
Step into a dark reimagination of Arthurian legends in this first person, open world RPG. Explore a world stuck in everlasting autumn, witness falling legends and make meaningful choices woven into a complex, branching storyline.
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Step into the world of Tainted Grail: The Fall of Avalon, a mature, first-person perspective open-world RPG that immerses you in a dark fantasy realm inspired by Arthurian legends.
Uncover a complex and branching main storyline that lets you shape the legacy of King Arthur’s reign, 600 years after his fall amidst unending strife.
This game is a love letter to open-world FPP RPGs.

Massive gameplay experience: Dive into 50-70 hours of rich content spanning three expansive zones.
Branching narrative: Engage with a complex main story and hundreds of side quests featuring remarkable, voiced characters.
Limitless playstyles: Customize your gameplay with countless builds—mix attributes, skills, and gear to create your favorite setup.

Every corner of Avalon is packed with discoveries—hidden items, story secrets, unique enemies, dungeons, quests, and fascinating NPCs. Freely explore at your own pace and forge your path in a truly open world.

Switch seamlessly between melee weapons, shields, bows, magic, throwables, mixtures, and more. Dodge, parry, and block to protect yourself from danger. Experiment to develop your ultimate combat style against a wide variety of challenging enemies.

With all the stats, perks, equipment, and crafting, you can shape your playstyle exactly how you wish.
Want to be a crazy alchemist-berserker punching enemies to death? Sure.
A mystical blacksmith-mage summoning undead hordes? We’ve got you covered.
A stealthy archer lurking in the shadows? Say less—this is the game for stealth archer enthusiasts.

Experience three distinct zones, each packed with quests, NPCs, items, and more:
Misty Horns of the South
Sunlit Cuanacht Village
Frozen peaks of the Forlorn Swords

Avalon is alive with various supporting activities that enrich your journey. Participate in sketchbook journaling, fishing, farming, blacksmithing, alchemy, cooking, mining, managing your house, and more.

At night, the Wyrdness—a chaotic primordial force—descends upon the land, altering reality and introducing survival challenges. Your foes become even fiercer, leaving no place for mistakes or hesitation. Kill or be killed.

Confront morally ambiguous choices that will test your character and shape Avalon’s future. Follow the dark legacy of King Arthur Pendragon while engaging with over 250 NPCs and tackling 200+ side quests.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 723 reviews with recorded playtime.
Reviews
Themes across 717 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Aye Arthur's back ya'll! Oh... How long did you leave him in the spin cycle for? How many centuries?! Well I guess its a wonder he can speak at all. Look at him. He's all sorts of ambivalent about atrocities and war crimes now. Oh he was always like that? Carry on then I guess. What we have in TG:tFoA is pretty solid (call it your classic 7/10) first person fantasy RPG. Dodge, parry, block, light attack, heavy attack, charge attack as you would expect. The combat here is well done and the game only occasionally pulls out the fast attack with a bad/obscure tell. So most of the time if your patient and methodical the game rewards that with triumph. If this genre has impressed you before I think this is a solid enough entry to be worth a try. Pros: Some fun writing (more humor than you would expect from the dark theme), solid combat, cool weapons, a meaty perk system, good spell variety. Cons: Late game unique gear had the dumbest bonus stipulations and it was constant most of what I ended act 1 with was what I ended the game wit, act 3 felt underwhelming, The act 2 difficulty spike was a bit jarring. Overall I had a good time with it. This may be too niche a comparison but on one end of the scale I have Skyrim with the best open world but weakest combat and on the other end I have Avowed with the best combat but the most anemic open world and somewhere in the middle lies Tainted Grail serving up a solid entry for both. So give it a shot if you have interest.
Это были восхитительные 90 часов
The game is great. The only thing that sucks is this game is super detailed with a crap WIKI
Loved every bit!
This little buggy gem hurts me as much as it entertains me, reminds me of the good old days with New Vegas and Skyrim, and just like them, it's getting better and less infuriating over time with updates and fixes. Recently, a campaign crashing bug didnt let me finish the story, I came back after a number of weeks and seeing recent big updates and I've been able to finish the main story and do a number of things in the expansion, so with that out of the way, here's a little review. Good things: + Story, charactetrs and ambiance are all pretty great, unique and immersive, not the usual bland and repetitive npcs you can find in other games which is a welcome change. + Location and enemy variety, you often find wildly different environments and very distinct enemies, not really a series of copy pasted caves, this aspect surprised me multiple times + Exploring is generally rewarding, there's always multiple uniques to find, some more obvious, others you can find a bit more hidden in rewarding less expected locations + Combat is generally good but specially with magic, which is fun and pretty varied, blocks and evades are great, sorely missing in other games of the ilk + Equipment can be customized with little add-ons that can change your playstyle considerably, and there's transmog which is always very welcome + The ost is pretty great, there's always something nice playing with those soothing old folkloric chants, its really nice Bad things: - Some bugs are frustrating, though as I said they're working hard on fixes, but get used to saving often and in multiple slots like with Bethesda games - The loot and treasure, even though you can find uniques very often, most of them give you uninteresting number buffs, not exciting gameplay changes - The passive skill trees, like with the loot, these trees have a few unique fun things, but for the most part they offer increases, powerups that make you stronger, do more damage, heal more, that kind of stuff, mostly boring. Missing the kind of real game changers and active skills that Cyberpunk 2077 realized and added after their famous update 2.0 - Related to the previous point, playing with a rogue or a warrior is much less interesting because they dont have any active skills. In this day and age there's a lot to take inspiration from, including all other action rpgs like Dragon's Dogma or Kingdoms of Amalur, or any of the many Diablo-likes. Rogues could have gadjets, diversions, bombs, decoys, lures, traps, and warriors could have a ram, knockback, knockdown, grab, throw, stun, there's so much they could do, but there's none of it here, we have main attack spam and the aforementioned blocks and dashes, so I personally only play with magic whereas in other games I play with all or most classes All in all, this is a good game with a very good amount of content and really nice devs that care about improving, so cheers to them. The list of negatives only looks so big because I feel the game could be so much better with things that wouldn't be such a stretch to have
story 10/10 gameplay 8.5/10 (a bit clunky but you get used to it quick) Graphics 10/10 the amount of different possibilities on choices is insane
No lo puedo recomendar , básicamente porque me he encontrado con un bug en la primera zona de juego que te impide avanzar porque has eliminado npcs esenciales para el juego , si los desarrolladores de un juego rpg no contemplan todos los posibles caminos de una misión y si te sales un poco del camino prefijado pierdes una partida de 15h de juego.... , me parece que no es un buen rpg , sabrá dios que bugs habrá por delante de la historia.
Buen juego.
perfect
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Polish, French, German, Traditional Chinese, Simplified Chinese, Italian, Spanish - Spain, Czech, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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