
A unique, infinitely replayable, story-driven hybrid between a deck-building Roguelike and an RPG game. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 21 → 1.8/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 90% | — | $3.5M |
| $5.99−70% | 169ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Adorei o jogo, porém poderiam colocar uma legenda em Portugues. E como não encontrei tradução na internet, isso barra muita gente de comprar e jogar o jogo. Mas o jogo é muito bom e recomendo. Ps. Se alguem souber de alguma tradução me passa por favor!!!
A really nice game. While I'm not a fan of card games per se, I do enjoy roguelikes, and Tainted Grail: Conquest was a thoroughly enjoyable experience. The starts off quite challenging with very limited permanent upgrade possibilities at the start of the playthrough. If you are lucky with the RNG you might find the right NPC's during your first runs. Once you get the first few permanent stat and rune drop upgrades the game becomes mostly a cakewalk, at least at the lowest difficulties. There is a total of nine classes, divided into 3 groups of 3. The groups share most cards among their 3 classes, in some cases with a specific spin. Each of the groups play drastically different, while variations between specific classes are more subtle and nuanced, at least on paper. In practice, due to passive upgrades you get to pick at each of 20 level ups (and which each time are randomized from the available list), there is a lot of potential variety to the builds. Especially if you combine it with the runes which are an random loot from enemy encounters. Despite it being a turn-based card game, the fights have some dynamic to them. Soundtrack is definitely a strong side of the game, combined with the graphic style of enemies and backgrounds it creates a nice climate. The story and quests (depending on personal taste) are mostly short and interesting, it's more of a chance dialogue you get to have than an overarching plot. Some frustration might come from the random nature of NPC encounters, due to which you might sometimes need over three playthroughs to push a single quest to the next stage. Most of the time the rewards are quite subtantial and increase the positive net bonuses of these random encounters even further. All dialogues are fully voiced, which I believe deserves a mention. The language, while not overly archaic, fits the setting quite well. Overall a most sincere recommendation, especially on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really happily surprised with this one. If you want an RPG/Deckbuilder you can pick up and put down, this is strong choice. In atmosphere and setting it's very strong, at first I was worried it was going to lean into the 'Grim-Dark' fantasy archetype, which I think has been massively over done the last few years. But it's got very distinct voice and goes for a charming, darkly comic tone (comparable to the Witcher short-stories/side-quests). And it's doing that whilst maintaining a degree of dread and mystery in the story and gameplay, so very impressive! In terms of gameplay, to me, it feels like a combination of both Hades and Slay the Spire. Or, at least, those are the most vivid comparisons that come to my mind. I'm not sure if it's quite as good as either of those games, but I've barely started in it, and only unlocked 2 of (I think) 8 characters, so I've got a long way to go yet. That said, I've already put in 5 hours, will definitely be putting in many more, and it only cost me 4 euros, so it's an absolute steal. If you're interested by what you see on the page, you can't go wrong, give it a buy.
