi scelto diversamente?", tenendomi incollato allo schermo aspettando la risposta. Bisogna ammettere che la necessità di interagire con i dialoghi e le scene di pura azione è allo stesso tempo un'ottima strategia per non perdere la concentrazione, sebbene il rischio non sussistesse. Credo che TFTB possa ipoteticamente deludere solo se ci si aspetta il gameplay attivo tipico di Borderlands, tuttavia lo stile, l'atmosfera e l'adrenalina sono senza dubbio gli stessi. Per evitare spoiler, consiglio di giocarci dopo BL2, inclusi il DLC di Sir Hammerlock e quello di Captain Scarlett se possibile, ma necessariamente prima del DLC Commander Lilith & Fight for Sanctuary.
Absolute cinema. You have Borderlands's usual humor, memes, content, coupled with an amazing narrative that literally kept me glued to the monitor the whole time. My favorite Telltale game of all time, and one of my favorite Borderlands games of all time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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