
A unique, infinitely replayable, story-driven hybrid between a deck-building Roguelike and an RPG game. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 21 → 1.8/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 90% | — | $3.5M |
| $5.99−70% | 169ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tainted Grail: Conquest es un muy buen videojuego roguelike de cartas. Su temática muy oscura y sangrienta, su lore y sus personajes están muy bien y muy logrados. El problema que tengo es que personalmente los roguelike los tengo bastante quemados y el problema mayoritario de los roguelike es el RNG. Si tienes surte y te salen las habilidades fuertes te pasas el juego fácilmente, pero si no tienes que repetir el ciclo una y otra vez y a mi eso no cansa. Hay pocos roguelikes que a día de hoy consigan engancharme de verdad. Dicho esto, este juego es bueno y más en mi caso que creo recordar que lo compré por 3€.
Игра дрисни, разрабы рукожопы!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Графон устаревший, быстро устаешь от боевки и становится скучно.
It’s barely close to a “roguelike.” The metaprogression is extremely slow... everything is very slow. After 2.7 hours and a few runs, I’ve got... 3 “metacoins” that I can use to improve my deck. The metaprogression is barely there at all — grindy as fck. btw: steamdeck support is there, but unfortunately it is playable at best, cards just too big and you can not see buffs/debufs/hp. sad because this same quite suitable for steamdeck
One of the best games ever, truly love it! Awesome music, great game mechanics, so many characters to play with. You can spend a looot of hours here. Respect to the game devs and everyone that has worked on this game!
Игра чистый рандом на удачу, В целом не плохо, однако создавать миллион переигрываний такое себе... В общем диз господа)
It's a nice game, very similar to Slay the Spire, but with its own gaming mechanics.
Un des meilleur deckbuilder roguelike que j'ai jamais fait. J'en ai fait des vidéos youtube d'ailleurs. Vous pouvez casser le jeu, ce n'est pas évident, surtout aux difficultés plus élevées, mais c'est possible. Le côté roguelike est expliqué par le lore, et du coup chaque partie n'est pas une NOUVELLE partie, mais la continuité de la précedente. On explorera plus ou moins les mêmes lieux, mais les personnages qu'on rencontre, les évênement etc suivent une continuité en général. Le lore est très intéressant d'ailleurs, et distillé subtilement aux personnes attentives à l'instar d'un SOUL. Les musiques sont superbes et collent parfaitement à l'ambiance sombre, crasseuse d'un monde médiéval en perdition à la Darkest Dungeon. Mais ici c'est la vie elle même qui peine à survivre, l'humanité en tête. Les parties sont longues, mais la frustration d'une difficulté qui semble insurmontables aux premières confrontations, se révèlent particulièrement grisantes les fois suivants. Mais contraitement aux souls, ce n'est pas une difficulté artificielle, des bugs, ou une rng ridicule qui vous tuera. Si vous avez échoué, c'est que vous avez mal monté votre deck, ou que votre stratégie en combat n'est pas optimale. Car comme je le disais, à l'instar d'un Clover Pit ou Balatro, le jeu peut être brisé, mention spécial à l'archer, qui avec le bon build peut jouer presque 40 cartes en un seul tour par exemple. 4 classes, dans chacune, deux ou 3 sous classe de mémoire, un jeu riche, prenant, grisant, qui demande de la réflexion, un gameplay en rpg tour par tour, mais jamais répétitif comparé à ses frères du genre. PS, je fais cette critique à froid, je n'y ai pas joué depuis plus d'un an, mais je suis retombé dessus, et c'était une de mes meilleures surprise vidéo ludique. Franchement si vous aimez le genre, et l'ambiance dark, je vous le recommande chaudement, je trouve qu'il n'a pas eu la reconnaissance qu'il mérite parmi des monster train ou autre.
- You have a camp but as soon as you step out you can't return to it. - The settings is dark and depressing. - The starting is too hard. The concept is you die a lot and progress with your new characters. By the time I would have made myself comfortable with the mechanics I lost interest.
Я даже не думал, что эта игра окажется настолько интересной! Боёвка и Rogue-like составляющая на уровне Slay the Spire и Айзека. Все враги очень проработанные, над каждым придётся подумать. Огромное количество контента и замечательный сюжет. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.6K | 57 | 93% | $14.99 | |
| $1.8M | 2.9K | 84% | $24.99 | |
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| $0 | 0 | 81% | Free | |
| $2.4M | 6.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.2K | 85% | $17.49 | |
| $3.5M | 10.5K | 93% | $14.99 | |
| $3.5M | 35.8K | 71% | $5.99 | |
| $3.5M | 3.8K | 93% | $24.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 23.9K | 98% | $9.99 |