[quote=author] [b] Diğer oyunlar ile ilgili incelemelerim; https://store.steampowered.com/curator/37884261 [/b] [/quote] [h1] Kıssadan Hisse [/h1] Skyrim benzeri devam oyunu gördükten sonra kütüphanemde olduğunu farkettiğim, deck builder rogue-lite oyun. [h1] Hikaye & Oynanış [/h1] Bundlelardan, TR dönemi çerez parasına hepimiz bi sürü oyun aldık ve bunların çoğunu oynamaya vakit gelmedi. Tainted Grail'de devam oyununu gördükten sonra aa bunun ilk oyunu bende varmış dediğim ve bakmaya başladığım bir oyun oldu. Oyun tür olarak kendisine Slay the Spire'ın daha karanlık ve fantastik dünyada geçen halini örnek alıyor. Türe göre oldukça güzel görseller ve bayağa iyi müzikler eşliğinde elimizdeki kartlara göre ilerlemeye çalışıyor ölüp ölüp baştan başlıyoruz. Oyun özellikle ilk 4-5 runda oldukça zor ve "bu ne bee" diyeceğiniz tarzda. Yılmayın, kartları, mekanikleri anlamaya odaklanın. https://steamcommunity.com/sharedfiles/filedetails/?id=3522118220 Oynanış döngüsünde yine diğer türdaşlarından farklı olarak, gideceğimiz yeri seçmek yerine karakterimizi kendimiz yürütüp istediğimiz düşmanlarla savaşa girmeyi biz seçiyoruz. Eğer kendimize güveniyorsak direkt olarak alanın bossuna da gidebiliyoruz. Bu güzel bir dokunuş olmuş. Tercih tamamen sizde. Tabi dövüştüğümüz her düşmanın arkasında bize katkı sağlayacak bir NPC ya da özellik bulunuyor. Bu NPC ler ile canımızı doldurabilir, ya da bazılarını kalıcı geliştiremler almak için köyümüze davet edebiliyoruz. Blacksmith, Scientist vs köyümüze geldikten sonra kazandığımız puanlarla kalıcı geliştirmeler yapıp daha güçlü hale geliyoruz. Tabiki her seviye atladığımızda seçtiğimiz kartlar ile destemizi güçlendirip oyunun sonuna ulaşmaya çalışıyoruz. Oyun içerisinde bir sürü farklı sınıf mevcut ve bu sınıfların her birinin farklı bir kat seti ve aktif/pasif özelliği olması oyunu tekrar oynanabilirlik açısından çok iyi seviyeye getiriyor. Her sınıfın oynanışı ve temel mekaniği farklı hissettiriyor. Level atladıkça, haritayı keşfettikçe açılan farklı kartlar pasifler ile oyun en az 30 saatlik farklı hissettirecek bir oynanış sunuyor diyebilirim. https://steamcommunity.com/sharedfiles/filedetails/?id=3522118152 Ayrıca karşılaştığınız her NPC ile ufak hikaye parçaları, ufak görevler, oyunda ilerledikçe karanlık atmosferine uygun diyaloglar oldukça keyifli ilerliyor. [h1] Görsellik & Oyun Süresi [/h1] Oyunun görsel olarak türü içerisinde oldukça iyi bir noktada. Karanlık atmosferi gayet başarılı. Müzik tarafında ise hiç beklemediğim bir başarı mevcut. Boss müzikleri özellikle çok iyi diyebilirim Oyun rogue-lite olduğu için siz ne kadar isterseniz o kadar oynanış sunuyor. Ancak tekrara biniyor demeniz için minimum 20 saat oynarsınız diye düşünüyorum. [url=https://steamcommunity.com/id/Kaldorein/screenshots/?appid=2680010&sort=newestfirst&browsefilter=myfiles&view=imagewall] Ekran görüntüleri için burdan. [/url] [h1] Artılar [/h1] [list] [*] Karanlık atmosferi [*] Oldukça doyurucu çeşitlilik [*] Her sınıfa ait farklı kart dinamikleri [*] Tam tadında zorluğu [*] Genel hikaye anlatımı ve diyalogları [/list] [h1] Eksiler[/h1] [list] [*] Başlarda bikaç tur çok zor gelebilir [/list] [h1]PUAN: 80 / 100[/h1] [h1] Kapanış [/h1] Deck-builder oyunları sevenlerin, Slay the Spire hastalarının kesin bakması gereken, zor ancak oldukça doyurucu ve eğlenceli bir kart oyunu. İyi oyunlar!
Один раз прошел с инетересом и удовольствием, второй круг был пройден с итересом пробуя разных персонажей и в поисках оптимального для себя Третий круг пролетел на изи четвертый даже первую локацию не осилить - не итересно. Там есть рейтинговые таблицы чтоб задротить это в бесконечность и соревноватся между всеми игроками, так же есть временные новые задания. Брал по акции за копейки - нормас игра
*blinks* Whoa. It's been 4 hours.
Digging this game so far. Lets hope Questline can expand and evolve on this game. statis affect text is to fast, needs slowed down some please. G.D.1970 thanks.
- The art is cool. Graphics were uninspiring. -Gameplay was fine, but the difficulty was stupid. You will die often and thats just not fun to me. -You have to start over after death (to and extent). You can keep cards and passives - but you have to start over. Would take far too much time to ramp up a character. Refunding.
妈的打一下午才过石像,全是不明所以的技能,没有ui没有说明,挨打就对了
Игра дрисни, разрабы рукожопы!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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